one of my most cherished and irreplaceable retrocomputing devices is my peerless Roland SC-55.
while the MT-32 has been emulated quite well, the SC-55 always lagged behind in emulation - most attempts at it sounded pretty terrible, even using good soundfonts.
(and hauling around my SC-55 + midi & 3.5mm & usb cables just to play games in dosbox was painful)
in comes Nuked-SC55: it is a chip-level emulation project that just nails it.
it took about 30 seconds to build with cmake. i'm now going to try integrating it with dosbox, so i can finally play 90s DOS general midi games! (ultima viii pagan, here i come)
Got this Unidisk drive a few weeks ago. Unfortunately I couldn't insert a floppy disk, so I opened it, did a full maintenance and changed the infamous shitty gear that broke as soon as I touched it.
I am not sure why Lagrange (Gemini Browser) isn’t in the AppStore yet. I use the beta daily and I am sure most people wouldn’t notice the few remaining issues.
Especially since there isn’t any other good Gemini client for iOS at the moment (that I know of). Elaho was removed.
Join us for the 2nd Retro Gaming Buy/Sell/Trade Event in Slovenia on Saturday, June 15th! This garage sale/flea market-style event will be held in front of the museum.
84-24 is a beautiful -- both technically and visually --account of restoring an original #Macintosh. A good cozy engineering read for first morning coffee.
Does anyone happen to have some grey Model M keycaps they no longer need? Specifically the Right Ctrl, Left Arrow and End keys, since mine seem to have gone walkabout sometime in the last 33 years.
If you want proof that how people act on the internet is pretty much the same as it's ever been, back to ARPANET in 1984 no less... #humor#computer#RetroComputing
It’s not every day I get to play with a Xerox Alto thanks to the people at The Computer Museum in Maryland! I suck at Missile Command BTW. Great exhibit space and worth a visit! #RetroComputing#XeroxAlto
In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. So me and my game dev partners decided to create a demo trilogy, using self-discovered AGA chipset features.
The second demo was called 'Mindwarp', and I still love to listen to our music composer Ramon Braumuller's 4-channel soundtrack.
In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. Our little game dev team created a demo trilogy, using self-discovered AGA chipset features.
Here's the second 4-channel track by our music composer Ramon Braumuller for the "Hoi sAGA part III"
For more tunes and info, check the other posts in this thread, the #TeamHoi hashtag and the "Team Hoi game devs" section of https://linksta.cc/@seven