Today I decided to do nothing but build mechanics and learn the Unreal Engine, hence the many posts... hope you like the result. I took the animation from mixamo and made the material for the energy field
"... the Undying were weighed down by the huge burden of the past, each locked into a separate world.
... The present is just a surface bubble of sensation surrounding a great bubble of memory. You forget how to see, to hear; you forget how to talk to people. You forget other people even exist. You sink inwards into yourself, thinking about the past. Living on and on without end."
2024 marks the 45th anniversary of sci-fi horror masterpiece Alien, which was released May 25, 1979.
The first time I saw it I was pretty young, it was on TV and censored. We actually had it recorded on a VHS from TV, which is something my family did a lot. I only saw the full uncensored version years later! 😂
A unified universe.
Constant crossovers of characters and events.
A timeline stretching from the beginning of the world to its end.
Welcome to my world...
I started prototyping object tooltips, two simple animations and a redraw method that uses OnPaint function, in it I used Draw Line node, to be continued...
It is an hour until #MONSTERDON, your weekly monster movie watch party! If you don't want to see a bunch of nerdy monster movie toots, set up a filter for the hashtag.
I watched #Atlas last night on #Netflix recommendation. i.e. J-Lo battles robots in a mech suit
I enjoyed it. Well, I enjoyed it while I also programmed on my second monitor. What I can say is that the plot is quite thin; the contrivances are quite contrived.
But what I saw was a more interesting film of childhood trauma and how it drives us as adults. The acting was critiqued on imdb, but I thought it was subtle, damaged, and the best part of the movie's themes.