voland, to vr Polish
@voland@social.lol avatar

W najnowszym odcinku MKwadrat gadam o różnym sprzęcie – o akcesoriach, dzięki którym mogę siedzieć w długimi godzinami, a pozostałe osoby opowiadają o różnych dobrych grach.

Audio jest we wszystkich app podcastowych, a z video tutaj: https://youtu.be/lkx9zbcgof8?si=eBr3d5O3m39YUzcS

jake4480, to vr
@jake4480@c.im avatar

PSVR 2 PC adapter coming August 7 - will enable access to Steam's VR library from PlayStation's headset
https://www.gamesindustry.biz/psvr-2-pc-adapter-to-launch-on-august-7

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

My finished custom VR headset board!
#vr #virtualreality #opensource #openhardware

chrispyapple, to VirtualReality

An old photo I found while exploring around Activeworlds dating back from 2008. This platform needs to make a comeback!

pixel, to AppleVisionPro
@pixel@social.pixels.pizza avatar

I completely agree with David here — viewing panoramic photos in the Vision Pro is fantastic. I’m so glad that over the past years I’ve taken a lot of them without any good reason at the time. The Vision Pro was the reason.

#AppleVisionPro #VisionPro #Photography #Panorama #VR #VirtualReality
https://www.david-smith.org/blog/2024/02/26/super-resolution-panoramas/

SomeGadgetGuy, to tech
@SomeGadgetGuy@techhub.social avatar

Apple was never going to "save" VR.
We've spent the last decade giving Apple an unlimited runway of speculation and hype to bring a face computer to market.

https://somegadgetguy.com/b/3si

Instead of doing a better job earnestly and fairly covering the tech along the way, properly educating consumers on what these things can do, now even Vision Pro can't live up to the media's imagined narrative of Apple.

Apple did nothing to earn a DECADE of media support for XR products, but think of all the projects that were criticized for not living up to some kind of imaginary Sci-Fi standard.

"Wait for gen 2 or gen 3 instead!"

Techies expect everyone else to lift off like a helicopter, but Apple gets UNLIMITED runway...

vingtroiseize, to vr
@vingtroiseize@mastodon.world avatar

[1991] #VR on Commodore #AMIGA 3000

  • #AMIGA3000/060@25MHz
  • Virtuality 1000CS (Cyber Space) by Virtuality Group
  • one unit was at The Retro Computer Museum in Leicester

#VirtualReality #commodore #CBM #retrocomputer #retrogaming #videogames #80s #90s #Geek

renwillis, to vr
@renwillis@mstdn.social avatar

What if you never ever had to put your phone down? Ever?

Eddy Burback's "Apple's $3500 Nightmare" video essay is ridiculous, absurdist, and amazing. Low key humor exploring the dystopian nightmare that VR/AR is ushering in for... reasons?

If you are interested in, less about a tech review, and more about what tech like the Vision Pro mean for humans I recommend giving it a view.

https://youtu.be/kLMZPlIufA0?si=t1rEd9XdLLr6R5Mj

mezz, to ProjectWingman
@mezz@mstdn.games avatar

Today I finally got to play some in . I may now be completely spoiled when going back to playing flight sims on a desktop haha.

Just simply being able to look around freely in your cockpit changes how these play so much. When tracking planes flying right over your head, your hands just kinda know what to do and will fly towards where you look, it's crazy :cat_sip:.

Also, I am already liking PW a lot more than AC7.

Project Wingman gameplay in VR The first clip shows some basic shooting down enemies with plain missiles after a short chase. The second clip shows an engagement with what I believe is a bomber. I shoot it while passing with the machine gun, but don't quite kill it. After some fancy turning maneuvers i shoot it from right above. The third clip is just landing on an airfield.

Polychrome, to vr

OVR Advanced Settings is switching from free to paid on 15/04/2024.

If you haven't added it to your Steam library yet now's the time before it changes even if you're not using PC yet, It'll come handy later.

https://store.steampowered.com/news/app/1009850?emclan=103582791466746981&emgid=4186732260747183901

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

Added the second addendum to my OpenXR tutorial, covering how to improve your OpenXR application by using a single swapchain + multiview rendering for simpler code and better performance!
https://amini-allight.org/post/openxr-tutorial-addendum-2-single-swapchain

dancingtreefrog, to ai
@dancingtreefrog@mastodon.social avatar

Would you happily live your life in a simulation? This prescient 1970s thought experiment suggested not

https://www.bbc.com/future/article/20240321-experience-machines-thought-experiment-that-inspired-matrixs-greatest-question

> Half a century ago, a philosopher imagined a world where we could fulfil our desires through an 'experience machine' like the Matrix. He argued we'd prefer reality, but was he right?

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

I've written a new addon to my original OpenXR tutorial, the first of two, discussing the two main approaches to multisampling with OpenXR!
https://amini-allight.org/post/openxr-tutorial-addendum-1-multisampling

vetehinen, to VirtualReality

"Elite VR bundle": Swarm, Ragnarock, Wraith, Amid Evil...

