@MrBehemo@mastodon.gamedev.place
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MrBehemo

@MrBehemo@mastodon.gamedev.place

#IndieGame generalist at Aetheric Games some of the time, and #GameDev lecturer at Edinburgh College other times. Undercover, queerly neurospicy mess, attempting to infiltrate the normals with a big coat and a fake moustache. Currently working on ... something new? #Edinburgh, #Scotland

#NoBot

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beeoproblem, to random
@beeoproblem@mastodon.gamedev.place avatar

Possibly the dumbest hustle culture take I have seen so far. Quoth the linkedin nutcase: "The 'weekend' concept is barely 100 years old"

Has this dude never heard of the Ten Commandments before? "Remember the Sabbath day, to keep it holy"

The Sabbath is also known as the biblical "day of rest." It's Saturday. Saturday is for rest and contemplation, not work. It continues to amaze me just how smug the wilfully ignorant are. The weekend is literally thousands of fucking years old.

MrBehemo,
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@beeoproblem it seems to be a popular idea that it was a liberal victorian invention, and like, sure, it was hard-won by unions at that time that workers should formally have two days off per week... but that was only because they previously had two days off informally and capitalists were trying to take that away. A 6/7-day week, if they could. And not long before that, before industrialisation, under feudalism workers largely just worked when they needed cash / felt like working.

jupiter, to random
@jupiter@mastodon.gamedev.place avatar

Call me accelerationist, but here's what's going to happen:

  • AGI is coming in <10 years, in the sense of computers doing any tertiary sector task better than the median human

  • then it's the endgame of us vs. them; as laborers will be competing with exponentially dropping compute pricing

  • shit's gonna get really shitty before it gets better. needlessly, yet inevitably shitty, IMHO

  • it will get much better with UBI and a complete paradigm shift of social policy, IP law, and public spending

MrBehemo,
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@jupiter I agree with all of that apart from the AGI and 10 years part. The end-game of capitalism will be messy, and it will weaponise tech... but I don't think AGI is anywhere near that close, or required for any of that to play out.

MrBehemo, to random
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Hey hey @leafo

I know this isn't a support ticket, but I hear that the Palestinian Relief Bundle is struggling to launch their charity bundle because they're waiting for some assistance.

I guess I'm saying, as a fan of itch, that it's kinda bad optics to leave them hanging, when it's to raise money for an active relief mission amidst a lot of suffering. Anything that #itch_io can do to help?

https://twitter.com/vgforpalestine/status/1772940142270873749

stefan, to random
@stefan@gardenstate.social avatar

People are freaking out about websites being harder for phone to run then games but no one is spouting the best and coolest solution: build websites in game engines!

#webdev #gamedev

MrBehemo,
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@stefan soooo, I'm currently in the middle of two ongoing tasks: UI overhaul of the game, and setting up the website... and believe me, I've thought a lot about how much easier it'd be to make the website in the game.

antimnguyen, to random
@antimnguyen@mastodon.gamedev.place avatar

Epic: Unreal blueprints is an artist-friendly tool that was built for artists!

Artists everywhere: halp

MrBehemo,
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@antimnguyen I love Blueprint, and I love visual coding, but I feel like whenever it's presented as a "no code" tool or "non-technical" tool, it not only bewilders those artists you mention, it also massively undersells it to coders because it's really a very versatile and capable language.

