boilingsteam, (edited ) to Steamdeck
@boilingsteam@mastodon.cloud avatar

75% of Steam Games Ever Tested are now either Playable or Verified on the Steam Deck (that's 13306 games ever tested at the time of writing).
#steamdeck #steam #gaming #validation #verified #playable #linuxgaming

imperatorpc,

@boilingsteam absolutely excited about this continued growth for Linux gaming..
#foss #linuxgaming #linux #steam

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
chfkch,
@chfkch@ruhr.social avatar
glc, to debian
@glc@fosstodon.org avatar

Made the switch to #debian on my Desktop/Gaming PC, after 5 years of LinuxMint.

I've been using debian over 20 years for work, but this is my first serious try as a daily-driver.

Early impressions have been good. The inclusion of non-free-firmware during setup made installation very smooth. Only had to install the nvidia-driver with apt.
System is very stable and packages are reasonably upto date. For the few apps I want at latest versions theres Appimage and Flatpak. #debian12

glc,
@glc@fosstodon.org avatar

Adding gaming platforms to my #debian12 install today. I expected to run into problems here, but it has actually gone very smoothly.

Steps to install Steam are well documented on the debian wiki.

For the older windows games I've installed @lutris .
It is an excellent platform for managing WINE, and the community has released installers for most popular games.

Very simple to get up and running 'apt install lutris' handled all the WINE install and dependencies.
#linuxgaming #debian

8bitacrylic, to random
@8bitacrylic@mstdn.games avatar

been playing with @gbuell and it really scratches that old Heroquest itch. Super fun.

dannotdaniel,
@dannotdaniel@mastodon.social avatar

@gbuell @8bitacrylic it looks amazing

do you either have any #LinuxGaming recommendations by chance

boilingsteam, to Steamdeck
@boilingsteam@mastodon.cloud avatar

Latest Stats for the Steam Deck #steamdeck #linuxgaming

DOSBox_Staging, to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Z-drive customisation and directory support

The internal Z drive that is automatically mounted when you launch DOSBox Staging is now fully customizable, allowing users to add their own files or programs to the drive by putting them in the drivez subdirectory inside the DOSBox Staging program directory.

Files already existing on the Z drive will be replaced by the user-provided ones, e.g. you can use your own MEM.COM or KEYB.COM commands instead of the default ones on the Z drive. Moreover, support for one-level subdirectories has been added, allowing users to better organize their files, resulting in a cleaner-looking Z drive.

The drive’s contents can be refreshed via the RESCAN command to reflect any changes made to it at the host OS level.

#dosbox #dosgaming #msdos #emulation #retrogaming #linuxgaming #macgaming #foss

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
DOSBox_Staging, to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Read-only disk image mount support

Sometimes you may want to mount a disk image in a read-only manner so that the content in the disk image can not be changed inside the emulator, even if the disk image itself is not write-protected.

We have added support for mounting them in a read-only manner, either when the disk image files are read-only or when the -ro flag is specified.

#dosbox #dosgaming #msdos #emulation #retrogaming #linuxgaming #macgaming #foss

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
DOSBox_Staging, (edited ) to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Piping from the DOS prompt or batch files

DOSBox did not support the piping operation previously, but DOSBox Staging now brings piping support as how it has worked in DOS and most other operating systems. This allows two or more commands to communicate by passing the output text of one command to another as its input text. For example, commands like ECHO Y | CHOICE will work, so that the Y option will be passed as the input of CHOICE command.

Chained piping is also supported, such as DIR | SORT | MORE for displaying sorted directory output one screen at a time (provided that you have the SORT command from MS-DOS or FreeDOS in your path). If the current directory and C:\ are both read-only, the environment variable %TEMP% (or %TMP%) needs to be set within DOS pointing to a writable directory so that piping will work properly (e.g. SET TEMP=C:\TEMP).

gamingonlinux, to homebrewing
@gamingonlinux@mastodon.social avatar
DOSBox_Staging, to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: File attribute support and ATTRIB command

File attributes contain information about how the files should be used, and in DOS these correspond to Archive (A), Read-only (R), Hidden (H), and System (S) attributes. DOSBox Staging adds support for file attributes through ATTRIB command (type ATTRIB /? for more information about this command) or through DOS API that accesses to file attributes.

For example, some game installers and applications make use of file attributes. All file attributes are currently supported except for system and hidden attributes on mounted local drives for non-Windows platforms.

DOSBox_Staging, to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Default choices for the CHOICE command

The CHOICE command allows you to choose from a list of options, but sometimes you want to have some default choice if no selection is made within the specific time period.

DOSBox Staging allows you to do this, by specifying the /T option which includes a default choice and the time period in seconds. For example, CHOICE /C:ABC /T:B,2 will default to the choice B (among A, B, and C) if no key press is made within 2 seconds.

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar

The Steam Deck really underlines the flaws in Steam's Family Sharing system - a good thread on Reddit: https://www.reddit.com/r/SteamDeck/comments/14lqd4v/the_steam_deck_really_underlines_the_flaws_in/
#linux #linuxgaming #steamdeck #gaming #sharing #drm #steam

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to Steamdeck
@boilingsteam@mastodon.cloud avatar

Latest Stats for the Steam Deck #steamdeck #linuxgaming

holarse, to linux German
@holarse@mastodon.social avatar

Ihr habt Bock auf Retro-Echtzeitstrategie mit einer Prise Open Source unter #Linux natürlich und mit aktuellster Technik?

OpenHV hat das alles für euch!

Wir bieten nun zwei #OpenHV-Server an. Ihr findet sie in der offiziellen Lobby des Spiels.

Einer mit dem stabilen Release 2030416 und der andere für die aktuellste experimentelle Fassung 20230618.

https://play.holarse.de

Have fun! #linuxgaming

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
DOSBox_Staging, to VintageOSes
@DOSBox_Staging@corteximplant.com avatar

DOSBox Staging Basics
Today: Physical CD-ROM mount support

Mounting physical CDs is implemented in DOSBox Staging for better compatibility with games like Under a Killing Moon, System Shock, and The Pandora Directive. The feature is supported in DOSBox SVN but was forced to be dropped from DOSBox Staging earlier during the SDL2 migration process. We’ve brought it back by using the SDL1 CD support code as an external library, plus restoring the main SDL CD interface from DOSBox.

To use the feature, execute the command mount -cd to list all CD drives and their numbers, and use -usecd NUMBER parameter to specify a CD drive NUMBER, just like you would do in DOSBox SVN. Playing CD audio tracks from physical discs is also supported in Windows as with DOSBox SVN.

boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
boilingsteam, to linux
@boilingsteam@mastodon.cloud avatar
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