What happens when you introduce an object in a game that lets you teleport anywhere, even places you aren't "supposed to be" yet? I explore that question (as well as an underwater church) in my next installment on Adventure Quest:
Adventure Quest continues, as I accidentally figure out how to deal with wolves, semi-logically get by a unicorn, evade a sandworm, and meet a grumpy Djinn.
For today's game I look at one of the rare entries in the adventure-roguelike genre, Africa Diamond, by the utterly obscure Ramtronics and a mysterious author named BEND.
Learning a new language: #Inform7. Going to write a simple text adventure for my 6-year-old (to play with some assistance).
What a weird language. I think I like it though. It is, at the very least, a tremendous improvement over #inform6.
I can't help but think that #Haskell would be an excellent language in which to write #interactiveFiction . However, I don't have the time to write a whole library for it.
It seems like a lot of modern #TextAdventure authoring systems target web. Sigh.
So, both text adventures (Zork etc) and CRPGs (Ultima, Wizardry etc) came around late 70s early 80s.
But I've never seen a hybrid of the two. I mean an Infocom style puzzle/adventure game, but with combat, items etc.
Or a dungeon crawler with the flavorful exploration and puzzles of a text adventure.
It seems like a good fit, and closer to P&P than the pure hack & slays of the time. So why wasn't this ever a thing?
in which I explore Yet Another Game Named Haunted House, this time for the much-maligned TI-99, and manage the sleuth a little more out about the mysterious American Software Design and Distribution Co.
Howdy and happy Friday fellow game wizards and witches. I'm looking text adventure game suggestions! I'm beginning some research for a fun new collaboration on a text adventure sort of game. I'm hoping fans of the text-adventure or minimal RPGs could suggest some games I should play so I can stand on the shoulders of giants. I really enjoyed 'A Dark Room' by Double Speak games. Any others that I need to be checking out? Send 'em my way.
I'm doing a bit of digging around the internet and discovered that Infocom released a 'Hitchhiker's Guide to the Galaxy ' text adventure game in 1984! Holy moly, I am need to check this out as a Douglas Adams super fan.
IFComp 2023 is going strong! We've got a good assortment of reviews, discussion, and general Interactive Fiction talk happening on the Intfiction Forums. Join us if you're interested in games told through prose.
I just published my second game! It's a text adventure that I was trying to make for a game jam (but there was no way this was going to be done in a week). Please let me know if you enjoy it or have any critical feedback. I'm open to all feedback!
So when making a #gamebook or #textadventure there’s always the urge to make a shallow but fun ‘all-in-one’ game that crams every association I have with the genre into it, so it becomes a pastiche.