Gameplay idea, a magnetic field exciter that can be assigned strength and range settings to lift special rocks with ore to reach the top point in the platforming
Copies of Worlds of IF Science Fiction Magazine #177, the relaunch issue, spotted in Paris. Front cover art by Bob Eggleton, back cover art by Andrew Stewart. Check out that table of contents.
Feels so good to read it in prints!
There will be many anomalous zones on this planet, one of which is magnetic. Some stones will levitate in such areas. It will be possible to extract a special ore from them
The instability of magnetic fields can be used to install a special generator for charging vehicle batteries. But there are also rules that will limit the mechanics of the hero, for example, blocking some functions due to magnetic interference
#JustFinished Where Peace Is Lost by Valerie Valdes.
Very different from her series starting with Chilling Effect, Where Peace Is Lost is much more serious. It reads as a quest to save a world, a journey or personal forgiveness, romance, and anti-capitalist philosophy. That's a lot to cram into 12 hours. It's all well done though, not seeming patchwork at all. Thus I zoomed through the story in two days.
Alright it is twenty minutes until #MONSTERDON, which means if you don't want to see a bunch of nerds watching a monster movie you should set up a filter!
Josh Kirby's cover art detail for the 1976 edition of John Brunner's Polymath (variant title: Castaways' World) (1963) #scifi#sciencefiction#art#artist
Alien was released in 1979. It is hard to believe that film was made 45 years ago. Some plot details in the movie are still so relevant today. The sci-fi styling, visual aesthetics and music also really hold up.
Today I created a simple custom logic for the behavior of floating objects. The object located in the water zone checks the distance from the bottom and Add Force, Set Linear and Angular Damping. This is not related to the water plugin in Unreal Engine 5