@Liquidream@mastodon.gamedev.place
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Liquidream

@Liquidream@mastodon.gamedev.place

️️️▪️ .NET Dev by ☀️ | IndieDev by 🌃 ▪
🕹️ Made: https://bit.ly/UnDUNE2https://bit.ly/LowMemSkyhttps://bit.ly/SCUMM-8 on #Pico8
🏠 https://Liquidream.co.uk | 🖼️ https://mastodon.gamedev.place/@kenney | He/Him
📅 https://Liquidream.omg.lol/Now

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Liquidream, to gamedev
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I decided to create my own take on the "Cheat Sheet" with a 4K resolution + clean, modern look 👨‍💻🖼️

FEATURES:
🖥️ 4K Resolution
🔠 Crisp, Monospaced Font
:pico8: PICO-8 API v0.2.5g
🎨 BOTH Palettes
🦓 "Light" and "Dark" variants
⌨️ Main Keyboard Shortcuts
🖌️ FILLP Mask+Glyph Patterns
🔄 Turn-Based Angle+Trig Primer
🈂️ Full Character Set
😺 Glyph+Constant Values
+More...

See BBS link below for high-res .PNG + .PDF exports, enjoy! 🤓
🌐 https://www.lexaloffle.com/bbs/?tid=54246

Liquidream, to genart
@Liquidream@mastodon.gamedev.place avatar

The 𝗣𝗜𝗖𝗢⬩𝟭𝗞 𝗝𝗔𝗠 𝟮𝟬𝟮𝟯 has now started! 🥳
🌐 https://itch.io/jam/pico-1k-2023
You have until end of Sep to create:
🕹️ Games
📺 Demos
🛠️ Tools
...in #Pico8 using ≤ 1KB of 🗜️ code!

(#Tweetcart, see code in ALT tag)
#Pico1k #GameJam #Demoscene #Sizecoding

Tweetcart code below: e=0o=15j=127::o::?"⁶c0⁶!5f10▒1😐<7" for p=0,o do i=p

Liquidream, to demoscene
@Liquidream@mastodon.gamedev.place avatar

Only 1 Week to go until...

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  • SEP 1st-30th 2023 -

https://itch.io/jam/pico-1k-2023

#Pico8 #GameJam #Demoscene #Sizecoding #Pico1k

Liquidream, to demoscene
@Liquidream@mastodon.gamedev.place avatar

█▓▒░ 𝗣𝗜𝗖𝗢⬩𝟭𝗞 𝗝𝗔𝗠 𝟮𝟬𝟮𝟯 ░▒▓█
🌐 https://itch.io/jam/pico-1k-2023
𝘞𝘏𝘈𝘛?
👨‍💻 Make #Pico8 Games/Demos/Tools in ≤ 1KB of compressed bytes
𝘞𝘏𝘌𝘕?
📅 SEP 1st-30th 2023
Hope to see you at #Pico1k jam! 🤓

#GameJam #Demoscene #TweetCart #CodeGolf #Sizecoding

Animated banner announcing: PICO-1K JAM 2023 Sep 1-30 (Revealed using retro line bar effect)

Liquidream, to gamedev
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Looking for festive a videogame that's suitable for kids?
Well, 5 years ago, I released...

❄️🎅 "SECRET SANTA" 🎅❄️
🎵 Music+SFX by @Gruber_Music

Play it FREE on @itchio:
🕹️ https://liquidream.itch.io/secret-santa

#Pico8 #ScreenshotSaturday #GameDev #IndieDev #PixelArt

Liquidream, to gamedev
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Liquidream, (edited ) to 8bit
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🖼️ MAG1K EYE 👁️
A creation tool made in under 1kb of compressed code for Jam.
🌐 https://liquidream.itch.io/mag1k-eye
Features:
️🖌️ Paint & Render your own Autostereogram
🖱️ Made for Mouse+Keyboard
↩️ Undo/Redo (one level)
🖼️ Download finished images
🎞️ 60 FPS
If you create something, please tag it with or 🤓🤳

