i wanted to make a rom file too for listening on hardware, but couldn't find a driver that eats VGM files that use the YM2612's CSM feature. maybe in the future when i have more time to look into it :)
I spotted @laamaa's post about his new album 'M8 II' on Friday but only just now had a chance to listen -- it's incredible. If you like chiptune or synthwave at ALL, this is a MUST hear (and his other stuff too). The melodies, and the dynamics, the tracks all flow so well. 🎹 🔥
Shameless plug for #BandcampFriday: I released a new album about a month ago, consisting of #chiptune , #synthwave and #demoscene influenced tunes, created with a Dirtywave M8 :)
working on a #Chiptune Remix of "Crazy in Love" by #AlphaScan. Not the typical ruffy music, nonetheless I hope you like it. Happy to hear your thoughts
"In a world of digital creation, I sing my song of light
But lurking in the shadows, a tale of endless night
Generative AIs, they steal from artists' hearts
Their creativity taken, ripped apart"
"In a pixelated world, where bits collide
Hallucinations dance in 8-bit lullabies
AI models leaping, their guard rails untried
Spewing hate speech, casting shadows in the skies"
When I was a youngster in the late 1980s, I formed an Amiga game dev team with 2 friends.
Before making games, we started by trying to sell game music that used minimal RAM, made with our music editor SIDmon.
To promote our game music, this energetic music module was composed by our musician Ramon Braumuller. The file, including tiny sampled sounds, is only 22 kilobytes.
The BZR Player (see previous post in this thread) allowed me to resurrect an Amiga music module I hadn't been able to convert to MP3 yet.
It's a song by Ramon Braumuller for a hidden sub-game in level 3 of our game Hoi (1992). The game was a shoot 'em up that increased in speed, so the tune reflects the hectic gameplay. 🙂
In 1990 our Amiga shoot-'em-up game Venom Wing was released by the British Thalamus game publisher.
I asked our musician Ramon Braumuller to create a fitting title tune, reflecting the adventures of a space fighter pilot. As Ramon is a very skilled drummer, I also asked him to process a drum solo into the 4-channel tune. The size of the tune, including all sound samples, is 168 kilobytes.
In 1990 our Amiga music editor Digital Mugician was released by the British game publisher Thalamus.
Our music composer Ramon Braumuller made some demo tracks, including this one. Wait for the part with the sampled guitar riffs, which were live-played by the guitarist of his former band, Michel van Polen.
The music module, including sampled sounds, is 185 kilobytes. It loops, hence the abrupt ending.
Check the #TeamHoi hashtag for more tunes and info.