playmedusa, to gamedev
@playmedusa@mastodon.gamedev.place avatar

Been working on new features!

  • jumping on enemies or throwing things at them knock them out for a while.
  • you can grab those enemies and throw them to other enemies, to actually kill them.

And we have... PROCEDURALLY CREATED LEVELS! Which are quite useful for gameplay testing.

#gamedev #prototype

old school arcade with platforms and ladders, still in development

whitingx, to accessibility
@whitingx@mastodon.cloud avatar

‘Conducting #Accessibility #Research In An Inaccessible Ecosystem’ by Michele A. Williams, PhD at Smashing Magazine.

Including some useful guidance on ways you can accomplish #Prototype based research activities while working around inaccessible prototypes.

𝟷. Use a survey.
𝟸. Conduct a co-design session.
𝟹. Test with a similar system.
𝟺. Build your own rapid prototype.
𝟻. Use the Wizard of Oz method.

https://www.smashingmagazine.com/2024/04/conducting-accessibility-research-inaccessible-ecosystem/

zeroiee, to Electronics
@zeroiee@techhub.social avatar

We at ZERO GmbH have completed our first prototype to display our own content in vehicle on-board systems. The touch function of the display can also be used to write ZERO in the most beautiful font ✍️ 😅

So...why all this? With the help of our AMPS platform, our customer can easily show new designs or functions in a vehicle and bring them to life - without having to access the series components directly.

And "easily" really means "easily":
Connect computer viaHDMI => switch on via button or CAN => be happy 🥳

#amps #zeroiee #prototype #electronics #vehicle #infotainment #display #touch #hdmi #can

Person writing "ZERO" on a vehicle infotainment touchscreen inside Microsoft Paint. You can see that MS Paint has been displayed in the vehicle by using our "HDMI to car infotainment" product.

nightblade9, to gamedev
@nightblade9@mastodon.gamedev.place avatar

Day 3 of dev: monsters now move once you see them (once their fog of war disappears), and they can attack you. And of course, they can ki--WHAAT?!??

video/mp4

nightblade9, to gamedev
@nightblade9@mastodon.gamedev.place avatar

Day 2 of prototyping, let's see if it sticks. Added a simple fog of war (visible or not), the ability to range attack (click on a monster), and an out-of-range error. And a crapton of refactoring...

video/mp4

nightblade9, to gamedev
@nightblade9@mastodon.gamedev.place avatar

Beginnings of a quick-and-dirty dungeon crawler prototype. You can move around (not into walls), attack enemies, kill and die (get game over). And see stats. It's all a messy WIP.

video/mp4

dansup, to random
@dansup@mastodon.social avatar

I’ve said it before and I’ll say it again, most of y’all don’t know what it’s like to be a fediverse developer of a popular project and have to deal with all the negative feedback and personal attacks

Let’s be nicer to the devs of the fediverse who have been doing this mostly unpaid for the greater good, all I ask is for basic respect!

Anfora, Prismo, Firefish and dozens of other projects have been abandoned by their devs, and I’d bet the fediverse mentality towards devs is part of the reason

FiveSketches, (edited )
@FiveSketches@mastodon.social avatar

@dansup

One good way to support the Fediverse's volunteer devs: ask them to work with volunteer design and user-research practitioners who help them to develop and test usable designs – before any substantial code is written.

Testing mockups and prototypes with the community would reduce unhappiness all around.

lbr59, to test French
@lbr59@mastodon.roflcopter.fr avatar
nightblade9, to gamedev
@nightblade9@mastodon.gamedev.place avatar

Back to this prototype. It's ugly as sin, but at least it's (kinda?) easy to tweak. And has a lot of features already built-in.

video/mp4

janriemer, to rust

Many people say that #Rust is very hard to #prototype with or to #refactor. This couldn't be further from the truth! It is the exact opposite!

Let me share with you one of the most profound experiences I had with #RustLang on a casual sunday - a thread 🧵

I'm currently rewriting my #transpiler from #nom to #chumsky and until now everything has turned out great so far, until I've hit the following road block:
Implementing parsers by using #parser functions that have indirect #recursion.

1/11

TengoHipo, to ai
@TengoHipo@aipub.social avatar
moira, to random
@moira@mastodon.murkworks.net avatar

this screw sounds like my budgies nattering when they’re happy wtf xD

moira,
@moira@mastodon.murkworks.net avatar

that’s much better. I need to tilt the sail back to make it lever properly against the frame and also put in some kind of attachment point for a slim securement - even a zip tie would be good I think - for full rotational stability. and maybe some anti-flex supports on the long piece. but the wheel distance is good now and I think in metal this should be okay.

nightblade9, to godot
@nightblade9@mastodon.gamedev.place avatar

#Prototype continues at a clipped pace. Killing monsters now gives you coins. You can see the day number (increases each death) and coins (total) each round, according with a summary of coins gained when you died.

#GodotEngine #GameDev #Roguelike #Roguelite

A shop screen, followed by day: 7 and coins: 11. The player hits Start Day. The character walks around the dungeon, kills some monsters, and dies. A summary screen shows: one coin gained. Then the shop screen shows: day 8, coins 12.

arda, (edited ) to kicad
@arda@micro.arda.pw avatar

Just open-sourced my @kicad Project on @github Dummifier:

https://github.com/ardakilic/dummifier

This enables USB-C to C connection for non USB-C compatible devices.

There are times where your device with USB-C connector refuses to work with your C-C cable. With this, now you can utilize them.

This is my very first PCB design attempt, so please don't go hard on me 😊

I also want to thank @ozkan for his extended help on this project. Without him I couldn't put this together.

#kicad #pcb #opensource #github

arda,
@arda@micro.arda.pw avatar

@kicad @github @ozkan

Just received the prototpyes from JLCPCB 🎉

#jlcpcb #dummifier #kicad #prototype #pcb #openhardware

ClickClackHack, to mechanicalkeyboards
@ClickClackHack@podcasts.social avatar

seems to be cool and a new experience 🤔

ai6yr, to car

There's a paint color you don't see often!

itnewsbot, to ArtificialIntelligence
@itnewsbot@schleuss.online avatar

Adding AI to NPCs is Easy, Doing it Well is Hard - Adding natural language interfaces to software is easier than ever, and that led ... - https://hackaday.com/2024/01/10/adding-ai-to-npcs-is-easy-doing-it-well-is-hard/ [

segadriven, to SegaGenesis
RonsCompVids, to apple
@RonsCompVids@bitbang.social avatar
msquebanh, to SanJose
@msquebanh@mastodon.sdf.org avatar

12 yr old, 6th grade from a

2023 Thermo Fisher JIC Finalist:

Shanya Gill built a fire-detection system using a wall-mounted thermal camera and can send text alerts when a heat source is left unattended.

https://www.societyforscience.org/jic/2023-student-finalists/shanya-gill

jay, to Mario
@jay@toot.zerojay.com avatar

Looks like an E3 build of Mario & Luigi Superstar Saga was found, here's Hard4Games's video covering it: https://www.youtube.com/watch?v=3bZFyCBEPHY

Gustodon, to AllStarTrek
@Gustodon@mas.to avatar

This episode gives me Fourth Doctor vibes.

kcarr2015, (edited )
@kcarr2015@mstdn.social avatar

@Gustodon
That's the exactly vibe I get from this, cuz the robot costumes are so absurdly fake, but all the actors are selling the crap out of it.🤣

ColesStreetPothole, to AllStarTrek
@ColesStreetPothole@weatherishappening.network avatar

That seen always reminds me of another robot.

@allstartrek

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