zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

The Activision thing finally landed. Which means MS owns Infocom, via an impressive 40-year chain of buyouts, takeovers, and shakeups.

Now I formally put forth the plea:

Microsoft should put all of Infocom’s IP under a Creative Commons license. Or donate the rights to a nonprofit which can do the same. Let’s bring all these legally-shaky fan sites and collections into the light.

https://blog.zarfhome.com/2023/10/microsoft-consumes-activision

(Yes, I’m part of a nonprofit that could do that.)

Pass it along.

eloquence, to gaming
@eloquence@social.coop avatar

If you're into #gaming, here are some indie legends you can follow:

#FollowFriday

mjgardner, to crossstitch
@mjgardner@social.sdf.org avatar

This is amazing: a tribute to the legendary game with two of its most iconic lines.

Be sure to click through for the heartwarming story behind it.

https://www.tumblr.com/theclueofthebrokenneedle/722758344968912896/this-is-my-pride-and-joy-a-gift-for-my-dad-who

You can buy a PDF of the pattern (not the physical product!) from its creator here: https://brokenneedle.gumroad.com/l/westofhouse

aaronareed, to Games
@aaronareed@mastodon.gamedev.place avatar

Released today (finally): the digital edition of "50 Years of Text Games: From Oregon Trail to AI Dungeon," a 600+ page book exploring the many fascinating histories of interactive fiction. (And as a bonus, the physical edition started shipping in the UK/EU today too, with rest of world orders not far behind...)
https://aareed.itch.io/50-years-of-text-games

zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

We’ve added a one-URL download for the entire contents of the IF Archive.

https://blog.zarfhome.com/2024/02/download-the-ifarchive

(That's not the URL, that's a post about the URL. I'm not about to put a 30GB download link in a social media twoot, good grief no.)

#InteractiveFiction #IFArchive

zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

I guess people have already talked about the Infocom interpreter source code (https://github.com/erkyrath/infocom-zcode-terps) which I posted a few days ago. Nonetheless, slightly late, here’s my explainer post:

https://blog.zarfhome.com/2023/11/infocom-interpreters

alienmelon, to indiegames
@alienmelon@mastodon.social avatar

i published my post on "games about trauma" to my itch blog too...
https://itch.io/blog/575847/real-talk-games-about-trauma-art-caught-between-everything-is-horrible-everything-is-survivable-and-this-is-too-hard-to-talk-about
i'm glad to have found the time to write about games again. these are ones that are really meaningful too. check them out! support the devs 💕 thank u for sharing 🙏
~
#IndieGame #IndieGames #Writing #Blogging #Blog #Curation #Art #InteractiveFiction

jojo, to random

Interactive fiction authors!

I am looking for authors/writers/narrative designers to join a short virtual group discussion to chat about aspects of your craft— especially managing scope and combinatorial explosion on larger projects.

(This is for my PhD in interactive narrative.)

If that's you, click the link for more details. Either way, please boost!
https://intfiction.org/t/would-you-like-to-take-part-in-an-interactive-fiction-group-discussion/65616

inform7tips, to random
@inform7tips@mastodon.gamedev.place avatar

Pinkunz, a wonderfully creative, generous, and supportive member of the community was in a terrible accident that destroyed his car and landed him in the hospital. What with this being the US, it has left him and his wife in a precarious position.

Please donate to their GoFundMe if you can, and/or signal-boost it.

https://www.gofundme.com/f/help-dan-and-heather-recover-from-a-bad-accident

https://ifdb.org/showuser?id=dqr2mj29irbx1qv4

autumn, to gamedev
@autumn@trilobite.space avatar

It's time for a new interactive fiction game jam, starting in February:

https://itch.io/jam/smoochie-jam-24

"The Smoochie Jam is a month-long unranked jam for interactive fiction about kisses, love, and romance.

Games should be about romance, kissing, or the deliberate subversion thereof."

jmac, to random
@jmac@masto.nyc avatar

If you know someone at Microsoft who would be interested in the grand opportunity for #InteractiveFiction preservation that today's merger has—as a side effect!—granted the company, please get in touch with me, @zarfeblong, or another @IFTF person. (I stepped down from IFTF leadership earlier this year, but I'm still active within it.)

Here is Zarf's plea to Microsoft to do the right thing with its newly (if perhaps accidentally) acquired Infocom IP: https://blog.zarfhome.com/2023/10/microsoft-consumes-activision

treelet, to random

Hello! I've made my very first game. It's a short game about a botanist banished to the moon for attempting to create sentient plant life, crafted in Bitsy.

Thanks and enjoy!

Grow Light: https://treelet.itch.io/grow-light

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IFTF, to retrogaming
@IFTF@mastodon.gamedev.place avatar

This one is for the #retro #retrogaming community - hi!

