Browsing through the new Extensions section (previously called "Add-ons") in the Blender 4.3 Alpha build preferences, I stumbled upon an extension that should be able to import native 3ds Max files. It even supports V-Ray and Corona materials. I haven't tested it yet, but I hope it works!
Browsing through the new Extensions section (previously called "Add-ons") in the Blender 4.3 Alpha preferences, I stumbled upon an extension offering lots of useful, ready-to-use Geometry Node functions, including instanced radial arrays, grid arrays and spherical arrays…
@metin it's Photographer! It's my favorite Blender add-on, probably. It provides a centralized control for everything related to rendering, and more. The developer is very active on blenderartists too :)
The other day where I live I noticed a building made of tabby concrete, a type of concrete with broken oyster shells inside. Its surface was breaking, revealing the oysters incorporated in the matrix of the concrete. I've recreated it in Substance Designer and rendered it with Eevee Next. More details: https://www.artstation.com/artwork/6Nm9NN
Digging a little into #CGI programming via #Apache in the coming days. Many cool things one can do with a webserver on hand. (Leveraging #Python personally) 😎
@metin Dis yiu test the AI Link to Krita? It works offline and gives also nice results. The option to control the AI reslts is incredible and brings "artist skills back to the desk".
If someone interested in the AI Module for Krita: https://github.com/Acly/krita-ai-diffusion
@LouisIngenthron It's everywhere these days, from studios using it to promote their movies, to movie "journalists" who believe it and parrot it, to audiences who wrongly think they can always spot CGI and "that's why movies used to be better before." It's a vicious circle.