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Meta is Opening Quest’s Operating System to Third-party Headsets (

Today Meta made what is likely to be an industry-altering announcement: it plans to open up the Quest operating system to third-party device makers. Asus, Lenovo, and Xbox have been tapped to create new headsets built on the operating system which is being branded ‘Meta Horizon OS’....

Was looking at Quest 3, maybe I'll get PSVR2 instead? (

Since the AVP came out I've been yearning for a path back into VR. Quest 3 is the obvious answer and I've even had it in my amazon cart, hovering over the "purchase" button at least twice now. However, I just can't bring myself to pull the trigger and now I'm starting to take a closer look at the PSVR2....

‘Into the Radius 2’ Coming to PC VR Headsets This Summer via Steam Early Access, Trailer Here (

Like the first in the series, Into the Radius 2 is set to initially launch on Steam Early Access for PC VR headsets sometime in 2024. The team says EA will allow them to get valuable feedback and suggestions from players, something that “played a crucial role in shaping and enhancing the game,” CM Games says on the game’s...

Attention skateboard fans: VR Skater comes to Meta Quest (

VR Skater: SL will be available in the Meta Quest Store for Meta Quest 3, Quest 2 and Quest Pro on April 11th, 2024. Built specifically for VR, the game offers an authentic skating experience where the skateboards are controlled solely with the VR controllers. This allows for precise tricks and grabs. There is a progression...

Tactical VR Shooter Breachers Adds Ranked Competitive Mode (

One of the biggest post-launch updates yet following the Arctic and Ship maps, Breachersintroduced a ranked competitive mode that begins with Season Zero. Previously detailed in a deep dive, you can play alone or with a team and you’ll earn your initial rank after five placement matches. That’s split into the following tiers...

Netflix is Selling the ‘3 Body Problem’ Headset, But Sadly It’s Just a Prop (

Netflix is selling the headset featured in its latest TV series *3 Body Problem, *which heavily features characters accessing a shared virtual reality. Unfortunately, it’s just a prop—but it’s actually pretty cool as far as nonfunctional collectibles go.

Spatial Personas Coming to Apple Vision Pro in Beta Today (

Apple previewed Spatial Personas at WWDC last year. Unlike the existing Personas feature, which is confined to a tile and facial expressions only, Spatial Personas allow Vision Pro users to “break out of the familiar FaceTime tile and feel more present, like they are gathered in the same physical space.” They feature a...

Trans people are turning to VR as society fails them (

Metaverse game VRChat, where users can embody any avatars they like from e-boys to furries to a cursed Marge Simpson, is one of the biggest VR social platforms by user numbers. According to users Mashable spoke to, it’s also the most common social VR platform trans people are playing. One of the main reasons that VRChat is...

Flat2VR Studios finds investment partner for official VR ports (

On X, Hartmann Capital’s Metaverse analyst JP Minetos announced the partnership. He says that PC VR ports such as Half-Life 2: VR Mod have been downloaded more than 10 million times and points to the success of the standalone VR port of Resident Evil 4, which has become one of the most popular Quest games....

Vision Pro and Quest 3 Hand-tracking Latency Compared (

Using a screen capture from the [Vision Pro] which views both the passthrough hand and the virtual hand, we can see how many frames it takes between when the passthrough hand moves and when the virtual hand moves. […] we found this to be about 3.5 frames. At the capture rate of 30 FPS, that’s 116.7ms. Then we add to that...

Inventive Spatial Billiards Concept Hits Quest App Lab (

We don’t normally cover games this early in development, but Hayden Jackson’s spatial adaptation of pool caught our eye. The app, called 3D Pool right now, exchanges the familiar cue used in games like ForeVR Poolfor a slingshot mechanic with hand tracking, replacing gravity with zero-g and bounding it all inside of a...

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