Something I frequently need in Siren is a flowchart to help explain how different affiliate programs work, so I'm putting together a flowchart block. Making good use of the LeaderLine library and core's group block, as well as an existing card block I already had laying around. Really loving how much less code I'm writing to do simple stuff like flex layouts with full site editing.
I do love these #website#blocks. NOT. No, I don't contact the website owner (and I can't, because I don't see any data), I just never visit the website again. And more important: I never recommend it. This website was a yarn shop. 😁
I have to admit the more I read about the #fediverse and #activitypub the more I get excited. I am seeing all these scenarios and ideas that I can’t wait to experiment with. I feel that there will be a new wave of #marketing and #advertising. Each brand would have a server of their own. Hopefully they will use it judiciously and not hard sell. #flipboard :flipboard:
@paul_ipv6 posted about #project managers, fanciful #schedules, and his response involving a Magic 8-Ball. It reminded me of a story I've told about one place I worked. I've never told it here.
I was working at a small-to-medium-sized IT/#software company that had a few internal products, but mostly did outsourced R&D work for a behemoth company - one of the largest on the planet at the time.
It was classic #waterfall planning. HugeCo's R&D department would send us a high-level #spec.
Our #president and the #VP of #engineering would break our company's share of the work into #blocks or #modules, those would flow out to individual #team leads. Teams would break it down into tasks, and then come up with #estimates for each #task. There would be hundreds of tickets overall; projects generally lasted 6 months to a year.
Then the president and VP would go into the #boardroom with hundreds of these tasks on #PostIt notes and #stick them all over 3 #walls.
The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world.
MineClone 2 is a survival sandbox game, free clone of Minecraft created in Minetest. The player spawns in a randomly-generated world made of cubes and can survive, gather, hunt, build, explore, and do much more.
Hey nerds! I used #WordPress heavily in the years before #gutenberg. I'm trying to get back into using it but I'm having a hard time wrapping my brain around Gutenberg and #blocks in general. Can anybody point me at some good introductory videos to get me more comfortable? Blog posts are fine, too but I learn better visually! (Tagging a couple of accounts that might be able to help, but any response is welcome.) @wordpress@david
But letting the #government decide who gets to #speak and who doesn't is NOT something you should be cheering for. #Censorship is a dangerous road; we've seen where it leads.
What if the next government decides that your#media is "#hate#speech" and #blocks it from airing, while letting Fox or OAN on-air?
A "Match X"-like game except in this one you select the order in which you want to score and remove areas of connected blocks.
The remaining blocks will get pushed together (vertically and horizontally) so if you play it smart you can create bigger areas of the same color for extra points.
Don't try to be clever for too long though! Your final score will get crushed for every second over 1 minute that you need to clear the field.
If you want to manage your block list and mute list on Mastodon, log in through the website and then press the little V shaped button just above the box where you write toots (see the attached image).
This will cause a menu to appear, which includes managing blocks and mutes.
Terasology - open source voxel world (github.com)
The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world.
MineClone 2 (wiki.minetest.net)
MineClone 2 is a survival sandbox game, free clone of Minecraft created in Minetest. The player spawns in a randomly-generated world made of cubes and can survive, gather, hunt, build, explore, and do much more.
Minetest | Open source voxel game engine (www.minetest.net)
An open source voxel game engine. Play one of our many games, mod a game to your liking, make your own game, or play on a multiplayer server.