𝟮𝟬𝟭𝟬𝘀…
I worked hard on some 3D artwork. Now I'm going to publish it on social media and enjoy the likes and responses. 😊
𝟮𝟬𝟮𝟬𝘀…
I worked hard on some 3D artwork. Before it will be ready to publish, I need to make a compilation of work-in-progress screenshots and wireframes, to prove that it's not AI-generated, and to avoid people asking what AI prompt I used to generate the image. 😖😖
Definitely I cannot draw "ugly by design" things, like monsters :blobcatjoy:
This #orc looks like cartoon or comic #character, but not #creature someone could be really afraid of... I failed, I guess :blobCat_giggle:
New from me, though in the works for a while, this is No. 305. I have always liked the art of Piet Mondrian, and this is my "with apologies to" tip of the hat and homage to him and his work. You can find it here: https://jon-woodhams.pixels.com/featured/no-305-jon-woodhams.html
Here is a white #stork. I am not fully happy with the way it turned out but I had very poor quality reference photos - and main photo was industrial camera quality without colours :/
Started working on a new little MagicaCSG hard-surface modeling project.
One of the great things of working with MagicaCSG is that every element is non-destructive, so I can adjust the shapes, creases, colors et cetera at any time.