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ZachWeinersmith, to random
@ZachWeinersmith@mastodon.social avatar

Suppose you cut Wolverine in half, top to bottom. What happens:

A) Half dies, other half lives
B) Both regenerate into new Wolverine
C) Half dies, other half lives, but the regenerated Wolverine has problems related to having two right or two left hemphispheres
D) Both regenerate, but with the problem described in C.

demofox,
@demofox@mastodon.gamedev.place avatar

@ZachWeinersmith maybe E) since you can't get 50% exactly, the larger half regrows and the smaller half dies.

pikuma, to random
@pikuma@mastodon.gamedev.place avatar

Today I heard someone use "crypto" to describe something related to cryptography. 🙀

Simpsons' meme "a world without lawyers"

demofox,
@demofox@mastodon.gamedev.place avatar

@pikuma awesome :)

johncarlosbaez, (edited ) to random
@johncarlosbaez@mathstodon.xyz avatar

One string theorist wonders what will happen when "the founding members of modern string theory, who have been so influential thus far, will gradually retire and/or go to their next stage of existence". And he suggests that we

"Train an LLM with the very best papers written by the founding members, so that it can continue to set the trend of the community."

I think this is a GREAT idea.

Then we should get LLMs to write papers on string theory.

And then we should train LLMs to referee papers on string theory.

And then we should train LLMs to write grant proposals on string theory.

And then we should train LLMs to referee these grant proposals!

For more, see Peter Woit's blog:

https://www.math.columbia.edu/~woit/wordpress/

demofox,
@demofox@mastodon.gamedev.place avatar

@dougmerritt @johncarlosbaez"Science advances one funeral at a time" thwarted by immortalizing minds - the intent which cannot be realized with LLMs. Double science failure?

jonikorpi, to random
@jonikorpi@mastodon.gamedev.place avatar

Oof, Cara seem to be regretting their infrastructure choices right about now. https://cara.app/post/7de50d6e-885c-4e69-80b7-d81fcb4b19ef

demofox,
@demofox@mastodon.gamedev.place avatar

@jonikorpi the sad thing is that strong opinions are more often a red flag showing inexperience, yet it's what most (naive) management also promotes / values.

demofox,
@demofox@mastodon.gamedev.place avatar

@jonikorpi and if not inexperience, poor judgement imo!

vvuk, to random

👀

demofox,
@demofox@mastodon.gamedev.place avatar

@vvuk I thought this was pix at first

emilymbender, to random
@emilymbender@dair-community.social avatar

"a potential gold mine for criminal hackers or domestic abusers who may physically access their victim’s device. Images include captures of messages sent on encrypted messaging apps Signal and WhatsApp, and remain in the captures regardless of whether disappearing messages are turned on in the apps."

In 2024 it still somehow isn't standard practice to ask in the design process: Are we building the killer app for domestic abusers?

https://www.wired.com/story/total-recall-windows-recall-ai/

demofox,
@demofox@mastodon.gamedev.place avatar

@emilymbender who remembers microsoft trying to ram tcpa and palladium down our throats way back when? :/

eniko, (edited ) to gamedev
@eniko@peoplemaking.games avatar

Big news: Kitsune Tail's Steam Next Fest demo is live now! Go get it at https://store.steampowered.com/app/1325260 and experience the first part of this queer furry love triangle wrapped in an SMB3 jacket

You should definitely check the options. There's a CRT shader in Kitsune Tails made by @JoshJers which isn't on by default (because people get upset by that kinda thing) but playing with it on is totally the recommended experience

And for those of you who have Steam Decks, we've verified it works on that, too! And there's a new reveal trailer, showing off some of the bosses: https://www.youtube.com/watch?v=MRBcm5fagUU

demofox,
@demofox@mastodon.gamedev.place avatar

@eniko @JoshJers downloading to the old steam deck :)

demofox,
@demofox@mastodon.gamedev.place avatar

@eniko @JoshJers great job Eniko, this game is great! It really has the sm3 feel while still being it's own thing.

saila, to Montreal
@saila@mastodon.social avatar

Hey all: I'm heading to #Montreal in a couple of hours (returning home June 9th) — what should I not miss while I'm there?

#design #art #food

demofox,
@demofox@mastodon.gamedev.place avatar

@saila you could have a walk on royal mountain, the namesake of the city

HandgunYoga, to random
@HandgunYoga@mastodon.world avatar

landlords that are supposed to be in competition with each other "outsource daily pricing and ongoing revenue oversight" to RealPage. The company allegedly facilitates and encourages landlords to work cooperatively to increase rents. An e-book produced by RealPage says that the company allows corporate landlords who are “technically competitors” to "work together . . . to make us all more successful in our pricing

demofox,
@demofox@mastodon.gamedev.place avatar

@HandgunYoga there's a word for this!

unormal, to random
@unormal@mastodon.social avatar
demofox,
@demofox@mastodon.gamedev.place avatar

@onelson @unormal I was going to ask "should we tell him?"

foone, to random
@foone@digipres.club avatar

I wonder how hard it is to make a fake USB printer.
Like, a printer that takes any printout and goes "yep, that printed just fine" but nothing ever comes out anywhere

demofox,
@demofox@mastodon.gamedev.place avatar

@foone what's your usage case?

lisyarus, to random
@lisyarus@mastodon.gamedev.place avatar

Say I'm manually profiling my code, e.g. recording how much time a function takes. Right now I'm storing all samples to build statistics (e.g. percentiles) on exit, but that means O(n) memory usage for samples. Are there (necessarily approximate) O(1) memory alternatives?

demofox,
@demofox@mastodon.gamedev.place avatar

@lisyarus imo mean, std dev, min, max seems good!
Those can also be calculated in a "streaming" way too, only needing like 5 values stored total. Basically 1 value per each. Std dev needs 2 but one is mean so is already handled.
Shrug

demofox,
@demofox@mastodon.gamedev.place avatar

@lisyarus oh neat. Fwiw starcraft 2 did something like that for some gameplay data it tracked. It stored data every frame until the buffer filled. Then it reduced the data to half size and stored the data every other frame. Then every 4 frames etc.

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