Scenario 1 of the "Night of the Zealot" campaign of #ArkhamHorrorLCG in the books. I played with two investigators and while I was probably one turn away from killing the Ghoul Priest, these other Ghouls overran me and killed me off.
I like that even with "no resolution" you still move on to the next scenario.
Starting my first #ArkhamHorrorLCG campaign ever this morning. Taking turns in between folding loads of laundry is a lot better than just doing laundry on a Saturday morning.
Another fun #solo game of #Apiary though I lost by a handful of points. The Queens Favor track was sort of ignored this game, which might have hurt some, but I did a lot more planting of seeds and buying developments. My starter hex only gave me two workers to start the game so that was a little challenging as well.
Shipment with #ArkhamHorrorCardGame and #TheForgottenAge campaign is scheduled to be delivered tomorrow. It's been a long 18 days, but who is counting ?
Played my second game of solo #Apiary and had a much better grasp this time, even winning by 12 points.
I was able to get a farm tile that let me score three Queens Favor every time I got income, so this helped a ton as I maxed this track out for 25 points. That combatted the AI's four Carving tiles nicely.
I'm including pics of my completed hive, as well as the QueenShip miniature that is used to explore planets.
Thoughts on my first play of #Apiary. Reminder I've only played it solo.
The place/retrieve mechanism is implemented in a way I haven't seen in other games in my collection. Typically in worker placement you get your workers back once you run out. In Apiary when you retrieve workers, they "level up." I definitely handled this wrong and will need to retrieve more often in future
Bumping workers as well as the actions where you add your value to already played workers is very cool
All in all, it was a fun learning experience. Looking forward to trying again tonight or tomorrow and having a smoother play. There's a lot to unlock here. Even if people have a lot of worker placement games, at first look, #Apiary does enough things different to warrant a more thorough look. This might change with more plays but we will see.
Based on my previous post (https://mstdn.dk/@leeleedee/111714845320025505), I thought I would start a thread of #TTRPGs and other #TabletopGaming books, adventures and resources that ARE available to buy as physical books in the EU (i.e printed and shipped from an EU source)
So if you are a game designer or author who has their books available on, for example, lulu.com, or you have previously purchased a great printed/physical #TTRPG resource and had it shipped to you in the EU, without added import taxes, then post a link to it as a reply here!
My final #BoardGame plays of Devember 2023. My 8 yo got Magic Markets for Christmas and it was obviously a hit since it was already the top pick for the month.
We got in a 5 player game of #Orleans with my sister, niece, and nephew. Of course, Lindsey won as I've never seen her lose at this.
I'm always up for this #BoardGame but five player is a little too long for me. I definitely liked the map aspect more as we jockeyed for Guild Hall positions.
Three player was a lot of fun. There was quite a bit more interaction with blocking and beating each other to the campfire spots. I liked Meadow at 2, but three was supreme in my opinion.
Here's my Clockwork Myrmidon 3D printed by one of my patrons! This was inspired by the amazing works of @KoboldPress in their awesome book Tome of Beasts :D
Used this cool tool at pubmeeple.com that can pull in your whole BGG collection and then starts asking you to compare game over game to try to work out the ranking of your collection. Here is what ended up being my top 9 #BoardGames