We're a non-profit whose goal is to support #InteractiveFiction, narrative games, text adventures, MUDs, etc.!

We're launching a microgrants program to fund cool projects that align with our mission - which includes cataloguing and preserving (we're maintaining IFDB and IFArchive!). If you have an idea for a project that might require some $, see if it'd fit our guidelines, and don't hesitate to apply!

https://iftechfoundation.org/committees/grants/grants-guidelines/

jojo, to random

We released a new version of our award-winning text adventure, Sub Rosa.

Change List

  • Backstories for starting inventory restored
  • Uncertainty correctly maintained over invisible llama
  • Microscopic sun can now destroy evidence
  • Encyclopedias can no longer be sent back in time

https://ifdb.org/viewgame?id=73nvz9yui87ub3sd

#textadventure #interactivefiction

jmac, to random
@jmac@masto.nyc avatar

My decades-long friend and colleague Zarf (@zarfeblong), with whom I have co-founded many projects in the world of #InteractiveFiction and digital games, just got laid off.

This means that you have the opportunity to hire one of the most creative, empathetic, diligent, and wide-ranging minds in the field of software-driven narrative.

It's important to me that you consider the possibilities that this opens up for your game studio. #Fedihire

https://mastodon.gamedev.place/@zarfeblong/110350856731970867

autumn, to gamedev
@autumn@trilobite.space avatar

Our new game jam is Bring Out Your Ghosts. This is a place for old, forgotten WIPs, abandoned projects, and the like - the ghosts and detritus of game development. You can either submit incomplete projects, or revisit and finish one of your old WIPs!

https://itch.io/jam/bring-out-your-ghosts

#InteractiveFiction #Gamedev #boygjam

zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

Neurocracy, a sci-fi database-style interactive narrative, is doing a one-week-per-episode live run. In this form it’s essentially an online forum RPG, playing in a custom app which combines a forum and a Wikipedia-of-2049-AD site.

I think I have all that right. :)

https://pyrofoux.itch.io/neurocracy2049

(My comments on the older, non-interactive format of Neurocracy: https://blog.zarfhome.com/2022/01/2022-igf-nominees-on-history )

#InteractiveFiction

autumn, to random
@autumn@trilobite.space avatar

Here's a new interactive fiction game jam I'm helping to host: https://itch.io/jam/single-choice-jam

The Single Choice Jam is a short unranked jam where you have only one restriction: you can give players only one choice or action in the whole game.

#InteractiveFiction #SingleChoiceJam

Wraithkal, to random
@Wraithkal@mas.to avatar

The '2022 XYZZY Awards' has Interactive Fiction Pieces in Need of Votes

https://www.wraithkal.com/2022-xyzzy-awards-first-round-voting/

zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

NarraScope 2024 is still looking for talk proposals. By the way. You got two weeks to send them in.

https://blog.zarfhome.com/2024/01/narrascope-cfp-reminder

Whaddaya got?

zarfeblong, to random
@zarfeblong@mastodon.gamedev.place avatar

A software archiving challenge...

If you search for "Inhumane", you turn up this Apple 2 disk image: https://archive.org/details/a2_Inhumane_Adventure

This was a silly text adventure I wrote when I was about 15, a parody of Infocom's Infidel. (See: https://ifdb.org/viewgame?id=wvs2vmbigm9unlpd).

But... Inhumane was the second Infocom parody I wrote. The first was labelled Enchanter 2. (I wrote it before the release of Sorcerer in 1984.) Even more juvenile, I assure you.

Did Enchanter 2 survive at all?

#InteractiveFiction

aaronareed, to retrogaming
@aaronareed@mastodon.gamedev.place avatar

In case you missed it, I've released a companion book to "50 Years of Text Games!" Featuring chapters on fan favorite text games like Planetfall and A Dark Room, deep dives into neat microgenres like type-in books or one-room games, and a detailed timeline of history. I've just posted a quick video tour of the book if you're curious what's inside! https://youtu.be/PaeOVCCIFfg

passerine, to random
@passerine@peoplemaking.games avatar

For the Third Quadrennial Ryan Veeder Exposition for Good Interactive Fiction, nine of us got together and wrote an entire huge, mysterious, funny, beautiful island in text adventure form. Welcome to Moondrop Isle:

https://rcveeder.net/moondrop/

sheephorse, to random
@sheephorse@mastodon.online avatar

The Festival of has finished and the results are in.

Congratulations to the two Best in Show ribbon winners, @autumn for Social Democracy: An Alternate History and Agnieszka Trzaska for The Trials of Rosalinda.

You can play both of these, plus all the other games (including mine) here:

https://www.springthing.net/2024/play.html

atmcashpoint, to gaming
@atmcashpoint@mastodon.social avatar
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