gord,
@gord@peoplemaking.games avatar

My wife has recently gotten into PowerWash Simulator so I thought I'd throw some stuff together and make a cute little game for her about packing up a house. Nice idea? #gamedev

gord,
@gord@peoplemaking.games avatar

OK, "Moving Out" is apparently a hilarious multiplayer game so lets just call this "Moving Simulator." I hope you enjoy the cute logo, I have not done vector art in a while! #gamedev

gord,
@gord@peoplemaking.games avatar

OK, y'all have to stop giving me good name suggestions! #gamedev

gord,
@gord@peoplemaking.games avatar

I'm done with the logo, hopefully everyone likes it! Added some more fun physics, you can pickup objects and move them around now. Having lots of fun making this cute chill game. #gamedev

gord,
@gord@peoplemaking.games avatar

Load up that moving truck! #gamedev #unity3d

loading up a moving truck

gord,
@gord@peoplemaking.games avatar

This should be a hidden achievement. #gamedev #unity3d

playing basketball with a soccer ball

gord,
@gord@peoplemaking.games avatar

Been wanting to do this for a long time and finally figured out how to add onscreen controller prompts via lookup (so if the player customizes the controls it shows the correct icons). #gamedev #unity3d

gord,
@gord@peoplemaking.games avatar

It switches icons on the fly if you switch input (say, grab a controller after using the keyboard & mouse). #gamedev #unity3d

video/mp4

gord,
@gord@peoplemaking.games avatar

Slapping a main menu together. Working on something cute and happy. #gamedev #unity3d

main menu with boxes falling

gord,
@gord@peoplemaking.games avatar

Important milestone, you can now pack items away in a box, very important for a game about moving. Each container has a size limit though, so you can't keep tossing stuff in the same box or else! #gamedev #unity3d

putting balls in a box

gord,
@gord@peoplemaking.games avatar

Added a visual indication of how full the box is, the packing material rises up as you fill the box, and it automatically closes if you fill it perfectly. #gamedev #unity

gord,
@gord@peoplemaking.games avatar

A cute happy physics game needs a cute happy menu. Complete with options and language support. Previous experience has taught me it's best to implement localization support at the BEGINNING of a project, not the end. #Unity #gamedev

main menu showing various options and settings.

gord,
@gord@peoplemaking.games avatar

The beginnings of a quest / job system to track things being packed up room by room. Got popup notifications (top right) and a log on the left side you can hide with a button. #gamedev #unity

showing off the notifications as you pack items away.

gord,
@gord@peoplemaking.games avatar

Someone left some REALLY COOL LOOKING TOYS here. They look neat. #gamedev #unity

gord,
@gord@peoplemaking.games avatar

Oh hey, a garage! Work on the house has begun!

gord,
@gord@peoplemaking.games avatar

I don't know why the lights were so weird there. We're making a bright and happy game here!

gord,
@gord@peoplemaking.games avatar

Added functional light switches and made the doors... doors. #unity3d #gamedev #IndieGame

opening doors and flicking light switches

gord,
@gord@peoplemaking.games avatar

Happy with how the "holding stuff" physics is going. Bouncy and wiggly and not taking it seriously. #unity3d #gamedev #IndieGame

picking up a soccer ball and throwing it in a box.

gord,
@gord@peoplemaking.games avatar

Got a cozy little fan working and tied into the lights so it turns off when you turn off the lights. Cute and cozy!

fan slowly spinning in a living room

gord,
@gord@peoplemaking.games avatar

I am good at naming things! #gamedev

gord,
@gord@peoplemaking.games avatar

Welcome to the GordGames Cinematic Universe.

gord,
@gord@peoplemaking.games avatar

The GordGames Cinematic Universe has a lot going on. Some of this stuff is from 2014 when I started off in Construct 2. Wow.

gord,
@gord@peoplemaking.games avatar

MyHouse is starting to look really nice! Lots of fun stuff to interact with!

gord,
@gord@peoplemaking.games avatar

Making the house interactive is fun. Do not put the cutting board into the oven. Dang it.

