I'm inclined to agree, and I think that sense is foundational to Apple's design choices. What makes a touch-screen interface usable is substantially different from what makes a mouse-driven interface usable.
I once had a reason to use iTunes for Windows on a Surface. It was utterly unusable. The buttons were the right size for a mouse cursor, not my finger.
But that was many years ago, and I assume Windows 11 has fully rearchitected it?