Was happy to see that Fanatical launched a new VR game bundle recently for a fairly good price and seems like it has games that haven't been bundled often before.

This is a build your own bundle offer with these price tiers: 3 for 4.99€, 5 for 7.99€, 7 for 9.99€

List of games you can pick:
Fruit Ninja 2
Ragnarock
I Expect You To Die
Swarm
Audiotrip
Warplanes: Battles Over Pacific
Yupitergrad
Fruit Ninja
Karnage Chronicles
Warplanes: WWI Fighters
Down The Rabbit Hole
Table of Tales: The Crooked Crown
Amid Evil VR
Wraith The Oblivion: Afterlife
Visionarium 2: The Descent
VR Furballs Demolition
The Curious Tale of Stolen Pets
Trickster VR
Monster Showdown
Dance Collider
Mental Hospital VR: Child of Evil
Pinball FX2 VR

Bundle link: https://www.fanatical.com/en/pick-and-mix/build-your-own-elite-vr-bundle

@virtualreality

FraunhoferFOKUS, to VirtualReality German
@FraunhoferFOKUS@social.bund.de avatar

🎧 Wissen für die Ohren! Heute ist eine neue Folge des Podcasts "re|Staat >>> digital" von unserem Kompetenzzentrum Öffentliche IT erschienen: 🎙 https://www.oeffentliche-it.de/oefit-podcast

In der aktuellen Episode setzen unsere ÖFIT-Wissenschaftler:innen Nassrin Hajinejad und Mike Weber die VR-Brille auf und tauchen in die recht junge Welt der Virtual Reality und ihre Auswirkungen auf die Bürokratie ein. Lauschen Sie der Diskussion über die potenziellen Nutzungsszenarien von in der Verwaltung.

screwtape, to climate
@screwtape@mastodon.sdf.org avatar

An unexpectedly after @northernlights lovely hour @SDF https://anonradio.net:8443/anonradio
Follow @kentpitman on the climate & lisp, all https://climatejustice.social/@kentpitman/112097517284385116
: gef's great phost asking us each what we're actually doing, candide relatedly
: A selected biography of by yours truly.
: My answer to gef's question. as a climate crisis mitigation
is @inky !
@prahou

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

Initial headstrap design for my custom headset has been finalized, time to print 😄
#vr #virtualreality #opensource #openhardware

A render of a 3D model of a white plastic headstrap.

itnewsbot, to VirtualReality

Nintendo’s lost 1990s “VR” console comes to 3DS thanks to a remarkable emulator - Enlarge (credit: Floogle/X)

Nintendo has made some bold, weird... - https://arstechnica.com/?p=2006111 #virtualreality #nintendo3ds #opensource #virtualboy #emulation #nintendo #gaming #3ds

SomeGadgetGuy, to tech
@SomeGadgetGuy@techhub.social avatar

The conclusion Zuckerberg draws in his Quest vs Vision Pro comparison isn't as important as the fact that he's stepping up to this conversation directly. https://somegadgetguy.com/b/3yi

MWNautilus, to opensource German
ChrisMayLA6, to VirtualReality
@ChrisMayLA6@zirk.us avatar

The problem with living in #virtualreality is that the real world may come a knockin'...

SomeGadgetGuy, to vr
@SomeGadgetGuy@techhub.social avatar

If you're reading through headset reviews, and you catch a phrase like:

"It's a VR headset masquerading as an AR headset."

You can be fairly certain that this reviewer or journalist stopped paying attention to XR solutions back during Google Glass, and is only covering the segment now because "Apple" in the title of an article or video drives traffic.

You're not likely to get a good accounting of what Mixed Reality is really like today from this individual.

Polychrome, to vr

In the mid to late 90's #VR and HTML were big hits in pop culture, and that led people to wonder - what if we combined them both? This led to the creation of VRML - a markup language for "#VirtualReality websites".

Viewing these websites required installing a VRML browser plugin. It didn't really go far beyond making some websites look neat and/or impossible to navigate as well as being used as the format for some 3D online virtual worlds (e.g. OnLive Traveler) but as seemingly useless as it were I always throught it was cool for all the wrong reasons.

Here's the original VRML specification document if you're interested: https://web.archive.org/web/19990208205555/http://www.vrml.org/Specifications/VRML97/

VRML lives on via its modern successor X3D: https://www.web3d.org/

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

Surely there's some mistake here? The Apple Vision Pro has a 3166 mAh battery?? That's smaller than the $20 replacement battery I just stuffed in my ereader lmao
#vr #virtualreality #apple

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

This feature is weird, it feels like it was intended to prevent the "ew, thing on face = dystopian" comments but it failed (and so proved there is nothing you can do to stop people saying that)
Now it's vestigial and benefits everyone but the person paying the cost/weight penalty
#vr #virtualreality #apple #visionpro #applevisionpro

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