You put the cutting board into the oven, didn't you?

gord,
@gord@peoplemaking.games avatar

Keeping myself distracted this weekend by working on my new game. Currently making the kitchen more interactive!

gord,
@gord@peoplemaking.games avatar

I'm going to hide so many things in these cupboards. 😈 #gamedev

opening things

gord,
@gord@peoplemaking.games avatar

I am... thinking about paying the Steam Fee and setting up a page for wishlisting...

tossing a soccer ball into a cardboard box

gord,
@gord@peoplemaking.games avatar

While I'm building the Steam page, I made a little trailer for the game based on the current progress. It's a fun and silly like physics based game I'm sure someone will enjoy. I'm not great with video editors or physics but I tried my best, which is all any of us can say, really. I hope you enjoy it and share it around. https://www.youtube.com/watch?v=cZx4gJAyRPU

gord,
@gord@peoplemaking.games avatar

The itchio page is live now. What do you think? Is it nice looking? Enticing? I need your validation. 🥺​ #gamedev #IndieDev https://gordgames.itch.io/moving-houses

gord,
@gord@peoplemaking.games avatar
gord,
@gord@peoplemaking.games avatar

Spent the last little while modelling stuff... like folded towels, underwear, socks, and shirts. #blender3d #unity3d #gamedev https://store.steampowered.com/app/2831060/Moving_Houses

gord,
@gord@peoplemaking.games avatar

Trying to debug some weird lighting issue and get the light switch working. Everything's looking spooky now. Sorry. I will fix this. #gamedev

weird lighting issues

gord,
@gord@peoplemaking.games avatar

I don't know what I'm doing! Wishlist my silly game before anything else goes weird... https://store.steampowered.com/app/2831060/Moving_Houses/

gord,
@gord@peoplemaking.games avatar

Good news! The lights are normal again now. Hopefully nothing else weird happens! #gamedev #indiedev https://store.steampowered.com/app/2831060/Moving_Houses/

video/mp4

gord,
@gord@peoplemaking.games avatar

Adding in an experience and level up system! Complete tasks and pack up stuff to unlock perks and skills! Want to play a cute and cozy silly physics-based game? Wishlist Moving Houses. #gamedev #indiedev https://store.steampowered.com/app/2831060/Moving_Houses/

gord,
@gord@peoplemaking.games avatar

Adding a little spice to the level up notification! What do you think? #gamedev #indiedev https://store.steampowered.com/app/2831060/Moving_Houses/

Animated level up notification

gord,
@gord@peoplemaking.games avatar

Now you get experience points for completing tasks and after getting enough experience (look at those cute little stars in the bottom left corner) you'll level up and get new abilities! What do you think? #gamedev https://store.steampowered.com/app/2831060/Moving_Houses/

sequence showing gaining experience points and then levelling up.

gord,
@gord@peoplemaking.games avatar

There's a secret invisible collision mesh behind the basketball net so the balls never get stuck there and always roll off the roof. #gamedev 🤔 https://store.steampowered.com/app/2831060/Moving_Houses/

gord,
@gord@peoplemaking.games avatar

Today I'm working on making the UI more accessible and clear. #gamedev #screenshotsaturday https://store.steampowered.com/app/2831060/Moving_Houses

gord,
@gord@peoplemaking.games avatar

Added a pile of unfolded boxes so you can grab a new box and... oh... oh no. Not like this. #gamedev https://store.steampowered.com/app/2831060/Moving_Houses

an explosion of cardboard boxes

gord,
@gord@peoplemaking.games avatar

Press button, receive box. It's that easy. Mr. Boxy is a little cutie pie. As long as you don't stare at his faces too long. #gamedev #indiedev https://store.steampowered.com/app/2831060/Moving_Houses

