Wrote a light analysis piece on Risk v. Reward (Trade-off) Mechanics in #videogames .
I examine how different genres such as #survivalhorror#rts and #strategy , as well as how titles like Ori and the Blind Forest and those by #FromSoftware utilize this mechanic either effectively or to their detriment.
So, thanks to its 3rd person mode a deep discount, I've begun playing #ResidentEvilVillage. I can't watch the cutscenes directly, unfortunately, because they're still in 1st person. However, if I don't look directly at the screen, I can still get the gist.
Before the advent of CDs, Alone in the Dark 2 fit on 9 floppy disks! 💾
There's also a cardboard sleeve containing the game Jack in the Dark. It's a little adventure to tide players over until the release of Alone in the Dark 2.
Miku Hinasaki, from Fatal Frame.
We have internet, finally! The bad news is that I have lost almost all my social media(bless Bluesky and Mastodon), so I'll have to move to new accounts if I can't recover them or clean it.
This will apply to Anabel Reina and White Nest, so if you follow me on any ...of those, there will be changes into the accounts in the following weeks. At the moment only trust my Bluesky and my Mastodon account while I manage the rest.
En ces temps durs pour Bandcamp, je vous partage l'OST de Phobia: un projet étudiants de jeu d'horreur en VR. J'étais assez content de l'atmosphère que j'avais créé avec ces pistes. Le jeu se déroule dans une piscine abandonnée et l'héroïne a peur de l'eau.
Been hearing a lot of buzz about 'Echoes of the Living', an indie survival horror game coming Q1 2024, which is part of Steam's Next Fest. Tried the demo last night and really quite enjoyed it.
It's very clearly a love letter to the 90s classic Resident Evil games, particularly RE2, from the two playable characters, to the documents and saving system, the inventory, the tank controls, the puzzles, and the zombie infestation plot. The demo doesn't reveal much of the story but the game looks beautiful, and it's even more impressive that it's coming from an indie studio of two people. Definitely gonna be keeping an eye on it when it comes out.
Dementium, l'étonnant survival horror sorti sur Nintendo DS, va ressortir sue Switch.
Ce n'était pas un jeu extraordinaire, mais l'ambiance était assez chouette et la maniabilité avec l'écran tactile était plutôt agréable.
22 years ago #OTD Silent Hill 2 was released. Still one of the most complex, dark, and gripping titles of the survival horror genre. Touching upon themes of trauma, grief, guilt and punishment, and blending them with metaphor and the horror element in a way not many games had done before. Quite possibly the highlight of the entire Silent Hill franchise.
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Yuppie Psycho is a 2D pixel-art survival horror game.
I gave it a shot, when it seemed like a point-and-click adventure (although it's more move-and-press 'E' constantly); I was a Kings/Police/Space Quest girl when I was younger, and maybe... but then it turned into survival horror.
The Callisto Protocol is the second game in the April Humble Choice Bundle; it's a third-person narrative-driven survival horror game.
I went into it knowing it's classed as a survival horror game, and a great demonstration of why I try to go into these game without knowing what kind of game I'm getting into.
I don't like "survival horror" games as a category. But there are "SURVIVAL horror" games, and "survival HORROR" games. Outlast is an example of the former, The Callisto Protocol is an example of the latter (at least so far?).
Horror games take me places that feel too close to emotional spaces that aren't good for me; I'm not good with that kind of fear-based adrenaline. Occasionally, though, it's doable.
I found the first half hour relatively... OK. You play as Jacob Lee, a poor victim of "names pulled from a hat".
After the intro, the camera pans forward to the cockpit of a ship, and you come face to face with good old Kirkland-brand Timothy Olyphant, Josh Duhamel.
Voiceover and mocap work was done by Josh Duhamel, with the apparent antagonist played by Karen Fukuhara, best known as Kimiko Miyashiro from The Boys.
However, when Sam Witwer shows up soon after, it becomes clear who the real bad guy of the piece is. The fact your first interaction with him is him throwing your innocent character into a maximum security off-world prison is pretty much a "I don't know what I expected moment".
What these actors bring to the game is a sense of this being more than just another survival horror shooter, a game that might actually be serious about its narrative intentions. Whether they can pull it off, I have yet to find out.
In terms of gameplay so far, I was intrigued enough to keep playing, in spite of my nerves. There are a couple of things about the game that make me uneasy.
I don't mind a bit of gore, but The Callisto Protocol is a gorefest. Which brings me to the other thing. You don't just loot bodies in The Callisto Protocol (you little murder hobo), you actually need to perform a "corpse stomp" on them for them to give up their shinies.
That just feels a bit gratuitous.
The graphics and sound design create an incredible atmosphere, and if I'm in the right mood, I might end up trying to escape from Callisto.