Cheeseness, For the past couple months, I've been working on developing Bonesweeper into a bigger game, with the support of a grant from Screen Tasmania! I want to share as much of the process as I can. Keep an eye to this thread in the weeks and months to come! :) #gamedev #indiedeveloper
Concept art showing an arid dig site with an excavated fossils visible in the pit. A blue tent with various tubs and barrels surrounding folding tables is visible on the left. A white ute is visible on the far side of the pit. Mountains stretch off into the distance beneath a pale sky.
The new dig selection screen, showing a 3D globe with several markers on it. A marker for New South Wales, Australia is highlighted, showing an information panel with a placeholder latin text as well as icons for size and difficulty. At the bottom of the screen is a horizontal slider for controlling geologic time period. An out of focus office with bookshelves and model skeletons is vaguely visible in the background.
The new museum screen, with placeholder triceratops and stegosaurus skeletons from the prototype visible on the left, a pterosaur skeleton suspended from the ceiling, a display cabinet with trilobites on the right, and various informational posters on the walls.