I am now about 5 hours into Ghost of Tsushima: Director's Cut on PC and absolutely enjoying the game so far.
The graphics are beyond amazing. The combat is super smooth and fights with enemies can be tough at times if you're not careful. I love the open world and being able to explore things on your own in a lot of ways. Definitely glad I picked this game up.
So, I think now is probably a good time to start saving for a PS5 Pro. Nothing crazy in terms of saving, but like, putting $20 aside from every paycheck from now on. Just so when the time arrives I won't have to go digging deep into the piggy bank 🐷💸 #PlayStation#videogames
This is yet another insanely packed issue.
From the 132 pages in total, I have over 60 of them that I'd like to post! 😅
So I'll try to pick some great stuff and save the rest for another day.
First up is the preview for Final Fantasy 8 on PSone from GamesMaster 80 - April 1999 (UK)
I really get the feeling that AAA games are dying.
Layoffs everywhere, huge budgets, too big to fail; indie devs are eating their lunch and ex-McKinsey MBAs are leading the Xbox division into their disaster. It was cool while it lasted… but maybe its a good thing.
I wonder why Valve is not laying off people. Maybe it's because they understand gamers and keep career-centric managers out?
Si ça passe, ça en fait une super console retrogaming à transporter partout !!!! Y a retroarch et l'« Emulation Station » intégrés au hack "Project Eris"...
With the magazines that I bought from Mort, came issue 194 of CVG, of which I was missing the Freeplay supplement, which has now been scanned and added to the magazine.
So the completed CVG 194 - January 1998 (UK) has just been added to the preliminary magazine catalogue, which means that the full run of Paul Davies CVG issues (168-211) is now available in its complete form.