The more modest a developer is, the smaller the application version increments. Some indie coders add brilliant new functionality, and change the version from 0.9 to 0.9.1, while corporations often add a few minor improvements once a year, and jump from 1.0 to 2.0.
Every game starts with an idea. But how does it get from conception to release❓
In this book, author Alexey Savchenko has put together a practical guide, based on his 20+ years in #GameDev, to help you avoid the common pitfalls and deliver on your idea!
For this #ThrowbackThursday, let's look at level 2 of shootsansnom, a shoot'em up I made while still studying more than 10 years ago, now part of Plisitol Jam Collection