Craigp, to random
@Craigp@mastodon.social avatar

Ugh, I know it's trivial and stupid, but I just really love how visual coding looks. It's just... really beautiful.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@Craigp when the graph itself is a kinaesthetic analogue for the logic and flow of the code
😙👌

arganoid, to Tolkien

When you watched the ship sailing into the west at the end of The Return of the King, you might not have realised that it was kind of going into space.

http://www.henneth-annun.net/places_view.cfm?plid=550

MrBehemo,
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@arganoid every time Arda is changed, the Undying Land becomes a little bit more "somewhere else" - I wonder where it is now, here at the ends of the 7th age. In a wormhole maybe? The Great Attractor? And is Morgoth still out there somewhere?

djlink, to random
@djlink@mastodon.gamedev.place avatar

Leaks became such a problem that there's a market for commercial products to track them down. But part of me thinks that if press wouldn't jump on that right away and so often, there would be less incentive for this stuff.

https://www.ign.com/articles/denuvo-unveils-new-tech-that-will-make-it-easier-for-devs-to-track-down-leakers

MrBehemo, (edited )
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@djlink
AAA bosses, shareholders, marking depts hate leaks because they're scared of losing control of the narrative, brand, schedule etc. I think that those things are only bad in the system that they create for themselves. They could solve the problem by educating Gamers about it (sharing WIP, showing bugs for laughs, demonstrating that the content, systems and scope change over time and that's normal) instead of massively overblown marketing campaigns, and bing! the problem has vanished.

djlink, (edited ) to random
@djlink@mastodon.gamedev.place avatar

Only one can exist!

MrBehemo,
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@djlink 53% of you are gonna need to learn how to do terraforming

Shrigglepuss, to random
@Shrigglepuss@godforsaken.website avatar

What's that computer up to now

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar
MrBehemo, to gamedev
@MrBehemo@mastodon.gamedev.place avatar

One thing I love about masto/fedi is how you can follow hashtags and that becomes your feed. It's great! You can basically design your own "algorithm".

One thing I don't like is how, like any social, anybody can tag anything with anything. So if I follow e.g. #gamedev, I'll get some nuanced and interesting thoughts around game dev (awesome!), some WIP and light promotion from indies (cool!), and I might also get some lazy spam, thirsty selfies, way off-topic stuff, and batshit ranting (...hmmm)

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

Not sure what you'd do about that mind, as that's the nature of tagging. It's not so bad. At least I can mute, that helps, and most importantly, I can easily control of the tags I follow.

And yes, the irony of using a hashtag in the first post 🤣 ...consider it a case in point. 😛

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@afreytes lol, I can't remember cos I muted them. Not meant to be prudish or whatever - I support people expressing themselves in whatever way suits them, and its not like its nudes or anything. ...It's just that I work with teens and they would clown me to death if they saw me scrolling through anything even remotely spicy. 😅

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@SudoCat trutru. Not sure if it was that one tag or another, but we probably saw the same thing that prompted my rant. 😅

Yeah, it does work well overall, and I'd rather this way than the old place.

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

I revise that. Once you make a billion dollars you have to leave the rest of us the fuck alone. How you do that is dealers choice.

MrBehemo,
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@darmato @grumpygamer they could do less

like, not do massive harm in the first place

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@darmato @grumpygamer ah, that's good. I was sleepy and perhaps misinterpreted 😅💚

llamasoft_ox, to random
@llamasoft_ox@toot.wales avatar

Somewhere between putting on my right slipper and my left one this morning, for absolutely no apparent reason, my fucking lower back just exploded and now I can hardly fucking move without a shitload of pain.

What the actual fuck. I wasn't doing anything at all energetic.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@llamasoft_ox I had a similar thing last year from leaning slightly forward to plug in a USB. A fricken USB cable. Barely moved, but I was agonised and incapacitated for a week.

So anyway, I thought that being a statistic in a file labelled "USB Casualties" was bad, but I guess "Slipper Casualties" is worse.

MrBehemo,
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@llamasoft_ox ah, there you go, Sigmund Freud did it

MrBehemo, to random
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Now Ahm just a simple country lawyah, but this "copyright" seems incredibly spurious. (1) You can't copyright a game mechanic; that would have to be a patent. Software patents are ridiculous, game patents especially so. But in any sane world, you'd get laughed out of the patent office for submitting such a basic, extant mechanic.

