guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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collabora, to opengl
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news: Support for DRM format modifiers has landed & will be part of the upcoming Mesa 24.1 release It's last piece required to support GameScope and is important to making Zink+NVK a robust solution. Read more: http://col.la/drmnvk

guntha, to opengl French
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guntha, to opengl French
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For this , I'm bringing some finishing touches in the map of our small point'n'click game. Hopefully it can soon be added to our Collection!

A screenshot of PsyCam: a room with some lava lamps, a laptop and a photo camera

guntha, to opengl French
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fell, (edited ) to DigitalNomadHub
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I just heard the bad news that I am probably going to need a new job starting in July.

So, before beginning the regular search, I wanted to ask my Fedi friends if anyone could use a capable C++ programmer with lots of graphics and networking experience. I wouldn't mind a change, so I'm open to anything. Even other programming languages! It would be awesome if I could use Linux to do the work. 🐧

Locations I would consider are: Central Europe, Melbourne, Sydney or Remote

🔁 Boost appreciated! 🙏


guntha, to opengl French
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guntha, to opengl French
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guntha, to blender French
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This week, I've been working on invisible stuff that will slightly improve lighting in our last game.

Meanwhile, Biiscuit has been working on some new props, which I'll show for this

She can do better but then her props wouldn't fit in the blocky Trenchbroom map :p And I'm currently still using the models' triangles for picking, I need to do better.

A screenshot of Blender showing a laptop model
A screenshot of Blender showing a screwdriver model

guntha, to opengl French
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Plisitol Jam Collection is on sale again on @itchio!
https://plisitol.itch.io/jam-collection

-50% to get ALL our jam games, and you'll also get the next ones for free afterwards!

guntha, to opengl French
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guntha, to opengl French
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mrgaturus, to opengl
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layer tiles now can be manipulated, it creates, modifies or erases layer tiles after click is released
layer image size is infinite thanks to tiles

video/mp4

sascha, to GraphicsProgramming German
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My community driven @thekhronosgroup GPU hardware databases for , , and recently hit the 50,000 reports milestone.

Did a small write up on this, including some history on those databases at https://www.saschawillems.de/blog/2024/03/09/gpu-hardware-databases-hit-50000-reports/

Thanks to everyone who contributed (and is contributing) reports 😊

guntha, to opengl French
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guntha, to opengl French
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Interacting with a laptop... Through a CCTV monitor??
Finally inspiration struck! (With a puzzle that requires me to add many features x) )

(very WIP)

guntha, to opengl French
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For this , I've been starting to come up with a new room in our CCTVs point'n'click game.

guntha, to opengl French
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guntha, to opengl French
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Should I use this "email client" to hide clues necessary for solving puzzles, or hints to help the player if he's stuck? (Both disguised as world building)

guntha, to opengl French
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gamingonlinux, to Nvidia
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jbzfn, to apple
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🍏 Asahi Linux project’s OpenGL support on Apple Silicon officially surpasses Apple’s
— Ars Technica

"The Asahi driver's support for the OpenGL and OpenGL ES graphics have officially passed what Apple offers in macOS. The team's latest graphics driver fully conforms with OpenGL version 4.6 and OpenGL ES version 3.2, the most recent version of either API. Apple's support in macOS tops out at OpenGL 4.1, announced in July 2010."

https://arstechnica.com/gadgets/2024/02/asahi-linux-projects-opengl-support-on-apple-silicon-officially-surpasses-apples/

#asahilinux #apple #opengl #opensource

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