Generative

bleeptrack,
@bleeptrack@vis.social avatar

wibbly wobbly work in progress

video/mp4

bleeptrack,
@bleeptrack@vis.social avatar

I had the lovely opportunity to talk about my generative art projects at ! Embracing the variety in each and every project is very important to me. That's why producing a new series (for example for my Patreons) can become quite the challenge really quick! So, how do create 50 unique t-shirts when screen printing is not an option? Check out my talk!

🔗 While the final recording processes, you can take a peek at the relive here: https://streaming.media.ccc.de/emf2024/relive/3d3f7e61-05ae-55e6-9281-ca6c6e572616

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bleeptrack,
@bleeptrack@vis.social avatar

Also thanks for @deshipu and @douglascodes for being with me on stage :3

coldclimate,
@coldclimate@hachyderm.io avatar

@bleeptrack I was gutted to miss this

toxi, (edited )
@toxi@mastodon.thi.ng avatar

Added a new[1] configurable curve subdivision kernel for https://thi.ng/geom to (iteratively) subdivide polygons/polylines with displacement, allowing for super compact code, infinite variation, and beautiful results like shown...

[1] Actually been using this approach since 2010, initially for 3D mesh subdivisions (3rd image)

toxi,
@toxi@mastodon.thi.ng avatar
sasj,
@sasj@mastodon.social avatar

Geometric Animations / 240523


video/mp4

villares,
@villares@ciberlandia.pt avatar

@sasj so nice!

toxi, (edited )
@toxi@mastodon.thi.ng avatar

Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

(edit: update tags for organizing)

#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

mtchl,
@mtchl@post.lurk.org avatar

@toxi beautiful! 😍

toxi,
@toxi@mastodon.thi.ng avatar

@mtchl Thank you, Mitchell! More to come...

von_rostock,
@von_rostock@socel.net avatar

Schifahren update: reworked the ice reflections and added some lonely strangers you can listen to.

+ =

video/mp4

danbz,
@danbz@mastodon.social avatar

more iterations with different speed and densities

video/mp4

Chancerubbage,
@Chancerubbage@mastodon.social avatar

@danbz I see ‘gif’ and I expect motion, but I’m seeing none. Must be my 2 bar bandwidth.

sasj,
@sasj@mastodon.social avatar

Geometric Shapes / 240503


rzeta0,
@rzeta0@mastodon.social avatar

really nice article on "differential growth"

https://medium.com/@jason.webb/2d-differential-growth-in-js-1843fd51b0ce

i must get round to doing a youtube tutorial on diffusion

villares,
@villares@ciberlandia.pt avatar

@rzeta0 the amazing @mgmalheiros once presented his research and reaction-diffusion at Noite de Processing, using #py5 no less! https://garoa.net.br/wiki/Noite_de_Processing#22.2F02.2F2022:

villares,
@villares@ciberlandia.pt avatar

@rzeta0 it should read:
«Padrões biológicos e reação-difusão: Este encontro pretende apresentar de forma informal e divertida o mecanismo de reação-difusão, falando um pouco das suas origens históricas, importância para a ciência e mostrando código simples capaz de gerar padrões complexos e orgânicos"

'Jupyter Notebook (requer py5 - https://py5.ixora.io): https://github.com/arteprog/Noite-de-Processing/blob/master/2022-03-32/notas-reacao-difusao-marcelo-malheiros.ipynb

Marcelo Malheiros é carioca e nerd assumido. Tem doutorado em Computação e atua como professor na FURG, em Rio Grande - RS - http://c3.furg.br. Seus principais interesses são Computação Gráfica, programação criativa, simulação de padrões biológicos, desenvolvimento de games e algoritmos de geração procedural.

mikebrondbjerg,

Finished my root system #generative #embroidery experiment. Made by starting with a full thread, splitting into 2, then again into 3. Decided to add a second grey layer under the white to give it some depth. Pretty happy with this. :)

seblammers,
@seblammers@vis.social avatar

@mikebrondbjerg

This looks neat :)

sasj,
@sasj@mastodon.social avatar

Geometric Shapes / 240420


antoniowerli, French
@antoniowerli@genart.social avatar

NEW DROP // objkt4objkt
🔲
“The Lost Gate to Nowhere”
Open edition (7 days because I got wrong about the dates)
1 tez

https://objkt.com/tokens/KT19gAPNZJazvpqEccFqiqFvjdJETBkfcc5J/3

comz,

@antoniowerli these came out great

antoniowerli,
@antoniowerli@genart.social avatar

@comz thanks!!

rzeta0,
@rzeta0@mastodon.social avatar

One of the challenges for #generative artists is trying to find a fresh new approach or algorithm. Lots of ideas have been done to death.

Occasionally a new idea pops up.

Q. What's yours?

In the last year, mine was the gradient estimation method for rendering the fine structure of the Mandelbrot and Julia sets. It was an algorithm that was a genuine surprise discovery for me!

https://youtu.be/Dn6nPvi4d04

#creativecoding #generativeart

bleeptrack,
@bleeptrack@vis.social avatar
promovicz,
@promovicz@chaos.social avatar

@bleeptrack So vibrant - I like it! So much tension from that watch... g

bleeptrack,
@bleeptrack@vis.social avatar

I'm very excited how nice the colors pop! Custom fabric prints sometimes end up quite dull but this one is just fabulous! And I even have a few meters left. Maybe I'll add a skirt!

sasj,
@sasj@mastodon.social avatar

Geometric Shapes / 240408
#p5js
#generative
#creativecoding

kandid,
@kandid@chaos.social avatar

@sasj This graphic looks kind of funny. Looking at it, the black lines could be the support structure. The black circles would be the hinges to animate the graphic. But it wouldn't rotate without destroying the structure.

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