So much of the majority of AI art I see is terrible, bad looking and deformed. But with the right instruction's it doesn't have to be.
To accurately create fictional characters, this is probably the best method I've seen so far. There's work involved for training a model like this and not something you can just give a bunch of prompts and expect good results.
I started by gathering 64 screenshots of my 3D VRChat model from Blender in various positions and angles in different lighting while wearing select clothing of choice. Then I added proper tags describing each image in a respective text file.
Based on the training data and they keywords I specified, you can input various clothing alternatives including:
armor
jacket
shirt
barechest
Training took about 30 minutes using an RTX2080Ti GPU.
With this technology gaining traction I certainly sympathize with artists concerned about their profession being in danger. It's a topic worth discussing and what it's societal effects will be. I can certainly see it ending up being bad and requiring proper regulation.
One thought on my mind would be that these are "tools" for us to use, and as with any tools if they're good or bad ends up being determined by how they're used. It's not the technology itself that is the danger, but rather how corporations and bad interests may exploit it to the detriment of everyone else.
Curious to hear other's thoughts about this and how we can approach it in a way that is beneficial for everyone.
Logged back into Twitter so my account isn't closed and identity taken. Saw someone call a driver a hero for driving at protestors. Logged back out. #wasteland#cultureWarriors
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