gord,
@gord@peoplemaking.games avatar

What do you think about the task UI on the right side? Clear and friendly? #gamedev https://store.steampowered.com/app/2831060/Moving_Houses

gord,
@gord@peoplemaking.games avatar

Updated with some suggested changes! https://store.steampowered.com/app/2831060/Moving_Houses

gord,
@gord@peoplemaking.games avatar

After some more suggestions! Really liking this. Thanks for the input! The task panel is retractable, so only shows when you want it to. https://store.steampowered.com/app/2831060/Moving_Houses

hidden task panel

gord,
@gord@peoplemaking.games avatar

Moved the notifications and tasks around a little. Now I am tired. #Gamedev yo.

gord,
@gord@peoplemaking.games avatar
gord,
@gord@peoplemaking.games avatar

Not the fanciest update, but started work on the save / load system. Currently tracking quest status, player position, and the state of hundred of the objects you'll pack up. #gamedev https://store.steampowered.com/app/2831060/Moving_Houses/

gord,
@gord@peoplemaking.games avatar

Contemplating life's mysteries like: What am I even doing? Will anyone like this game? I wonder how hard it is to get a publisher? #gamedev https://store.steampowered.com/app/2831060/Moving_Houses/

time moving in fast forward

gord,
@gord@peoplemaking.games avatar

I have enough content to make a nice demo... probably a little too much content. So the demo will subtly tell people some areas are not available in the demo. #gamedev https://store.steampowered.com/app/2831060/Moving_Houses/

open door shows a large text object "This area is not available in the demo"

Craigp,
@Craigp@mastodon.social avatar

@gord Ugh! I can't believe you'd do this to demo-players!

The text is AN INCH OFF CENTER TO THE LEFT.

You're a villain.

gord,
@gord@peoplemaking.games avatar

Yup yup yup, nice and subtle...

gord,
@gord@peoplemaking.games avatar

I sent out a demo build to a few special people...

Raccoon Yes GIF

gord,
@gord@peoplemaking.games avatar

Hey look, a new video! This goes through the very first job, packing up the front yard. #gamedev #madewithunity https://store.steampowered.com/app/2831060/Moving_Houses/ https://www.youtube.com/watch?v=GbHZ1lxzzjE

gord,
@gord@peoplemaking.games avatar

I received FANTASTIC demo feedback. He even record a video of his playthrough so I could watch. I took a lot of notes and made a quick graphic of all the changes I've made so far based on some new player feedback! #gamedev #madewithunity https://store.steampowered.com/app/2831060/Moving_Houses/

gord,
@gord@peoplemaking.games avatar
gord,
@gord@peoplemaking.games avatar
gord,
@gord@peoplemaking.games avatar
gord,
@gord@peoplemaking.games avatar

I've been quietly working away on polishing up the Moving Houses demo and collecting feedback. Boxes now neatly stack themselves in the van. How convenient! If this looks neat to you, be sure to wishlist! https://store.steampowered.com/app/2831060/Moving_Houses/

tossing a box in the van

gord,
@gord@peoplemaking.games avatar

Added a dynamic depth of field effect based on where and what you look at. #gamedev https://store.steampowered.com/app/2831060/Moving_Houses/

Depth of field focused towards truck

glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

@gord I dig it! Video could be better but that's about the only thing, and I'm positive you're aware of that already blah blah it's where the game is I'd guess.

gord,
@gord@peoplemaking.games avatar

@glassbottommeg Yeah I squeezed all I could into it... not bad for a month of hobby dev time (aka an hour an evening). I am feeling pretty good about it so far!

glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

@gord oh, gods, yeah! Great work then!

gord,
@gord@peoplemaking.games avatar

@glassbottommeg no lie I think this one of my first game ideas that I had a super solid plan formed from day one, I know exactly what I want to put into it and what I want players to experience. I figured out the "how" for most of the stuff I want to do and now it's a matter of putting it all together.

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