@guntha@mastodon.gamedev.place
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guntha

@guntha@mastodon.gamedev.place

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guntha, (edited ) to gamedev
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It's , and we recently released a short point'n'click adventure game called PsyCam:

guntha, to climate French
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Nothing new to show for this #screenshotsaturday, I'm still breaking Fire Exit apart in hope of improving the editor and improving the game after

https://youtu.be/68m17mD0XRw

#indiegame #compilation #climatechange #gamejam #indiegamedev #gamedev #videogames #2DGame #clicker

guntha, to climate French
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For this #ThrowbackThursday I'm diving back into Fire Exit's game and editor code.

Back in the day I had some... interesting ideas about serialization that are now holding me back. I'm completely reworking it.

(You'll notice in the video that the editors'UI needs a refresher too.)

#indiegame #compilation #climatechange #gamejam #indiegamedev #gamedev #videogames #2DGame #clicker

A video of FIre Exit's level editor, showing placing of some trees and a rocket.

guntha, to gamedev French
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For this #trailertuesday, have you yet checked out the trailer for our latest short point'n'click game, PsyCam?

https://youtu.be/gFj2u45SVz8

#PointNClick #indiegame #indiedev #indiegamedev #gamedev #videogame #CCTV #3D #Trenchbroom #PsyCam #plisitol #videogame

guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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For this , I'm bringing some finishing touches in the map of our small point'n'click game. Hopefully it can soon be added to our Collection!

A screenshot of PsyCam: a room with some lava lamps, a laptop and a photo camera

guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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guntha, to blender French
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This week, I've been working on invisible stuff that will slightly improve lighting in our last game.

Meanwhile, Biiscuit has been working on some new props, which I'll show for this #screenshotsaturday

She can do better but then her props wouldn't fit in the blocky Trenchbroom map :p And I'm currently still using the models' triangles for picking, I need to do better.

#PointNClick #indiegame #indiedev #indiegamedev #3D #Blender #Blender3D #OpenGL #DirectX12 #gamedev #videogame #CCTV #3D

A screenshot of Blender showing a laptop model
A screenshot of Blender showing a screwdriver model

guntha, to opengl French
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Plisitol Jam Collection is on sale again on @itchio!
https://plisitol.itch.io/jam-collection

-50% to get ALL our jam games, and you'll also get the next ones for free afterwards!

guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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guntha, to opengl French
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Interacting with a laptop... Through a CCTV monitor??
Finally inspiration struck! (With a puzzle that requires me to add many features x) )

(very WIP)

guntha, to opengl French
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For this , I've been starting to come up with a new room in our CCTVs point'n'click game.

guntha, to opengl French
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guntha, to opengl French
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Should I use this "email client" to hide clues necessary for solving puzzles, or hints to help the player if he's stuck? (Both disguised as world building)

#PointNClick #indiegame #indiedev #indiegamedev #OpenGL #DirectX12 #gamedev #videogame #CCTV #pointandclick #3D

guntha, to opengl French
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guntha, to Java French
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For this , let's look at level 2 of shootsansnom, a shoot'em up I made while still studying more than 10 years ago, now part of Plisitol Jam Collection

guntha, to opengl French
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guntha, to opengl French
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For this , in 2015 I made this map that scrolls like a conveyor belt for a jam, with no precise game idea in mind.

What kind of game does this inspire you?

A video of a "game", where the map scrolls like a conveyor belt around its round borders.

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