Re-listening to that 'Music Of Cosmos' collection must have spurred on a realization that, hey, I ought to actually start checking out some of those #70s#Synth wizards included. And what better place to begin that with a record aptly titled 'Kosmos'? #ElectronicMusic#ModernClassical#Ambient
Go with Metaphysical Shitposting if you like to float on waves of noisy ambient drone spiked with occasional #experimental#ModularSynth#soundscape freakout ; stick with Psychedelic Ghost Stories if you prefer a little more structure to your wizard #synth anthems and weed accompaniment.
This morning I glanced at a list of albums Brooklyn Vegan posted about for 2024 records so far this year, and there's a new FOUR TET record from March I feel like I would've missed had I not seen it there-- I hadn't heard about it.
Four Tet is of course Kieran Hebden from London and is some wild, weird and beautiful electronic stuff. There's some great synth and ambient sounds (and beats!) on this one.
'Three' will most likely be among my favorite albums of 2024.
GARY NUMAN
The Pleasure Principle
1979 Canada pressing
Once I finished listening to the John Foxx record, I had to put this on.
Gary & John are two artists that are forever entwined for me.
The Pleasure Principle is one of the greatest albums of all time, regardless of genre or era, and NO I did not stutter.
Without Gary (and John as well), it’s hard to imagine a world that has Nine Inch Nails, Ministry, or Depeche Mode.
Just a legendary artist. #vinyl#vinylrecords#synth#newwave#synthpop
(Note that this is from 15 year old clip originally from XLR8R TV covering a street performance by The Glitch Mob, not from Superbooth. It's famously been sampled by Skrillex in "Rock 'n' Roll (Will Take You to the Mountain)" in 2010.)
3D intro illustration for our coder's music editor Syntrax (a.k.a. Jaytrax), published in the early 2000s as an unofficial Windows and Pocket PC sequel to our old #Amiga music editors SIDmon and Digital Mugician.
You can listen to some Syntrax tracks here (my favorite is King Tut)…
Ayyyy #GearSquad let’s talk about amplifier speakers today. What’s the best speaker you’ve heard or used? Size? What amp was it paired with? Tell us why it changed your sonic life. #guitar#bass#synth
"Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year. Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged."
My submission for week 21 of #WeeklyBeats is a goofy euphoric #synthpop track for a sunny day, with lots of arpeggios (hence the name), filter sweeps and a medium amount of chaos.
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.
Our Amiga game Hoi was released worldwide on 3.5 inch diskettes in 1992.
This rhythmic tune was composed by our musician Ramon Braumuller, reflecting Hoi level 2's construction site environment. The track was made using our own music editor Digital Mugician.
Check other posts in this thread and the #TeamHoi hashtag for more.
Our Amiga game Hoi was released worldwide on 3.5 inch diskettes in 1992.
This jolly tune was made by our composer Ramon Braumuller for level 3, where Hoi flies around with a jetpack. Our own music editor Digital Mugician was used.
The track was originally composed for our uncompleted 1988 game Ragnov.
Check other posts in this thread and the #TeamHoi hashtag for more.
In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. So me and my game dev partners decided to create a demo trilogy, using self-discovered AGA chipset features.
The second demo was called 'Mindwarp', and I still love to listen to our music composer Ramon Braumuller's 4-channel soundtrack.
In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. Our little game dev team created a demo trilogy, using self-discovered AGA chipset features.
Here's a 4-channel Techno track by our music composer Ramon Braumuller for the "Hoi sAGA part III"
For more tunes and info, check the other posts in this thread, the #TeamHoi hashtag and the "Team Hoi game devs" section of https://linksta.cc/@seven
In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. Our little game dev team created a demo trilogy, using self-discovered AGA chipset features.
Here's the second 4-channel track by our music composer Ramon Braumuller for the "Hoi sAGA part III"
For more tunes and info, check the other posts in this thread, the #TeamHoi hashtag and the "Team Hoi game devs" section of https://linksta.cc/@seven