rich, to vr
@rich@mastodon.gamedev.place avatar

A dark ride through/inside a torus... . Testing out some .glb imports into

a dark ride around/through a glitched torus.animation in Blender3d

raptor85,
@raptor85@mastodon.gamedev.place avatar

@rich lol, i feel that, my current game project is using a custom built raycaster and to complete the look, I encode each frame as a valid NTSC signal then decode it when playing back in the game window, lol. I love the fact that "rainbowing" on moire patterns and such actually happens doing it this way, and the encoding and slight noise hides any imperfections pretty well, test render here without any of the game stuff and a checkerboard texture I'm using to test lighting.

rich,
@rich@mastodon.gamedev.place avatar

@raptor85 that's using my favourite combo - insanity and genius! 😂 👍

joelanman, to vr
@joelanman@hachyderm.io avatar
elizabethtasker, to astrophotography
@elizabethtasker@mastodon.online avatar

The International Astronomical Union () are hosting an gallery in ! The event is on May 27 from 11am - 12:30pm UTC and May 28 from 8pm - 9:30pm UTC, and showcases astronomical photographs captured with a smartphone 📱🌌

The event is being held in spatial.io, which is accessible from a VR headset (Quest), or just from your computer browser (i.e. no headset needed).

This is a super cool event and y’all gotta go!

Link to (free) tickets: https://www.tickettailor.com/events/iauofficeforastronomyoutreach/1230291

elizabethtasker, (edited )
@elizabethtasker@mastodon.online avatar

Time zone conversion! You can visit these FABULOUS photographs in the gallery at:

Round 1 on May 27:

🕚 11am UTC
🕕 8pm JST
🕖 9pm AEST
🕔 7am EDT
🕑 4am PDT

Round 2 on May 28:

🕗 8pm UTC
🕒 5am JST (May 29)
🕓 6am AEST (May 29)
🕑 4pm EDT
🕚 1pm PDT

Time slots all last about 90 minutes, and you can come for any part of that!

Free tickets here: https://www.tickettailor.com/events/iauofficeforastronomyoutreach/1230291

eladnarra,
@eladnarra@disabled.social avatar

@elizabethtasker This is so cool!

(I signed up for the 28th at 8pm GMT, and it seems like the time is actually 4pm EDT, so I'm not sure if the US times are right?)

racesimcentral, to vr
@racesimcentral@newsie.social avatar
SergKoren, to meta
@SergKoren@writing.exchange avatar

Well, this won’t end well…

https://9to5google.com/2024/05/13/meta-quest-travel-mode-beta/

MetaQuest while traveling…

AminiAllight, to vr
@AminiAllight@mastodon.gamedev.place avatar

My finished custom VR headset board!
#vr #virtualreality #opensource #openhardware

sextechguide, to vr
@sextechguide@mastodon.social avatar

It's compatible with popular VR headsets, and offers curated collections based on user preferences, ensuring a lightly personalized experience for each individual.

Read more 👉 http://sextech.guide/1s2ie75

#Sextech #POVR #VRPorn #VR

elizabethtasker, to vr
@elizabethtasker@mastodon.online avatar

#EPSC (Europlanet Science Congress) is being held hybrid this year, and has an exciting program that includes a session on using new tools such as #VR in planetary science outreach.

But... it's 50 Euro per abstract submission, with no guarantee of acceptance. That's a fairly big punch when the Japanese yen is super weak.

nab26,
@nab26@astrodon.social avatar

@elizabethtasker @YetAnotherGeekGuy Usually those reviews are free right? Done out of the goodness of researchers hearts and so funded by their own funding (implicitly). So a good question is: what is this €50 actually for? To prevent junk abstracts? (In the age of A.I. that's borderline plausible...in other fields.) To get the whole thing off the ground?

elizabethtasker,
@elizabethtasker@mastodon.online avatar

@nab26 @YetAnotherGeekGuy I’m honestly not sure. It would be refreshing if the reviewers were offered some compensation, but I do agree it’s unusual.

dedm0zaj, to vr
@dedm0zaj@mastodon.gamedev.place avatar

fixed one bug, added another bug 😅

#VR #GodotEngine #MadeWithGodot

video/mp4

khalidabuhakmeh,
@khalidabuhakmeh@mastodon.social avatar

@dedm0zaj BFG!

Dreamwieber, to AppleVisionPro
@Dreamwieber@sigmoid.social avatar

Real world scans can add so much more depth to your immersive environments ✨

Here's my process for using photogrammetry in making Vibescape, my meditation app for #AppleVisionPro

#indiedev #buildinpublic #swift #swiftui #3d #houdini #XR #ar #vr #spatialcomputing #apple #makingof

https://www.youtube.com/watch?v=B_WUfL_-3yc

_Davidsmith,
@_Davidsmith@mastodon.social avatar

@Dreamwieber That’s super cool, thanks for sharing!

jenbanim, to vr
@jenbanim@mastodo.neoliber.al avatar

https://youtu.be/SzWELXoIgek

This is the coolest thing I've seen someone do with music production which isn't saying a lot but it is cool

gamingonlinux, to vr
@gamingonlinux@mastodon.social avatar
N0tSure,

@gamingonlinux Thank you!

thegamerstavern, to 3DPrinting
@thegamerstavern@mstdn.games avatar

I need to 3D print a VR rifle, "because".

#3DPrinting #VR #Gaming #Videogames #OculusQuest2

WagesOf,
@WagesOf@gamepad.club avatar

@thegamerstavern the best ones are based on metal tubes.

https://www.thingiverse.com/thing:5476216

pedrolopes, to vr
@pedrolopes@hci.social avatar

Shan-Yuan Teng (https://tengshanyuan.info/) presenting his body of work on challenges in #haptics for #VR and #AR and asking the question how to move them into everyday life! (Photo by Bryan Wang, at U Toronto)

stooovie, to homeassistant
@stooovie@mas.to avatar

Oh boy, #homeassistant controlled from #vr

Mixed reality home automation! Now with even more points of failure 😂 but of course I need to try that tomorrow

https://github.com/Nitwel/Immersive-Home?tab=readme-ov-file

stooovie,
@stooovie@mas.to avatar

Well, it does work! :) It's not really very useful, but very cool :)

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