Well there it goes, I found another tiny Doom channel on YT, and that linked me to a thing they were working on, which is the Doom Master WADazine, a free Doom themed online publication. So, here's a link to it: https://wadazine.com/ #RetroGaming#Doom#BoomerShooters#gaming
Massive sound of slow, noisy, intense instrumental doom from Austria that crushes and pulverizes what is left of your soul while it melts the cartlidge from within your ear holes.
Hoping to finish the rest of my Doomscrolling in Ultimate #Doom today! What ending will we see in this ultimately classic game? Will all the demons of hell finally leave me alone now?
▶️ V is a very interesting and relatively easy to learn #programming language. Nice syntax. Ultra speed. General purpose.
Still under heavy development, but it looks very promising! There's even a working C to V translator which can already translate the entire original #DOOM game :-) #Vlang https://vlang.io/
Finished playing through UAC Ultra. Good shit. Got pretty intense on combat near the end, had some cool boss fights in stage 9 but stage 10 brought the hammer down, with a long combat sequence in open hellscape with constant environmental damage and slowly ambushing you with giant hordes of monsters, while drip feeding ammo and hazmat suits, culminating in finding the BFG and letting it rip into a crowd of Hell Nobles. The triple Archvile ambush after that was barely a scare as I still had plasma cells.
Overall great experience and I might replay it with mods in the future. I think that's what I'm going to do from now on, play wads first on vanilla settings, then come back with cool mods on mapsets I already know. Beats the problem of trying to tie different gameplay altering mods to mapsets I don't know the vibes of. Worst thing would be ending up with a survival horror modset to a slaughterwad! #Doom#BoomerShooters
One of the reasons why I disliked the 2016 #Doom was that the optimal strategy was to avoid dealing lethal damage with guns. If you used them to their fullest potential, you were punished by withholding health or ammo drops. So instead of a berserker you were narratively meant to be, you had to be careful not to chip off too much of the enemies' health with any strike. Like a sculptor of violence.