Liquidream, to demoscene
@Liquidream@mastodon.gamedev.place avatar

𝗣𝗜𝗖𝗢⬩𝟭𝗞 𝗝𝗔𝗠 𝟮𝟬𝟮𝟯 has now finished 🏁
We had 59 awesome entries! 👨‍💻
Please check them out:
🌐 https://itch.io/jam/pico-1k-2023/entries
A mix of 🕹️ Games, 📺 Demos & 🛠️ Tools.
All done in , using ≤ 1KB of 🗜️ code
Congrats everyone! 👏🤓

Liquidream, to random
@Liquidream@mastodon.gamedev.place avatar

"Amazon Launches First Satellites
in Bid to Challenge SpaceX's
Starlink"
Oh good. One step closer to the prophecy that WALL-E foretold... 😒

Clip from the Disney animated movie WALL-E, where a spaceship launches through a sea of satellites to get to space

Liquidream, to gamedev
@Liquidream@mastodon.gamedev.place avatar

First mock-up/design of #SCUMMTron, a planned evolution of #SCUMM8, which was my 1st attempt to create a #PointAndClick adventure game engine. 🗺️🏗️
This time tho, #Picotron should enable me to add the built-in editor that I never had room to complete in the #Pico8 version.
All concept art at this point (+all subject to change, of course).
Next step is to actually start coding some of this! 😅
(Oh, and I have that other adv game engine to finish also... 😇)
#ScreenshotTuesday #GameDev

Liquidream, to gamedev
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I've posted a DevLog 📝 to my #Patreon covering more 🗺️ #SAGEngine new features:
• Now a proper PWA
• Video backdrops
• Built-in Code Editor
• Actors (with Close-ups!)
• ...and much more!

Will it be finished in time for me to build something for #AdvJam2023 ..? 🤷‍♂️

❤️ https://www.patreon.com/posts/83758393

#GameDev #IndieDev #PointAndClick #PixiJS #VueJS

video/mp4

Liquidream, to retrogaming
@Liquidream@mastodon.gamedev.place avatar

Another (self) gift at Xmas... !
This game seemed to get a lot of flack, back in the day. But for me, it was one of my fav games. From that opening cinematic & thumping music, I was hooked! 🤩🚀

Rear cover of Puggsy boxed game
Inside of box showing Manual and Cart

Liquidream, to demoscene
@Liquidream@mastodon.gamedev.place avatar

We're one week into #Pico1k jam!
🌐 https://itch.io/jam/pico-1k-2023
So far...
👥 59 Joined
💾 14 Entries
https://itch.io/jam/pico-1k-2023/entries
You still have until end of Sep to create
🕹️ Games, 📺 Demos & 🛠️ Tools
...in #Pico8, using ≤ 1KB of 🗜️ code!
#GameJam #Demoscene #Sizecoding

Liquidream, to Halloween
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Liquidream, to gamedev
@Liquidream@mastodon.gamedev.place avatar

🎨 Pico-TRON 🖼️
Take your into the grid with this all-in-one cart:
🎨 TRON Colour Theme
🖼️ 5x TRON Legacy Wallpapers
💾 Included Installer!
https://www.lexaloffle.com/bbs/?tid=141276

load

video/mp4

Liquidream,
@Liquidream@mastodon.gamedev.place avatar

@darennkeller Hey, thanks. 😊

Well, it's still very early days with Picotron (very alpha, only just been released), but I've have been waiting for it's release for a few years now, so very happy it's arrived (+more functionality will come in later versions).

