Geometry Dash

konstantinosd,
@konstantinosd@mastodon.gamedev.place avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
goodvgm,
@goodvgm@mstdn.social avatar
ant_games, Ukrainian
@ant_games@mastodon.gamedev.place avatar

Adding options is the most boring part of development for me

video/mp4

fredbrooker,
@fredbrooker@witter.cz avatar

@ant_games

  • make it simple
  • allow two options
  • check for specials not to be used (Esc?)
  • map all possible keys
  • map localized keyboards
ant_games,
@ant_games@mastodon.gamedev.place avatar

@fredbrooker Thank you very much for your advice

twd,
@twd@hol.ogra.ph avatar

my 57-minute video essay about is out! i'd really appreciate it if you watch it / share with others that might be interested--i put a ton of work into this and am quite proud of the result

https://youtu.be/L4bmmQLgv9s

OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
cmgames,
@cmgames@mastodon.gamedev.place avatar

Hello and

It might not seem like a lot - but there are major updates in this video for Screenbound ❤️📷

-Level editor is working (2d to 3d)
-Enemies to smash
-FPS controls

Still lots to do

Screenbound - a game about being distracted

jake4480,
@jake4480@c.im avatar

@cmgames 🤯 this is amazing!

OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
ant_games, Ukrainian
@ant_games@mastodon.gamedev.place avatar
lastofavari,
@lastofavari@mastodon.social avatar

Diana's Cave Adventure / ZX Spectrum 48K/128K / Not Quite Retro Gaming ::: A for 48K/128K by Oniric Factor w/ music by Sergey "MmcM" Kosov.

» https://www.youtube.com/watch?v=W7KL6Rw8U9I «

OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
TechDesk,
@TechDesk@flipboard.social avatar

Platformer's @caseynewton talks with Nilay Patel from @theverge about starting his popular tech newsletter, his inspirations for it, the early days of Substack, leaving that platform for Ghost and the future of online journalism.

https://flip.it/Pj2Rsm

#Platformer #Media #Journalism #TechNews #Tech #Substack

strypey,
@strypey@mastodon.nzoss.nz avatar

I've been picking on a lot recently over his coverage of SubStack's recent freedom of expression controversy. So it's only fair to point out that Platformer is generally a good publication, to which I still subscribe. His article on the shuttering of iconic music magazine Pitchfork, for example, is timely and insightful;

https://www.platformer.news/why-pitchfork-died/

strypey,
@strypey@mastodon.nzoss.nz avatar

also has some valid criticisms of the generative trend;

"... its rise has led to a flood of AI-generated spam that researchers say now outperforms human-written stories in Google search results. The resulting decline in advertising revenue is a key reason that the journalism industry has been devastated by layoffs over the past year."

https://www.platformer.news/taylor-swift-deepfake-nudes-x/

Of course this is just finishing off a dying ad-funded journalism model decimated by recommendation media .

strypey,
@strypey@mastodon.nzoss.nz avatar

Ironically, the argument that the subscription model is the only way to save journalism is strengthened by the biblical flood of #MOLE-generated word salad. Which platform has been the most committed to helping writers build subscription-based publications? SubStack

mvu,
@mvu@peoplemaking.games avatar

Alright, after mucking about forever and writing some real gross code, I've got little cutscenes working in my #tic80 #platformer

Dialogue is such a core part of games for me, so even for a tiny platformer I wanted to implement this -- and how to implement cutscenes in games has eluded all my past #hobbydev endeavours, so I'm feeling pretty proud to get it working~

That was the last technical hurdle; now I need to just crank out 20-30 rooms and I should have a game!

#gamedev

A little low-fi pixel art game featuring a tiny caveman wall-jumping and avoiding spikes. 2 brief cutscenes interrupt the gameplay, mostly involving the caveman being curious about the nature of the tower he's in.

vintprox,
@vintprox@techhub.social avatar

@mvu Liking the manner of speech that character uses, so funny. 😁 Maybe a proper landing before or a tiny timer after the dialog, to make it fair/accessible?

twd,
@twd@hol.ogra.ph avatar

this isn't something i think anyone will care about but OMG I BEAT CATACLYSM LAST NIGHT AAAAAAAA WHAT
https://www.youtube.com/watch?v=Dj8T3OHymFE

OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
TechDesk,
@TechDesk@flipboard.social avatar

@caseynewton writes how he came to the decision to move Platformer from Substack after three years of building its substantial readership on the online publishing service. He talks about his search for answers from Substack's co-founders, an investigation into pro-Nazi content on the platform and the importance of understanding the thoughts of Platformer's readers.

https://flip.it/qM7X8W

#Platformer #Substack #Moderation

OverageGmngCom,
@OverageGmngCom@gamepad.club avatar
czottmann,
@czottmann@norden.social avatar

Thumbs up to @caseynewton for moving #Platformer to #Ghost because of #Substack's open-arms handling of fascist content. He did a good write-up on how they/we got there.

https://www.platformer.news/p/why-platformer-is-leaving-substack

I think it's a big step, logistically, if your newsletter has paying customers, and your livelihood depends on that. You can't just up and leave on a whim. I think a lot of writers try to sit it out, so kudos to Casey for seeing this through.

#journalism #newsletters

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