jtruk, to random
@jtruk@mastodon.social avatar

A two minute animation I made a few years ago, remembering Ashleigh:

https://www.lexaloffle.com/bbs/?tid=45234&tkey=nltzA5zooOPjhrpkam6N

aldroid,
@aldroid@mastodon.social avatar

@jtruk there's no good words for a loss like yours, but i'll be thinking of you. and this is a beautiful way to celebrate her memory

jtruk,
@jtruk@mastodon.social avatar

@aldroid Thank you ❤️

Elastiskalinjen, to gamedev
@Elastiskalinjen@mastodon.social avatar

Summer is here and so is my mega pico-8 bundle! 🌞
22 games for just 15 € ✨

https://itch.io/s/124272/-pico-8-mega-bundle-summer-sale

#gamedev #indiedev #pixelart #pico8

video/mp4

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@Elastiskalinjen Fun stuff.

joel, to Miyoo
@joel@fosstodon.org avatar

keeps dominating my playtime on the

... I still don't get to the main campaign.

for is challenging but completable!

is 4th, with one of the best introductory acts in the genre!

heyfluxay,
@heyfluxay@retro.pizza avatar

@joel Celeste???

joel,
@joel@fosstodon.org avatar

@heyfluxay the Pico-8 version yes. There's also a GBA demake lol

minionsoft, to gamedev
@minionsoft@mastodon.gamedev.place avatar

For those not knowing what to do in Atic Atac, I've now created a hopefully helpful sheet of simple instructions.

johanpeitz, to random
@johanpeitz@mastodon.gamedev.place avatar

Making my workshop slides inside pico8 is a good idea - right? 😅

video/mp4

kevin, to random
@kevin@mastodon.gamedev.place avatar

Moonbreak, the small Pikmin-like game I worked on over the last month for the @eggplantshow game jam, is up on @itchio!

https://kevinthompson.itch.io/moonbreak-jam-edition

video/mp4

krajzeg, to gamedev
@krajzeg@mastodon.gamedev.place avatar

So, life happened - but today, I'm shaking off the cobwebs and cooking a new prototype! 🔥

Let's see where this goes 🤠

video/mp4

minionsoft, to gamedev
@minionsoft@mastodon.gamedev.place avatar

Hey, guess what ? You can now play Atic Atac ! Go try it out !

https://minionsoft.itch.io/pico8-atic-atac

minionsoft,
@minionsoft@mastodon.gamedev.place avatar

@psychicparrot42 Thankyou.

minionsoft,
@minionsoft@mastodon.gamedev.place avatar

@psychicparrot42 Im pretty crap at it too...and ive spent hundreds of hours playing it now !. Still love it to bits tho ;)

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

Whew, a couple hours later and finally managed to pinpoint Stickyfoot's hiscore bug! Can finally get back to polishing off content!

video/mp4

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

Tracking down an extremely annoying hiscore bug. Haven't been able to pinpoint where I've gone wrong with the calculations though, conversions seem to be working fine. Hmm. Gotta keep hunting.

video/mp4

johanpeitz, to gamedev
@johanpeitz@mastodon.gamedev.place avatar

I'll be holding a workshop at
@emfcamp
in the UK. If you're at the event, do come by and say hi! 👋

https://www.emfcamp.org/schedule/2024/418-make-a-game-in-an-hour-or-two

Liquidream,
@Liquidream@mastodon.gamedev.place avatar

@johanpeitz Alas, I'm not going to this event (never heard of it till recently, sounds cool tho).
But I'm sure the workshop will be great & hope that u enjoy ur visit here. 🤓

johanpeitz,
@johanpeitz@mastodon.gamedev.place avatar

@Liquidream thanks Paul! Looking forward to visiting the uk countryside

picoretro, to gamedev
@picoretro@mastodon.gamedev.place avatar

Simultaneous play in Billabong is just too frantic. A game can be over in seconds. I'm thinking to slow it down by limiting each player to only one flow in progress at any one time, and slowing down the flows so that players have more opportunity to block flows that can capture a large amount of the maze.

On the plus side, the game creates some really pretty patterns.

#pico8 #gamedev #pixelart

One player and four bots fill the screen with colour. The game is over very quickly, with the human winning with almost their first move, which floods their colour across the screen.

picoretro, to gamedev
@picoretro@mastodon.gamedev.place avatar

I'm extending the game I wrote for #TweetTweetJam. I've added different map styles, support for up to four simultaneous players, gamepad control, and a single-player mode against computer-controlled opponents.

#Pico8 #gamedev #pixelart

A game of Billabong. First the player chooses from a variety of random maze styles, then they start a game against a computer-controlled opponent. The computer player floods the maze with blue while the human player floods it with red.

platformalist,
@platformalist@mastodon.gamedev.place avatar

@picoretro Love to see it! :)

Sophie, to random
@Sophie@dice.camp avatar
iansundstrom, to indiegames
@iansundstrom@mastodon.gamedev.place avatar
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