@vga256 I actually think Caesar II is where Impressions started to hit their stride. Caesar I? Not for me. I'm sure there's a game in there, but I couldn't make it work. But Caesar II is a genuinely good one.
Swapped the reset cap on my Mark III, so now I can use the (knockoff) EverDrive on it. 10µF to 0.1µF is all it takes. Thanks to Neto from SMSPower for figuring this out. #retrogaming#sega#mastersystem
@ChartreuseK I was also surprised. the cartridge pinout doesn't offer a reset line on the Mark III (it does on the US SMS,) the everdrives in general seem to be really picky about it. You'll see similar weird behaviour when trying to take a knockoff EverDrive N8 to a real NES or a knockoff Famiclone to a real EverDrive for a similar reason.
@leadedsolder@ChartreuseK what about original Krikzz carts? I try to buy those if I can afford it, to support him and UA.
Right now I have only the three games for the SMS.
@OutofPrintArchive Wish to god I had the reflexes for this game. I love the vibe, feel and tension but I spend 60% of each race grinding along the walls
@HangFireBooks
I got pretty good at the game back in the day. But yeah, it’s a bit too brutal for me.
I never was able to unlock the AX tracks as one of those last challenges was just too hard for me.
It’s brilliant, but I kinda prefer X if I’m honest.
The original remains my favourite though.
💾 NEW PODCAST! 💾 We had a look at Empire, originally developed by Walter Bright in the 1970s for the PDP-10, and later released for various systems, including MS-DOS with 1987's Empire: Wargame of the Century, and 1993's Empire: Deluxe.
This is a very early example of a turn-based strategy wargame, and one that would have a big influence on the genre. Sid Meier among others has mentioned Empire is a big inspiration for Civilization.
My first ZakStunts pro podium!
And a win on the amateur leaderboard.
A crazy track this month, full of illusions and invisible features due to clever tile placement. Fully exploiting all the quirks that make this game what it is today. #dos#dosgaming#retrogaming#stunts#zakstunts
The MSX classic The Maze of Galious was actually Knightmare 2.
An interesting feature of the game depended on what was inserted into the MSX's second cartridge slot.
If the first Knightmare was in, you could resurrect your companion 99 times. If there was Q-bert, you started the game with bonuses like extra gold and a full health bar...☺️👍🕹️
Haven't posted any #RetroGaming pickups for a while, but here are a bundle of randoms that just arrived... Yes, I'm still on a #PSP spree... No, I don't know what any of these are like (I mean, apart from the Capcom classics I guess).
Particularly looking forward to trying a very cheesy looking "Infected"
The monthly USA Here 'N' Now feature from from Sega Force 5 - May 1992 (UK)
I have to say that for some reason, I look forward to the new pictures from the moustached man every single issue. I don't know why, but he always cracks me up. I love this man. 😅
I don't have any real retro games I want to play enough to say get a hold of an emulator; I fully admit most games I played 10 hours a day in my youth (the 1980s) were shit. The oldest games might actually fancy to play still functions on Steam.
Of course there were good ones like Arkanoid, Uridium, Balder Dash, Tetris and a bit later Defender of the Crown and a few others, but most were played because they were the only game in town.
@thomasbeagle tho is it really nostalgia unless you have to try to load the game 5 times while correcting the head in the cassette player until it loads...
@OutofPrintArchive Somewhere I have that Asterix game for the Gameboy Advance, where the game is 3D and looks like it could've been a PlayStation title.
Can't remember what it's called or where I put it, but I love this series.
I did have the one on Super Nintendo though.
And I remember playing the arcade beat em up back in the day, which was super fun.
Such a shame it never got a home port.