zep, to random
@zep@mastodon.social avatar

Changelog for 0.1.0h (arriving soonish): https://pastebin.com/raw/TncHEWrY

Here's an example of file subscriptions: the monospace toggle directly modifies the code editor's config file, and all of the processes subscribed to that file get notified and can update their font.

on_event("modified:/appdata/system/code.pod", function(msg) load_settings(msg.filename) end)

Toggling monospace on and off in the code editor, with live changes to the rendering shown below.

zep, to random
@zep@mastodon.social avatar

tracker command arriving in 0.1.0h. A mixture of PICO-8 + classic effects, and also... wibble.

Werxzy, to random
@Werxzy@mastodon.social avatar

It's more for people making stuff in picotron, but I made a preprocessor that can build different versions of a project.
https://www.lexaloffle.com/bbs/?tid=142497

sashabilton, to gamedev
@sashabilton@mastodon.gamedev.place avatar

I managed some bed-coding this evening on . Skelebobs are moving now and pips are being eaten. I'm getting more of a feel for the functions I'll need for the game.

video/mp4

zep, to random
@zep@mastodon.social avatar

Some tracker changes arriving in 0.1.0h: instrument naming , always-retrigger flag, "wide" instruments (osc & fx nodes processed separately for each stereo channel), sfx thumbnails.

Sophie, to random
@Sophie@dice.camp avatar
Sophie, to random
@Sophie@dice.camp avatar

I’ve lost count of how many times I’ve been asleep today.

It’s fucked up that I was able to catch a cold at all given how distant I am from other people. Did someone sneak up behind me and breathe or something? How did this happen. What the hell.

Sophie,
@Sophie@dice.camp avatar
Sophie,
@Sophie@dice.camp avatar

It's done, buuuuuut now that it's in #picotron and doesn't have pico-8 limitations, I can afford to thoroughly comment the code for anyone wanting to study it. So I'll do that before release. Might take a while tbh.

A screenshot of the game where many slimepires swarm a room filled with pipes
A screenshot of the game where the player shoots at a boss made of red floating eyes

taxicomics, to random

Working on an Isometric Engine for - great fun so far! But movement and especially collision with these walls is kinda hard-any pointers to help me?

Sophie, to random
@Sophie@dice.camp avatar

ENView for has been updated thanks to a BUNCH of cool work by @pancelor

Get it with: load

Main things:

  • Search Bar!
  • Bug Fixes!
  • It's faster!

Be sure to say thanks, I've not looked over it all yet but this was clearly no small amount of work!

https://www.lexaloffle.com/bbs/?pid=147549#p

Sophie,
@Sophie@dice.camp avatar

Veditor for #picotron has also been updated, though only with a small addition to the documentation on how to associate .vgfx files.

Also it's worth pointing out, picotron v0.1.0g has made saving/loading and working in general so much better. If it felt awkward before I'd give it another try!

Get it with: load #veditor

https://www.lexaloffle.com/bbs/?tid=141774

Sophie, to random
@Sophie@dice.camp avatar

Here's where I've gotten to with my lemmings clone.

Tomorrow I get back to work on my marble game, gonna try not to do any more lemmings stuff until that is done.

https://www.lexaloffle.com/bbs/?tid=142051

Liquidream,
@Liquidream@mastodon.gamedev.place avatar
zep, to random
@zep@mastodon.social avatar

0.1.0g is up // http://picotron.net

zep, to random
@zep@mastodon.social avatar

#picotron 0.1.0g candidate changelog: https://pastebin.com/raw/DxbtTwzv

Sophie, to random
@Sophie@dice.camp avatar

So yeah, since I finished the vector editor I've been remaking lemmings in as a little hobby project.

It's nice to potter away at something that can't possibly become a work project, but I still get sucked in as if it was... so today is the last day I work at it seriously.

As of rn I have all the mechanics working (except metal and one-way surfaces) and 3 of the early levels.

Screenshot of my picotron remake of the lemmings level "This should be a doddle", where lemmings cross a chasm and dig through a large rock to reach the exit.

Sophie,
@Sophie@dice.camp avatar

This has been taking up way too much of my attention. you have no idea how powerful I'd be if I could choose what I focus on, but in the meantime I am conclusively proving that #picotron can run lemmings.

Screenshot of a classic lemmings level in picotron, in the hell setting lemmings are becoming bombs to clear the way for others

snowkitty, to random

i just released error explorer for ! interactively explore local variables when an error happens.

https://www.lexaloffle.com/bbs/?tid=141978

video/mp4

SergKoren, to programming
@SergKoren@writing.exchange avatar

I think I’ll spend this afternoon working on FORTH and playing with PICO-8 a bit. I’d really like to have Picotron on a Raspberry Pi, however. Hm. Maybe I should write an OS…

#programming #forth #pi #picotron

sashabilton, to gamedev
@sashabilton@mastodon.gamedev.place avatar

Would a Pac-Man roguelike be cool?

video/mp4

SergKoren, to RaspberryPi
@SergKoren@writing.exchange avatar

Hm. Picotron doesn’t run on a RaspberryPi 64 bit? Just on “Linux”? I can’t get it to launch and it says the executable has the wrong format.

sashabilton, to random
@sashabilton@mastodon.gamedev.place avatar

I've got a new game idea that's so fun I want to build a prototype and release it (in ) before I add it to my game ideas pages for the sheer lols. Wakka wakka wakka

mayazimmerman, to random
@mayazimmerman@peoplemaking.games avatar

I feel super proud of this. Still a long road to the end of the jam and then... idk, maybe more of this? I'd love to just make a full game.

Video of a horizontal shmup in Picotron based on Touhou. The song Bad Apple is playing.

369369369, to aitools Italian

PicoPhone 0.3.69 is out and it now comes in 2 new colors! Choose your preferred one!

https://www.lexaloffle.com/bbs/?tid=141568

What’s new:

  • MINI MARKET (browse and install bbs tools directly from your PicoPhone!)
  • Auto-Installer (PicoPhone will install itself in the tooltray on your desired location, zero code writing needed!)
  • Completely restyled main menu!
  • Some improvements and bug fixes
    (and new bugs to solve :’)

Give me feedback!
@zep

Picophone 0.3.69 Picotron multi tool widget

Sophie, to random
@Sophie@dice.camp avatar

Someone made a video about vector graphics on !

It was me!

https://www.youtube.com/watch?v=d0PLyjMbOxU

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