The plan I've had for Picotron ever since it was rumoured/announced is to create a propoer successor to my #SCUMM8 point+click adventure game engine. It's gonna be a pretty big project, but hopefullly will be fun 😅

How about you? 😉

Liquidream, to demoscene
@Liquidream@mastodon.gamedev.place avatar

2 Weeks until #PICO1K Jam 2023! 👩‍💻
🌐 https://itch.io/jam/pico-1k-2023
👨‍💻 Make #Pico8 carts in ≤ 1KB of compressed code
📅 SEP 1st-30th 2023
What game/demo/tool will YOU make? 🤔

#GameJam #Demoscene #TweetCart #CodeGolf #Sizecoding

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

TweetTweetJam 9 has come to an end! Congrats to everyone who participated.

Some wonderful people turned up and created 52 cool games last week, using only 500 characters of code! Check out the submissions!

https://itch.io/jam/tweettweetjam-9/entries

Liquidream, (edited )
@Liquidream@mastodon.gamedev.place avatar

@platformalist Thank you Andrew for running yet another fun #TweetTweetJam 🙏
Lots of really great entries - congrats to all that took part 👏
Already looking forward to the 10th anniversary... next year! 😉🤞

Liquidream, to Horror
@Liquidream@mastodon.gamedev.place avatar

Tune in for another haunting tale from the master of pixel horror, @octavinavarro.
For 1-2 hrs, I felt what it was like to step inside the mind of a troubled individual - battling with his inner (and outer?) demons. Showing how a vulnerable person relies on the loved ones around him, even if the person on other side of a door feels like an eternity away.
Recommended - esp. for fans of the Midnight Scenes series 🤓
(Note the game's content warning!)
#PointAndClick #Horror
https://store.steampowered.com/app/2485750/Midnight_Scenes_A_Safe_Place/

Liquidream, to random
@Liquidream@mastodon.gamedev.place avatar

I fired up #Picotron this morning and saw something new in the code editor! 😱
Guess it was only unlimited tokens during the introductory price period..? 👀
#Pico8 #WhatDayIsThis #YesImGoingToHellForThis

Liquidream, to retrocomputing
@Liquidream@mastodon.gamedev.place avatar

Seeing that the classic FMV puzzle/adventure game "The 7th Guest" turns 31 today, reminded me that this was an Easter (bargain) pressie for myself 😇
I still remember my jaw hitting the floor when I first saw the animated sweep up the staircase when I first used an early multimedia PC 🤩💿
#The7thGuest #Retrocomputing

Liquidream, to gamedev
@Liquidream@mastodon.gamedev.place avatar

Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! 📝🥳
Now, everything (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) 😁
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! 🙌
(Did I mention SAGE is a browser-based, mobile friendly PWA? 😉📲)
#ScreenshotSaturday #GameDev #PointAndClick #AdventureGames

Liquidream, to gamedev
@Liquidream@mastodon.gamedev.place avatar

🍄 Super Match-io 🎰
My entry to #TweetTweetJam 9

#Pico8 Demake of familiar spin-to-win-a-life game, in just 500 chars 🗜️

🎞️ 60 FPS Gameplay
🎰 Authentic gameplay
🎵 Familiar "1-Up" SFX
🟩 Blocky recreation of orig shapes (🌼🍄⭐🍄)
♻️ Auto-Restart on Death/Win

Play FREE on @itchio:
🕹️ https://liquidream.itch.io/super-match-io

#ScreenshotSaturday #GameDev #Tweetcart #Sizecoding
Code below:👇

video/mp4

Liquidream, to random
@Liquidream@mastodon.gamedev.place avatar

Working on my entry and it's definitely got me thinking how to actually achieve the finer details. No idea whether this'll even fit, but hey - at least I have an idea to work with! 😅

Meme gif. The "math lady" meme: A closeup of a blonde woman looking around suspiciously as math equations appear in front of her.

Liquidream,
@Liquidream@mastodon.gamedev.place avatar

First stage of #TweetTweetJam mechanics done.
Next comes the tricky part 😅
Can you guess what it is yet..? 🤔😏
#Pico8

Animation of several multicoloured shapes from right to left, which finally settles on a single shape (kinda like a slot machine)

Liquidream,
@Liquidream@mastodon.gamedev.place avatar
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