gbstudiocentral, to gameboy
@gbstudiocentral@pocketpixels.club avatar

More tips and tricks from @beatscribe for GB Studio Music! Part 2 covers some really cool ideas, check it out:

https://gbstudiocentral.com/tips/gb-studio-tracker-lesson-7-special-tricks-part-2/

#gbstudio #chiptune #gameboy

Gamrok, to retrogaming
@Gamrok@mastodon.social avatar

Xenon on Atari ST (1988) 🚀

One of the first Atari ST shoot'em-ups to mesmerize me 😀

David Whittaker's music was exhilarating 🤩 🎶

video/mp4

laamaa, to gameboy
@laamaa@mementomori.social avatar
metin, (edited ) to amiga
@metin@graphics.social avatar

🧵 [1/2]

In the late 1980s I was a young Amiga game dev and "demo-scene" guy, member of the Digital Force International.

Back then, I liked an Amiga music track called Journey Through Galaxy, by Darius Zendeh, a.k.a. Mark II.

To surprise a friend in those days, I made this a cappella tribute to the track with our composer Ramon Braumuller, using our sampled voices.

The original track follows in the next post…

#TeamHoi #commodore #amiga #soundtrack #chiptune #mod #music #synth #RetroComputing

metin, (edited )
@metin@graphics.social avatar

🧵 [2/2]

This is the original Amiga music track called Journey Through Galaxy, by Darius Zendeh, a.k.a. Mark II.

Check the previous post in this thread for the a cappella wink to this track I made with our music composer Ramon Braumuller in the late 1980s.

Check the #TeamHoi hashtag for more tunes.

#commodore #amiga #soundtrack #chiptune #mod #music #synth #RetroComputing #retro #1980s #demoscene

GetMusic, to Playstation
@GetMusic@mastodon.social avatar
wilder, to gameboy
@wilder@pocketpixels.club avatar

Sound up! The soundtrack for Rubber Duckie's Bathtime Fun is coming along. Have a listen to some of BC Likes You's excellent work. #screenshot #screenshotsaturday #gameboy #indiedev #chiptune

video/mp4

metin, (edited ) to amiga
@metin@graphics.social avatar

Jeff Minter is of course a retrogaming legend, but I dare to say that level 5 of our Amiga game Hoi (1992) wins when it comes to psychedelic gaming… 😎

The level is also a very taxing task for Amiga emulators and video compression algorithms. 😁

❗WARNING: not suitable for people who have epilepsy!

#commodore #amiga #RetroGaming #RetroComputing #retro #game #games #gaming #GameDev #chiptune #psychedelic #weird #RetroGames #1990s #TeamHoi

Amimoregore, to random
@Amimoregore@mas.to avatar

Hey guess what, videos are finally being released from Chipspace's showcases for 2024 starting with
nmlstyl!
https://youtu.be/Yb-kN5iq9Fo
Bonus MCing from Sam Mulligan
(Special thanks to GeekBeat Radio for hosting!)

(I'll be threading these as they're released)

Amimoregore,
@Amimoregore@mas.to avatar

Chipspace's first group showcase is up as well with Ineffable, Boy Without Batteries, and amateurLSDJ rocking on with hand held devices from dirty m8 to classic gameboys and advance!
https://youtu.be/ST_d_6yu_ws

Amimoregore,
@Amimoregore@mas.to avatar

And ending Night One's performances, our surprise acts, Francisco FOCO Cerda and Battle Mode

https://youtu.be/8iK3TcrFABg

Amimoregore,
@Amimoregore@mas.to avatar

Day 2 of Chipspace at MAGFest kicked off with SiIvagunner featuring MtH & dante, cookiefonster, vvsvlogs, Evan Twin, Emotional Snail, and Madinstance
(special thanks to LarryInc64 for getting this organized!)

https://youtu.be/b_fpf99DwPs

Bonus note - This video is blocked in Russia!

Amimoregore,
@Amimoregore@mas.to avatar

Chipspace also does demonstrations! Isabelle Chiming has an updated video on her channel but here's the original video, "Beyond 1-1: How to Make Better Chiptune" with practical demonstrations to improve your tracks!
https://www.youtube.com/watch?v=CprnRVlV6V0

Amimoregore,
@Amimoregore@mas.to avatar

The Lunar showcase: Plasma Pulse Wave showcase saturday night with @donutshoes , Newlife+, and Zipdisq got the people bouncing, DESPITE international travel bans

https://youtu.be/hos_b5DJkeY

Amimoregore,
@Amimoregore@mas.to avatar

And closing out Day 2 with the late late show, the good folks at Virtua94 brought us Wet Stress (the new side project from Let's Disinfect), Sloopygoop, and Bubblegum Octopus!
https://youtu.be/aTz3eLGxhEw

