If you stream games on Twitch and make #Gaming clips on youtube, but you aren’t a YT partner (less than 1000 subs) and you have 10 regular viewers on Twitch and you REALLY love what you do, can you technically consider it your career if you really believe in it?
I don’t want to put my definition of career meaning here so I don’t put words into your mouth. I need to know if the above can be considered a career.
If you're into tower defense games, Anuto TD on Android via F-Droid is a solid FOSS one. Has this charming hand-drawn look to it as well and a number of maps to play with.
Also, and this may just be me, but I really enjoy that it's played in portrait/vertical view instead of landscape/horizontal. Dunno why but I find handling phones in landscape awkward feeling, personally.
...techniques of the eight main characters from the original game were further balanced for competitive play. 🥇
The Mega Drive/Genesis release has a size of 24 Megabit and includes an additional game mode based on Hyper Fighting with a turbo mode. 🥊
🕹️ Trivia about the game consoles of our childhood
Love looking at guides and tips for old games, especially RPGs.
I feel like if you did a phrase cloud of frequent phrases for tips for old RPGs, among the top ones would be: "easy/fast leveling", "9999 mana/gold/etc.", and so on.
I've written thoughts on RPGs here before, and elsewhere, but not sure if I've mentioned this thought here yet.
If your game's combat is some of the primary gameplay, & you offer an auto-battle option, I feel like you're kinda admitting you botched the combat gameplay.
Similarly, if people are looking for ways to fast-track through gameplay systems, I think something may have gone awry in design/tuning.
Me being the stubborn sort I am, really wanting people to describe their low-poly/pixel art games in platform independent terms. For one, while you may be intentionally narrowing your audience to those nostalgic for the old platforms, you're narrowing your audience! Why do that when the art style and game genre will already do that?
For two, why nod to big businesses that don't need it & occasionally denigrate their own old work?
Morning Folks! Last night I hit level 45 in #WorldOfWarcraft#PandariaRemix and started on my third zone. I spent some time this morning talking about the scope of Pandaria and how it is contrasted against the feel of the last few expansions.
I also spent some time talking about the Narcissus addon which is making the whole constant gem swapping a bit easier.
Fantastic interview with Elias Toufexis on #VoiceActing in #VideoGames. It also strengthens my belief that VA is different from acting and you cannot just take a live-action actor and give them a VA role.
#MiniReview#VideoGames#MobileGamingTiny Airport on iOS is obviously inspired by Overcrowded: Tycoon. However, rather than a quick cash grab, it feels like a genuine hommage, even though the developer Elena Titarenko doesn’t have the same technical chops as ZeptoLabs. The main mechanic of emoji faces navigating through levels is there, but many of them will get stuck in walls and shops in a rather organic fashion, which keeps a game with few overall controls from going stale.
Without untimely video or banner ads, this game can be played entirely free, however I personally forked about $20 for two premium planes and used ad speed-ups regularly to progress to the last level in several hours of gameplay spread over a few weeks.
Not bad for what looks like a one-person labor of love in a sea of mobile video gaming churn marketed via and spouting ads unprompted.
Having grown up as #VideoGames became a “thing”, I splurged on one of the many #retrogaming handhelds for me and my son. He’s an avid gamer of the #GameBoy generation.
Impressed by this little device, the Miyoo Mini+, which can be had for $60 to $80. Emulators for a bunch of handhelds and consoles. There are more powerful / larger options and plenty of software mods you can do.
Now my son wants us to start a YT channel and “review” old games as if they just launched. 🙄