Woke up to snow outside today, but inside the summer's #gardening adventure is still paying off with a steady stream of #ChiliPeppers.
Not sure to what extent I'll want to dry them, freeze them, or use them fresh, but it'll be interesting to see how long our #sriracha#ChiliSauce that fermented for two and a half weeks is going to last us.
Random observation: In #doom you travel between "rooms" by means of connecting "corridors", sometimes very complex ones with multiple pathways to choose from. In #heretic, you instead travel between "buildings" by means of a connecting "outdoor space" which also allows you to travel on multiple pathways.
The only real technical difference is that in the latter case there's a skybox. That space is basically the same corridor network otherwise. But it's amazing just how different it feels.
@andOlga I've never thought much about how the actual Doom games handled key order. I just felt that the order in the HUD and the "intensity" of the colors was an intuitive thing to go by.
So, to me, you'll need to unlock the blue door first, while the red door unlocks a map's "endgame", and yellow is either somewhere in-between or for an optional area.
@eniko My only real issue with Quantumania is that they cut the more appropriate ending because it tested poorly.
If I have to choose between a predictable sequel hook ending and an ending that makes everything "nice" but doesn't really make sense... at least in this case I'll go with the former.
Anyway, Ant-Man did a Rider Kick and I loved that.
So now the TERFs want to make it illegal for my 10yo daughter to wear trousers, or for my 6yo to go by the shortened version of his own name without parental consent.
Gee. Who could have seen this coming.
Also their catchphrase, "This witch doesn't burn" is laughable considering that the witches were just normal, harmless humans trying to live their lives before everyone started killing them for no reason. You know, like trans people.
Got these gay cuties in the mail today. (Side note: Swedish customs fees suck.)
Looking forward to reading #KissItGoodbye again at some point in the future, but for the time being I'll just be happy to have the collection on the shelf. I already have some books to read for the first time...
@LadyMarth01 Oh, I'm going to pick up my copy of #LoveAndGravity today! It was supposed to be delivered last week, but the service suddenly decided they couldn't find my apartment... and they sent it to one of the most inconvenient places in town for me to go get it.
@LadyMarth01 Spinnerette is also... uneven. And as it went on, it seemed like the author lost interest in providing good characterization for the leads so he could focus more on his significantly straighter White Heron stories.
(I'm fine suspending disbelief for Slice of Life, though.)
The Sea in You, meanwhile, is a lovely mermaid love story, and Sleepless Domain is a still ongoing magical girl story. Can't recommend them enough.
I'm reading Facing the Sun, but don't have anything on paper.
I'm here to shill for the wall scrolls. For $11 each, you can get three really cool Theros Beyond Death scrolls, or for $17.49 you can get "I Can't Believe It's Not Alucard" from Crimson Vow.
Just yesterday, I was trying to talk a friend into giving Analogue a try. She used a MacBook and doesn't really know what Steam is, though, so I might still have some work ahead of me...
It's the sequel thread, and this time I'll do it right!
I'll reply to this thread every time I "finish" playing a video game this year. That could mean getting to the end of the story it tells, or just getting to a point where I think I've experienced what the game has to offer me.
By "doing it right" I mean that I won't forget about the part where I don't actually have to play to what would be considered the end of the game.
Let me just start with admitting that I used a hex editor on my save file to boost my health to... many times the normal value... so I could actually defeat the final boss.
That said, with some perseverance I did manage to deal with all the other difficult boss battles scattered throughout the game.
It's an absolutely lovely #Metroidvania about a cool girl who has traveled to a living castle to break a curse that killed her parents.
Started playing this in the evening after finishing #13, and then did the rest of the game the day after. Today I've been checking out the updated commentary mode.
The game starts out with an introductory standalone case where a ghost drives off with a yacht at night, and then moves on to the main event that involves psychics and a string of murders.
I'm honestly not sure if I prefer #BlackwellConvergence or Deception, but it's up there at the top so far.
The end of the series. Really played into the wee hours with this one. It's nearly 4 AM.
It wasn't the ending I wanted, to be honest, but it was a powerful and very good one. The story had some great twists and turns, and I'm pretty sure it had more ghosts to interact with than any other game in the series.
I'm looking forward to playing some other Wadjet Eye games after my commentary playthrough, but it does feel weird that Blackwell is over.
Wasn't sure if I was going to count this, tbh. I guess I will, but I didn't take any screenshots. It's a short and free game, so just check it out on Steam or whatever!
A #sapphic girl named Margo who recently dropped out of school has to deal with a friend/crush moving away and her life changing.
It's basically a point and click adventure game you can experience in about half an hour.
Anyway, you play as a "cop". But at least you're a #lesbian. Also your boss is a lesbian, and the drop-dead gorgeous assassin who tracks you down to flirt with you is obviously a lesbian.
So choose which flavor of problematic fraternizing you'd prefer (if any), while coming out to your mom, and figuring out how you actually feel about your day job.
A cute #JRPG style game with a turn-based combat system with action elements (usually timed inputs, sometimes bullet hell).
You play as Bella - a "warrior prodigy" (as her rival likes to call her) with bubblegum-colored hair and an affinity for cheesecake bars.
Along with her robot sidekick Tetra, and another character who joins later, it's up to Bella to protect the people of the Luna from antimatter creatures known as Murks. And... other things.