Replies

This profile is from a federated server and may be incomplete. Browse more on the original instance.

Elastiskalinjen, to gamedev
@Elastiskalinjen@mastodon.social avatar

Summer is here and so is my mega pico-8 bundle! 🌞
22 games for just 15 € ✨

https://itch.io/s/124272/-pico-8-mega-bundle-summer-sale

#gamedev #indiedev #pixelart #pico8

video/mp4

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@Elastiskalinjen Fun stuff.

psychicparrot42, to gamedev
@psychicparrot42@mastodon.gamedev.place avatar

Random game thought: I’ve been thinking about a game controller with three joysticks, but I can’t come up with a good enough reason to have the extra one. Two joysticks seems to cover everything, right? Have we reached peak game controller? What could we map to a third stick? The closest to a good reason I could think of would be radial menus, but you can easily do those with a modifier and one of the other sticks right? #gamedev

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@psychicparrot42 Controllers have too many buttons. It makes designer lazy.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@psychicparrot42 The Atari 2600 joystick was peak-controller. The only thing I'd change is adding a button.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@Jayenkai @psychicparrot42 To the right.

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

I think the root is my problem is I'm generating floats from n-m. I needs it to be blazing fast and it can't use any libs because I need 100% consistency across platforms.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@TomF That has a time consuming divide.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@arghdos @TomF True. I misunderstood. My real issue is I need floats not ints and I don't think there is a way without a div.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@remageFrs Nice!

grumpygamer, to random
@grumpygamer@mastodon.gamedev.place avatar

Although Return to Monkey Island didn't ship with Dear ImGui, we used it extensively during development. Without a doubt the single greatest debug tool/lib I have used.

/cc @ocornut

https://github.com/ocornut/imgui

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@ocornut Oh no!

mekkaokereke, to random
@mekkaokereke@hachyderm.io avatar

The irony of a holiday called "Memorial Day," where people don't even remember how it started. 🤷🏿‍♂️

Anti-Blackness is so powerful.

https://time.com/5836444/black-memorial-day/

This isn't forgetting. It's intentional history erasure, to justify present day racism.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@mekkaokereke I did not know this.

vincentp, to random
@vincentp@mastodon.gamedev.place avatar

Today I learned about a new way to implement a freelist for an object pool in a GDC presentation from 2010... Instead of an intrusive linked list to track free elements, it stores the list of free (and used!) in a "roster". The length, "partition", keeps track of the first free handle in the roster.
No mentions of generations. It was trivial to add. A few cool things about non-intrusive data structure:

  • Usable on the GPU!
  • Easy to separate your data in multiple arrays
  • Easy to implement in C
grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@vincentp Link?

GrantMeStrength, to random
@GrantMeStrength@hachyderm.io avatar

I tried to complete the DazzlerII video card and it’s very close to working: it responds to CP/M and executable code, but isn’t displaying what is expected. Hardware issue, software issue or compatibility issue? Does it require a Z80 or should an 8080 suffice? All good questions.

Random dots

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@GrantMeStrength I still have a few floppy disks full of games that run on it. Brings back so many memories.

KarimAnani, to random
@KarimAnani@mastodon.gamedev.place avatar

@grumpygamer Hey. I wanted to goof around with DeloresDev, but this (the development version of the engine) 404s: https://thimbleweedpark.com/deloresdev I was following the instructions on GitHub, in case those are outdated.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@KarimAnani Oh, I moved servers a while ago and didn't move that. I'll get it back online today or tomorrow.

leighgraner, to random
@leighgraner@mastodon.social avatar

It fascinating to see filmmakers’ personal tropes over time. Both Mad Max (1979) and Fury Road (2015) feature gang members pole vaulting onto moving fuel tankers.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@leighgraner Pole vaulting is the future. Are you ready for the apocalypse?

octavinavarro, to random
@octavinavarro@mastodon.gamedev.place avatar

@grumpygamer My favorite voice actress in Final Fantasy 14, Siobhán Hewlett, just said in a livestream that if she could choose a game to work on, it would be Monkey Island. And she would voice the whole cast of characters xD

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

@synlogic @octavinavarro Monkey Fantasy.

Danc, to random
@Danc@mastodon.gamedev.place avatar

Knobscape: The design space of control knobs you've built into your game. So you can tune it non-destructively as you get more information about gameplay.

High level game design is as much about designing the appropriate knobscape as it is about designing the moment-to-moment gameplay. Get the knobscape right and you'll eventually get the the gameplay right. Get it wrong and you'll never converge.

An intentionally horrible word.

grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar
  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • provamag3
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • anitta
  • Leos
  • tester
  • JUstTest
  • All magazines