The reaction on Chinese social media to Netflix's adaptation of "The Three-Body Problem" has been mixed, but Vox's Aja Romano argues that depictions of nationalistic outrage are probably exaggerations. She unpacks the response to this adaptation, the book trilogy, and Tencent's "Three Body," and says this time around, the problem is Netflix, not Chinese viewers.
If you can't wait for #Netflix’s new “Three-Body Problem” show, know that #Peacock will soon stream the 30-part Chinese adaptation “Three-Body”! (See Verge article below.)
"A Tencent IEG (Interactive Entertainment Group) insider revealed that Tencent [...] is in negotiations with the aim of acquiring a series of rights including the adaptation rights for electronic games such as DND. [...] if this acquisition is successful, it will enable Tencent to gain dominant control over the IP of Dungeons & Dragons"
#WotC hat die Gerüchte um den Verkauf von #DnD an #Tencent u.a. ggü Dicebreaker zurückgewiesen:
"[...] We don’t make a habit of commenting on internet rumors, but to be clear: we are not looking to sell our D&D IP. We will keep talking to partners about how we bring the best digital experiences to our fans. We won't comment any further on speculation or rumors about potential M&A or licensing deals."
I’m reading stories (well, a story) that Tencent is looking to buy #DND from Hasbro. I’m not certain how reliable the news site doing the reporting is though.
There are #DataLeaks and then there’s this. A supermassive Mother of all Breaches [#MOAB] includes records from thousands of meticulously compiled and reindexed leaks, breaches, and privately sold databases. The full and searchable list is included at the end of this article.
China unveils stringent regulations on video games
> #China is set to introduce new regulations limiting spending and playtime on #videogames, marking a significant blow to the world’s largest online gaming market