W najnowszym odcinku MKwadrat gadam o różnym sprzęcie #VR – o akcesoriach, dzięki którym mogę siedzieć w #VirtualReality długimi godzinami, a pozostałe osoby opowiadają o różnych dobrych grach.
I completely agree with David here — viewing panoramic photos in the Vision Pro is fantastic. I’m so glad that over the past years I’ve taken a lot of them without any good reason at the time. The Vision Pro was the reason.
Apple was never going to "save" VR.
We've spent the last decade giving Apple an unlimited runway of speculation and hype to bring a face computer to market.
Instead of doing a better job earnestly and fairly covering the tech along the way, properly educating consumers on what these things can do, now even Vision Pro can't live up to the media's imagined narrative of Apple.
Apple did nothing to earn a DECADE of media support for XR products, but think of all the projects that were criticized for not living up to some kind of imaginary Sci-Fi standard.
"Wait for gen 2 or gen 3 instead!"
Techies expect everyone else to lift off like a helicopter, but Apple gets UNLIMITED runway...
What if you never ever had to put your phone down? Ever?
Eddy Burback's "Apple's $3500 Nightmare" video essay is ridiculous, absurdist, and amazing. Low key humor exploring the dystopian nightmare that VR/AR is ushering in for... reasons?
If you are interested in, less about a tech review, and more about what tech like the Vision Pro mean for humans I recommend giving it a view.
Today I finally got to play some #ProjectWingman in #VirtualReality . I may now be completely spoiled when going back to playing flight sims on a desktop haha.
Just simply being able to look around freely in your cockpit changes how these play so much. When tracking planes flying right over your head, your hands just kinda know what to do and will fly towards where you look, it's crazy :cat_sip:.
> Half a century ago, a philosopher imagined a world where we could fulfil our desires through an 'experience machine' like the Matrix. He argued we'd prefer reality, but was he right?
Was happy to see that Fanatical launched a new VR game bundle recently for a fairly good price and seems like it has games that haven't been bundled often before.
This is a build your own bundle offer with these price tiers: 3 for 4.99€, 5 for 7.99€, 7 for 9.99€
List of games you can pick:
Fruit Ninja 2
Ragnarock
I Expect You To Die
Swarm
Audiotrip
Warplanes: Battles Over Pacific
Yupitergrad
Fruit Ninja
Karnage Chronicles
Warplanes: WWI Fighters
Down The Rabbit Hole
Table of Tales: The Crooked Crown
Amid Evil VR
Wraith The Oblivion: Afterlife
Visionarium 2: The Descent
VR Furballs Demolition
The Curious Tale of Stolen Pets
Trickster VR
Monster Showdown
Dance Collider
Mental Hospital VR: Child of Evil
Pinball FX2 VR
In der aktuellen Episode setzen unsere ÖFIT-Wissenschaftler:innen Nassrin Hajinejad und Mike Weber die VR-Brille auf und tauchen in die recht junge Welt der Virtual Reality und ihre Auswirkungen auf die Bürokratie ein. Lauschen Sie der Diskussion über die potenziellen Nutzungsszenarien von #VirtualReality in der Verwaltung.
The conclusion Zuckerberg draws in his Quest vs Vision Pro comparison isn't as important as the fact that he's stepping up to this conversation directly. https://somegadgetguy.com/b/3yi
If you're reading through headset reviews, and you catch a phrase like:
"It's a VR headset masquerading as an AR headset."
You can be fairly certain that this reviewer or journalist stopped paying attention to XR solutions back during Google Glass, and is only covering the segment now because "Apple" in the title of an article or video drives traffic.
You're not likely to get a good accounting of what Mixed Reality is really like today from this individual.
In the mid to late 90's #VR and HTML were big hits in pop culture, and that led people to wonder - what if we combined them both? This led to the creation of VRML - a markup language for "#VirtualReality websites".
Viewing these websites required installing a VRML browser plugin. It didn't really go far beyond making some websites look neat and/or impossible to navigate as well as being used as the format for some 3D online virtual worlds (e.g. OnLive Traveler) but as seemingly useless as it were I always throught it was cool for all the wrong reasons.
Surely there's some mistake here? The Apple Vision Pro has a 3166 mAh battery?? That's smaller than the $20 replacement battery I just stuffed in my ereader lmao #vr#virtualreality#apple
This feature is weird, it feels like it was intended to prevent the "ew, thing on face = dystopian" comments but it failed (and so proved there is nothing you can do to stop people saying that)
Now it's vestigial and benefits everyone but the person paying the cost/weight penalty #vr#virtualreality#apple#visionpro#applevisionpro