And...

https://www.404media.co/nytimes-files-copyright-takedowns-against-hundreds-of-wordle-clones/

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

...(2) You can't copyright a graphical symbol like a green square or a 5x6 grid; those would be trademarks, if anything, and good luck registering a trademark for something so basic and ubiquitous as a tile grid. Nobody associates those things with any NYT Wordl brand. They're just puzzle elements, basic typography.

MrBehemo,
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@AmicableAnimal yeah. wonder if they think they invented crosswords? 🤔 😅

MrBehemo,
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@aredridel exactemundo

AnarchoCatgirlism, to Astronomy

Don’t fuck with moon dust. No seriously, do not fuck with moon dust.

Absent any moisture or atmosphere, millennia of asteroid impacts have turned lunar regolith (soil) into a fine powder of razor sharp, glass-like particles. What’s more, the solar wind imparts an electric charge on the dust, causing it to cling to any and every surface it touches through static electricity. On earth, sand tends to get smoother over time as wind and water tumble the grains about, eroding their sharpness. Not so on the moon – lunar dust is sharp and deadly. This is Not A Good Time if you’re an explorer looking to visit our celestial neighbor.

During Apollo, the astronauts faced a plethora of unexpected issues caused by dust. It clung to spacesuits and darkened them enough that exposure to sunlight overheated the life support systems. Dust got in suit joints and on suit visors, damaging them. It ate away layers of boot lining. It covered cameras. Upon returning to the cabin, astronauts attempting to brush it off damaged their suit fabric and sent the dust airborne, where it remained suspended in the air due to low gravity.

Inhaling moon dust causes mucus membranes to swell; every Apollo astronaut who stepped foot on the moon reported symptoms of “Lunar Hay Fever.” Sneezing, congestion, and a “smell of burnt gunpowder” took days to subside. Later Apollo missions even sent a special dust brush with the team to help clean each other and equipment. We don’t know exactly how dangerous the stuff is, but lunar regolith simulants suggest it might destroy lung and brain cells with long-term exposure. 1

In fact the dust is so nasty that it destroyed the vacuum seals of sample return containers. We no longer have any accurate samples of lunar dust, “Every sample brought back from the moon has been contaminated by Earth’s air and humidity […] The chemical and electrostatic properties of the soil no longer match what future astronauts will encounter on the moon.” 2

Whats worse, the solar-charged dust gets thrown up off the moon’s surface via electrostatic forces. The moon doesn’t technically have an atmosphere, but it does have a thin cloud of sharp dust itching to cling to anything it can find.

And it probably isn’t just the moon. “A 2005 NASA study listed 20 risks that required further study before humans should commit to a human Mars expedition, and ranked "dust" as the number one challenge.” 3

The coolest solution I’ve heard about in next-gen spacesuit design is a mesh of woven wires layered into the suit. When activated, the wire mesh would form an anti-static electric field that repels dust. Quite literally a force field. 4

MrBehemo,
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@Miyokaya @Amelia @AnarchoCatgirlism ...and what's the one way that Aperture could get moon dust back to earth without it destroying its containers, in large enough quantities for tons and tons of gel? GLaDOS has been to the Moon more than once, it seems.

sinvega, to random

Since everyone is obsessed with the "ai" chatbots, here is my thought about how depressingly likely they are to bleed into many, many things they shouldn't.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@sinvega It's frustrating, as an educator, coz educational theory has been saying for yonks that that way of teaching and assessing is haute garbáge. You not only can assess students via projects, observation, interaction, recordings, portfolios, experiences, even in the most staid and dry topics, but there was already a ton of reasons why you should, even before LLMs. It's just inertia that keeps essays and exams as the go-to assessment tools.

MrBehemo,
@MrBehemo@mastodon.gamedev.place avatar

@sinvega ("Inertia" in the awarding bodies and institutions, I mean. Sometimes it's the teacher's fault, but often not. On the course I teach, I've managed to roll ~30 assessments into 3 projects instead, but there are still a handful of essays I can't get rid of.)

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