Lichen patterns on a tree trunk. I think these are physcia caesia and possibly a candelariella, but I'm really not really confident about either. I just like the patterns and textures!
I can't help it, I just like taking texture and pattern shots. So amongst the flowers and fungi and occasional bird or bug there's something like this.
It's a closeup of a metal cable that's used decoratively outside a building, wrapped around a pillar.
Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
Been slacking posting more art here, so time for a teensy selection of an old generative/evolutionary system from 2014 (then used for my HOLO 2 magazine guest design). Originally written in Clojure, meanwhile ported to TypeScript & Zig, I've kept working on & experimenting with it ever since... 1000s of screenshots and 100s of versions to sift through. Loosely based on research done by Barricelli[1] since the early 1950s, conceptually and aesthetically it sits nicely between my C-SCAPE and De/Frag and has a similarly huge design space to explore (in some versions coupled with genetic programming to evolve cell replication rules)... There's a 1500 word draft blog post from back then too, which goes into more detail and history of this approach. Maybe its time to publish that one too at last... :)
Trying to learn to use digital brushes and textures in one of my paint software programs. It is especially hard for me because I do not have a drawing pad and stylis like many artists do. I am using my mouse and if you have ever tried that you know how hard that is to control.