Stumpy is happy to announce that Episode 8 of his "How to Make a Game" tutorial series is now available! In this video, you'll learn the basics of creating a functional door that opens and closes. It's also a great way to learn more about visual scripting!
Spent a small moment to get in some info for commands (for debug or server owners, etc). Hate having to always go to a wiki for stuff for games. (Release so soon, May 30 is coming!) #screenshotsaturday#gamedev#pixelart#farworldpioneers
Gamerzilla is coming to the gnome desktop. After failing to convince game launchers to adopt the open source game achievement system, I decided to build a gnome shell extension. #gamedev#gamerzilla#GnomeShellExtension#screenshotsunday
Hey #VisualNovel creators =)? Which engine do you enjoy using to craft your games?
I will be teaching a course on creating art for games next school year and was looking at engines where the students can focus on creating art assets and less about technical workings. I think a visual novel might be a good starting point? (please correct me, if I'm wrong!)
I'm looking for something easy to start with but with depth for those who want to delve deeper. Found ren py so far 🤔
HI! I'm Freeman and I'm creating a fully open source texture library composed of base materials that you can use as they are or modify to create more unique and complex ones. I currently have:
-Wood
-Concrete
-Steel
-Iron
-Copper
-A paint overlay to apply over any other material.
I would like to make at least 4 or 5 more for the first release. What base materials would be useful for you?
I just pulled 189 important strings out of #Acronia's source code and into a string table that's loaded from the WAD file. Aside from purging nearly 5 KiB of string data from the game EXE, it's also going to make localization super easy. #GameDev#RetroDev#RetroGames#IndieDev
Ok, going to make very small 2D Shining Force inspired turn-based TRPG game on #Godot 4 as a learning experience. Amateur assets. 6-12 months.
Follow my nasty furry self or follow #FoxyForce2023 project codename. Posts will be dev-centered (coding rants!), not gamer.
Likely to be: free, suggestive, furry, accessible.
Unlikely, but may, to have: gore, nsfw.
May be later turned into Sega fangame, but will start as original.
Will be casual. Single-player. Short.
Hi all, my wife Annie is researching exceptional computer/video games for kids (ages 5-12) with equal parts entertainment value and social emotional learning (#SEL). This is for a #devcom talk she's giving. Can you offer any recommendations? Thanks!