"A Dutch woman has started a campaign to counter what she calls Israeli propaganda on billboards across the country. After a successful campaign, she's raised nearly 80 thousand dollars. The money is being used to buy billboards and show messages in support of Palestine."
"A Dutch woman has started a campaign to counter what she calls Israeli propaganda on billboards across the country. After a successful campaign, she's raised nearly 80 thousand dollars. The money is being used to buy billboards and show messages in support of Palestine."
My city's looking to get rid of an ordinance that prevents sign content from changing faster than a minute (or thereabouts), to allow signs to flash & change at any speed.
This is the sort of thing I would've put out on twitter back in the day... Mastodon, watcha got for me?😃
I wish I were able to spend a year or two in the US because I just asked myself one of those "what if" questions. What would contemporary America look and feel like if all advertisement were erased from its culture? But I cannot imagine the answer. Has anyone written something like this? I would be very interested to read it. Help me out if anything comes to mind.
@cellfourteen
You can actually do this #WhatIf test for a certain large category of advertising. Come to #Maine, where we've banned #billboards since 1977. We adopted the ban because the state is so beautiful, and now it's even more beautiful. #Alaska, #Hawaii, and #Vermont also ban billboards and for the same reason.
They're rigged to follow the camera, so they look normal from that perspective, but they look like this from a different angle (in the viewport).
It's like using cardboard cutout people for crowds in live-action movies (which they do, sometimes).
Anyway, they don't take as long to render as modeled characters.
I understand this technique is used a lot in games.
I'm in the process of building up a crowd of on-lookers for this shot. Although there will be some duplicates in shots like this, I'm still working on differentiating panels by changing the billboard images.
They're rigged to follow the camera, so they look normal from that perspective, but they look like this from a different angle (in the viewport).
It's like using cardboard cutout people for crowds in live-action movies (which they do, sometimes).
Anyway, they don't take as long to render as modeled characters.
I understand this technique is used a lot in games.
I'm in the process of building up a crowd of on-lookers for this shot. Although there will be some duplicates in shots like this, I'm still working on differentiating panels by changing the billboard images. #LunaticsProject#OpenMovie#Blende#Animation#Billboards