DavitMasia, to gamedev
@DavitMasia@mastodon.gamedev.place avatar

Whats the simplest way to detect if a value is increasing or decreasing in C++ ?

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I feel more confident and ready to make a Sci-Fi adventure game. My result of studying the Unreal Engine for May 2024, the 3rd month of the transition from Unity to Unreal

#gamedev #gaming #scifi #UnrealEngine #UnrealEngine5 #indeGameDev #HashtagGames #videogames #indiedev

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Where can it be used in the game? A mysterious altar in a cave, a cooling system after the landing of a spaceship, a room with cryocapsules...

#gamedev #indiegame #vfx #UnrealEngine5 #gaming #videogames #gamedesign #scifi

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today in Unreal Engine 5, I finally did it… Niagara System on GPU without event collision. I transfer the position of the collector to Niagara, calculate the distance there, and through the Export Particle Data to Blueprint module catch the supposedly collision, which I count as a particle collected, on the emitter side the Kill Particles module does a similar check

#gamedev #vfx #gameplay #gamedesign #UnrealEngine5 #gaming #scifi #UnrealEngine

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

New experiments with Unreal Engine 5, Niagara. A prototype of a magnetic device for collecting various bio material. I have a lot of gameplay ideas where it can be used and how: plants, insects, crafting, fuel or things to scare away creatures... Maybe you will have ideas too?

#gamedev #indiedev #gameplay #UnrealEngine5 #UnrealEngine #ue5 #gaming #videogames #HashtagGames #vfx #scifi #game

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

After 3 hours, after 5 time crashes of Unreal Engine - I did it. Chaos Flesh wheel... my video card said - let's finish this quickly, because I can't take it out anymore. As far as I understand, it is not need in the game, but to create a trailer to show the rover - yes!

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Experiments with Niagara... Collision and difference in the reaction of the protagonist and other objects. Maybe you will have ideas what it can be in the game (gameplay)

#gamedev #vfx #gameplay #UnrealEngine5 #UnrealEngine #indiedev #scifi

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maxim, to unrealengine
@maxim@mastodon.gamedev.place avatar

Wireframe material, Unreal Engine 5

My rule when studying is to do something small every day, especially in the direction you understand not very well. For me, shaders are an unknown world, so I try to recreate something every day

P.S. material scheme at the end of the video

#UnrealEngine #UEStudy #vfx #UnrealEngine5 #gamedev #shader

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Gameplay design / Unreal Engine 5 / Niagara 📌

I'm thinking of using it somehow... Visually, a particle can be anything. The main logic is that the particle sticks to the surface and stays for some time

Maybe you have some ideas 👀 please write

#gamedev #UnrealEngine #gamedesign #indiedev #leveldesign #gameplay #gaming #UnrealEngine5

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stux, to gamedev
@stux@mstdn.social avatar

Started working on ranged type weapons like rifles/rocket launchers/guns for hunting aliens later on :ablobgrin:

Animations still need some work but it's a start!

#UnrealEngine5 #GameDev

Unreal Engine 5 Space Game project: player can now equip ranged weapons including the animations for idle / aiming and strafing

tuneintodetuned, to videojuegos Spanish
@tuneintodetuned@mastodon.social avatar

En materia de #videojuegos estoy probando la nueva versión de #Multiversus.
De momento crashea o se queda bloqueado en la primera pantalla de carga, con los ventiladores del PC empezando a girar a toda velocidad. Con otros juegos que usan como este #UnrealEngine5 también me ha pasado, pero insistiendo mucho terminé por lograr hacerlos funcionar.
Ya veremos con este. Se habla bastante de micropagos abusivos en el juego, y eso unido al uso de motor hace gracia que los devs se llamen Players First.

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Today I decided to do nothing but build mechanics and learn the Unreal Engine, hence the many posts... hope you like the result. I took the animation from mixamo and made the material for the energy field

#gamedev #indiedev #indiegamedev #UnrealEngine #gaming #videogames #HashtagGames #unreal #UnrealEngine5 #ue5 #scifi

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine 5 / Widget / OnPaint function

It has become a little better, in addition to the line, I also draw a sprite in the coordinates of the object. I will adjust the animation later... I may also add Font Material

#gamedev #UnrealEngine #UEStudy #indiedev #UnrealEngine5 #IndieGameDev

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I started prototyping object tooltips, two simple animations and a redraw method that uses OnPaint function, in it I used Draw Line node, to be continued...

#gamedev #UnrealEngine #UnrealEngine5 #ui #indiedev #scifi #gaming

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maxim, to unrealengine
@maxim@mastodon.gamedev.place avatar

Unreal Engine, Font Material 👀

Looks stupid but i wanted to try it, it's really interesting when you can apply the material to the font

#UnrealEngine #UnrealEngine5 #shader #gamedev

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi adventure game devlog 📌

Today's achievement with Unreal Engine 5 - worked a little on Mist, Niagara Sprite UV Animation and fish eye drone

#gamedev #screenshotsaturday #UnrealEngine5 #indiedev #gaming #videogames #scifi #vfx #UnrealEngine

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

An example of using the Exponential Height Fog and how the lighting looks with it... what I love about the Unreal Engine 5, a couple of objects in the scene make magic, I only adjusted the distance and density

#gamedev #leveldesign #vfx #UnrealEngine5 #ue5 #IndieGameDev #screenshotsaturday

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Close kinetic contact and remote contact of energetic ultrasonic

#gamedev #FollowFriday #UnrealEngine5 #indiedev #indiegame #gamedesign #gameplay

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Need more practice, so today I decided to learn more about Post Processing in Unreal Engine 5, I made the draft of the scanner Material. The final goal is to do as in the game Days Gone or Death Stranding. What other examples do you like?

#gamedev #UnrealEngine5 #gaming #videogames #scifi #vfx #indiegame

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi adventure game devlog📌

Today my dealing with the Unreal Engine 5 - a prototype of an ultrasonic energy weapon with control of the power of a directed energy beam. I'm not an effects master, so it doesn't matter at this stage. The stronger the impact of the projectile, the more energy it needs

#gamedev #scifi #UnrealEngine5 #gaming #videogames #indiedev #indiegame #vfx #gamedesign

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I'm not feeling well today, but I have a rule, every day I learn something new in Unreal Engine, so I played with the materials, this is a forest for me, in which I get lost very quickly, but the topic is interesting. My goal is to make energy weapon like in the series Beacon 23

#gamedev #scifi #UnrealEngine5 #vfx #shader

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Unreal Engine level design 🔥
The concept (idea) can be like this - use Chaos destruction for the wall to go into the room in which the ceiling is on fire, and then, while in the room, trigger the chaos event to collapse the ceiling

#gamedev #leveldesign #UnrealEngine5 #ue5 #gamedesign #vfx #indiedev #gaming

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maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

The Roof Is on Fire...
Grid3d Gas Mater Emitter / Unreal Engine 5, Niagara

#gamedev #UnrealEngine5 #vfx #fire

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I reduced the size of the hole creation and connected this to the laser cutter. It looks interesting, maybe there will be several places in the game where you need to cut a hole, but with a combination of Chaos Destruction and Geometry Script

#gamedev #ScreenshotSaturday #UnrealEngine #gaming #scifi #indiegame #UnrealEngine5 #ue5 #indiedev #videogames

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Sci-Fi adventure game devlog

Just added a mechanic of grabbing and throwing objects to the hero to see how the anomaly would play dodgeball with me ;)

#gamedev #followfriday #indiedev #gaming #videogames #UnrealEngine5 #ue5 #scifi #gamedesign #gamedevelopment

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