Tracking down an extremely annoying hiscore bug. Haven't been able to pinpoint where I've gone wrong with the calculations though, conversions seem to be working fine. Hmm. Gotta keep hunting.
@johanpeitz Alas, I'm not going to this event (never heard of it till recently, sounds cool tho).
But I'm sure the workshop will be great & hope that u enjoy ur visit here. 🤓
Simultaneous play in Billabong is just too frantic. A game can be over in seconds. I'm thinking to slow it down by limiting each player to only one flow in progress at any one time, and slowing down the flows so that players have more opportunity to block flows that can capture a large amount of the maze.
On the plus side, the game creates some really pretty patterns.
I'm extending the game I wrote for #TweetTweetJam. I've added different map styles, support for up to four simultaneous players, gamepad control, and a single-player mode against computer-controlled opponents.