similar to other tools. the author says “RustViz is a bit more of a purely educational tool, as code has to be annotated manually, while Boris aims to be more of a development assistance”
Using the Overpass API to read OSM data, parsing the data with Rust, and then drawing the map onto HTML5 canvas.
I recently made a fairly simple shader heavily inspired by the one used for characters in The Legend of Zelda: The Wind Waker. I’ve got all my info on how it worked on the GameCube from this amazing video...
Can we make a Rust program that’s as small as it’s assembler equivalent?
The Rustup team is looking for Beta testers, particularly for fish-shell integration, Raspberry Pi and loongarch64 support.
Anyone aware of a testing framework hopefully integrating well, and abstracting the shuttle testing functionality?...
Self-host your crates on your own hardware, inclusive docs with a full web UI that allows you to search and inspect your crates.