Amimoregore,
@Amimoregore@mas.to avatar

Penultimate video from Chipspace at MAGFest 2024 with the Solar showcase Chozo Rui-NES featuring
Megan Kellough
Isabelle Chiming
POLARIA POYON
The Cassidini Experience
Plus Guest MC Sam Mulligan!
https://youtu.be/RwCKIhQxBXU

gwEm, to demoscene
@gwEm@mastodon.social avatar

live with some Atari ST production

http://www.twitch.tv/gw3m

BTowersCoding, to Lisp
@BTowersCoding@functional.cafe avatar

This is what I've been working on this year: An #NES #chiptune editor that uses a #Lisp interpreter as an interface. It's made with #accessibility in mind to address the needs of blind composers or folks who otherwise have difficulty with graphical interfaces, and is heavily inspired by #MML but hopes to bring a higher level of interactivity by using a live Lisp environment.

The audio playback engine is an actual NES emulator and exports music in NSF format as well as WAVE. Offers frame-level control of pitch, volume and duty for the 4 basic sound channels.

It still has a long way to go but the main pieces are in place. Feedback welcome!

Source: https://codeberg.org/bobbicodes/nes-lisp-mml
The readme includes examples of vibrato, arpeggios, volume envelopes and instruments.
Demo app: https://bobbicodes.codeberg.page/nes-lisp-mml/

metin, to music
@metin@graphics.social avatar

One of my favorite Commodore 64 music composers is Martin Galway. He had a signature sound, often featuring arpeggios.

This is Martin's Comic Bakery game title tune, featuring the bassline from Level 42's Hot Water (Sons and Daughters).

I loved listening to this as a youngster, playing along with my air guitar. 🎸😁

metin,
@metin@graphics.social avatar

Let's turn Martin Galway's Commodore 64 SID chiptunes into a thread.

This is his music for Insects in Space, a Defender game clone from 1989. The music has got an original and suitable start for the game title. Can you endure it until the music starts? 😁

juliancday, to random
@juliancday@writing.exchange avatar

Downloaded Famistudio 👀

juliancday,
@juliancday@writing.exchange avatar

First attempt at what I think wants to be an overworld theme. Putting it out there to hold myself accountable/keep working. #chiptune #roguelike

https://www.youtube.com/watch?v=D05Yuil6WL0

metin, (edited ) to ElectronicMusic
@metin@graphics.social avatar

When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.

Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.

To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.

Check the hashtag for more tunes.

metin, (edited )
@metin@graphics.social avatar

As a youngster in the late 1980s, I formed an game dev team with 2 partners.

Before making games, we tried to sell low-RAM game music, made with our editor SIDmon.

To promote our music, an army game style tune was composed by our musician Ramon Braumuller. It's only 42 kilobytes, Including sampled sounds.

Note: this recording has a glitch at 6 seconds.

Check the hashtag for more tunes.

metin,
@metin@graphics.social avatar

@racchio Yeah, we had plans for an army type game back in those days, but decided to go for a shoot-'em-up called Venom Wing, which got this soundtrack by Ramon:

https://graphics.social/@metin/111624595614043746

metin, (edited )
@metin@graphics.social avatar

In the late 1980s our small game dev team developed 2 Amiga music editors: SIDmon and Digital Mugician, both featuring synth sounds and sampled sounds.

Mugician was published by the British Thalamus game publisher in 1990, and was used for several Amiga games, including our own.

This is our composer Ramon Braumuller's 4-channel Mugician intro.

Check the #TeamHoi hashtag for more tunes.

#music #soundtrack #commodore #amiga #RetroComputing #retro #synth #chiptune #audio #sound #RetroTech #tech

metin, (edited )
@metin@graphics.social avatar

Continuing a thread about our Amiga music and editors (see previous posts), here are some screenshots from our Digital Mugician, published in 1990 by the British Thalamus game publisher.

Motivated by a request from @hanno, today I scanned the manual I wrote for Mugician.

The program, manual, info, music (as MP3 and mods) and more can be downloaded for free here:

https://archive.org/details/digital-mugician-amiga-music-editor

#commodore #amiga #RetroComputing #RetroGaming #TeamHoi #RetroGames #retro #music #chiptune #synth #audio

metin, (edited )
@metin@graphics.social avatar

Installed the BZR Player on Windows, capable of playing over 650 audio file formats, such as lots of Amiga module formats, including our Digital Mugician music editor files.

The BZR Player has a WAV output option, which enabled me to convert the 7-channel intro tune for a demo of our game Hoi (1992), composed by Ramon Braumuller.

http://bzrplayer.blazer.nu

Check the hashtag for more tunes.

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