Did you used to make computer games using STOS or AMOS?
I tried but I was too young to afford the resources I needed and ended up using copies pirated from friends. Even so it was a much better experience than the other development environments I was using at the time.
Anybody else who still gets super excited by new, modern, releases for retro systems? Take this, just delivered, fine example - Rogue Declan for the #Commodore#Amiga by Nivrig Games and published by poly.play
What was your first OS? Mine was amiga workbench 1.3 Didn’t have a hard disk though, so needed to swap diskettes every time I needed to boot into it. Otherwise I would just see the kickstart in rom boot screen 😁 Ah the days.. #amiga#retrocomputing
ROGUE DECLAN, winner of the AmiGamJam, 90%+ scoring in ZZap and Amiga Addict, is now available in fantastic boxed editions from @polyplay including CD32 with an all-new CDDA soundtrack.
This issue we celebrate the best #Amiga games and developers from our neighbours in mainland Europe! We're looking at The French Connection with interviews with some luminaries en France like Éric Chahi of Another World fame and François Lionet, creator of AMOS. https://shop.amiga-addict.com#AmigaAddict
"The company was founded in 1976 by Jack Tramiel and Irving Gould. Its C64 personal computer was a massive success, enabling the firm to post sales of $49 million by the close of 1983..."
Anniversary: 30 Years Ago, Commodore Died -- Time Extension (www.timeextension.com)
"The company was founded in 1976 by Jack Tramiel and Irving Gould. Its C64 personal computer was a massive success, enabling the firm to post sales of $49 million by the close of 1983..."