natalyakuzmenko, to photography
@natalyakuzmenko@mastodon.online avatar
Picturavis, to astrophotography

Half Moon

The sunlight beautifully catches on the rims of the waxing crescent moon's craters.

This image was stacked from 20 individual photos. The process was similar to an earlier attempt (see https://www.picturavis.com/picture?/253/), except that I converted to JPG at the very end.

Nikon D500, Sigma 150-600mm C, 600 mm, f8, 1/500, ISO 100, handheld
#astrophotography #moon #photography #BlackAndWhite #BW #germany #digikam #RawTherapee #ImageJFiji #GIMP #GMIC

kandid, to random
@kandid@chaos.social avatar

The colors are manipulated with a #GLSL shader directly in the smartphone during the shot.

The geometric distortion is a dipol conformal map. It is made with #GMIC as post processing.

FrancoisVillon, to ilaughed German
@FrancoisVillon@mastodon.online avatar
xela, to random German
@xela@troet.cafe avatar

Ich hätte da auch noch was zum #FuchsFreitag. Erstellt mit #GMIC und #GIMP. So tolle Geschichten dazu wie @LazyCat hab ich leider nicht auf Lager. 😉 Kaffee könnte ich zur Not aber anbieten.

dominikasafko, to DigitalArt
@dominikasafko@mastodon.online avatar

Portrait [ 08 January 2024 ]

#digitalart #pixelart #8bit #portrait #MastoArt #GIMP #GMIC

natalyakuzmenko, to Birds
@natalyakuzmenko@mastodon.online avatar
dominikasafko, to DigitalArt
@dominikasafko@mastodon.online avatar

Skateboarder [ 04 January 2024 ]

#digitalart #pixelart #8bit #skateboarding #GIMP #GMIC

Picturavis, to astrophotography

Stacked Moon

First, I wish you all a happy new year! The Fediverse is awesome and you are all awesome!

This is my first attempt at creating a stacked moon image. The moon was a bit low, so there is a lot of "wobbling" in the images, making perfect registration of craters difficult. After some quick research and trial and error, I settled for the following workflow:

  • Batch processing of 14 individual RAW files with RawTherapee to JPEG
  • Manual cropping around moon for each image in GIMP
  • Nonrigid registration of all photos onto first image in Fiji via bUnwrapJ
  • Second nonrigid registration via Align Layers from G'MIC in GIMP
  • Stacking of all 14 images into one image via Blend [Average All] from G'MIC in GIMP
  • Sharpen via Sharpen [Gold-Meinel] from G'MIC in GIMP
  • Contrast and saturation processing in GIMP

Any feedback and suggestions are very welcome!

Nikon D500, Sigma 150-600mm C, 600 mm, f8, 1/500, ISO 100, handheld
#astrophotography #moon #photography #germany #digikam #RawTherapee #ImageJFiji #GIMP #GMIC #SilentSunday #HappyNewYear

faunus, to illustration
argumento, to Palestine
reedmideke, to astrophotography
@reedmideke@mastodon.social avatar

Tonight in low-tech #Comet hunting: #12P #PonsBrooks is there (center), and that's about all I can say about that

#Astrophotography #Astrodon

reedmideke,
@reedmideke@mastodon.social avatar

#Comet #12P #PonsBrooks last night. Proper tail now, even with my unguided 10 year old P&S (Canon G7 X, 240x5s, ISO 800, 100mm EFL, aligned on the comet and stacked with hacky #gmic scripts and tortured in #gimp)

#Astrophotography #Astrodon

fell, to gamedev
@fell@ma.fellr.net avatar

Texture Artists! How would you go about turning this photo I took into an evenly lit texture? It doesn't need to be tileable.

I know I can stretch it to be nice and straight, but then, how could I make the light more even? Is that even possible?

I know there are plenty of good (and probably free) wood textures, but for my project, I want everything to be handmade from scratch. I want to try at least. Either procedural, or from a photo like this.

#GameDev #GameDevelopment #Texture #Art #Photography #Krita #OpenSource #Handmade #MastoArt #AskMastoArt #AskFedi #Blender #GodotEngine #Godot

fell,
@fell@ma.fellr.net avatar

It took a while (I only work on this project on my commute), but here is my attempt!

I tried the frequency filter idea first, but the G'MIC filters that could do that made my poor little laptop run out of memory, so I went back to copy the technique demonstrated by @sml. Many thanks! Krita has proven itself to be immensely useful, as every filter layer can also have a transparency mask on where to apply it.

For the unlikely circumstance that someone finds it useful, I declare it to be public domain. A lossless version can be found here: https://fellr.net/files/content/wooden_table.png

#Texture #Art #GameArt #3DArt #GameDev #GameDevelopment #Krita #KDE #OpenSource #GMIC #MastoArt #DigitalArt

A screenshot of the layers in Krita. There are five filter layers, some with transparency masks.

Krita 5.2 released! (krita.org)

After a year of hard work, Krita 5.2 is finally here, bringing a variety of new features, ranging from fundamental changes in text and animation-audio handling to various smaller items like transforming all selected layers! The following fixes were made in response to all your bug reports for the first release candidate:...

mudaste, to foss Portuguese
@mudaste@mstdn.social avatar

Descobri há pouco a @gmic. G'MIC é uma ferramenta (código aberto) poderosa de processamento de imagens e framework disponível para várias plataformas, incluindo Linux.

Oferece centenas de filtros e efeitos que podem ser aplicados em imagens, permitindo realizar desde simples ajustes de cores e correções até transformações complexas, como manipulação artística, simulação de efeitos de filmes e criação de estilos alternativos.

#imageprocessing #FOSS #OpenSource #gmic

https://gmic.eu/

Reptorian, to generative

Complexion Burst. Coded in G'MIC, and post-processed in Paint.NET.

#gmic
#generative
#generativeart
#procedural
#creativecoding

dabnotu, to random

Headed back to the customary, jumbling expression.

#CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/vVmlF6

dabnotu, to random

Excisions demonstrating more about wont than want.

#Abstract #CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/A97WO5

dabnotu, to random

Accentuated by fixation, dependent on attenuation.

#Abstract #CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/yv84A9

dabnotu, to random

Zonal traces designated by automatic logic traits.

#Abstract #CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/IYsyHP

dabnotu, to random

Before erasure sets in, resurgence settles it out.

#Abstract #CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/TDLtKJ

dabnotu, to random

Yet remnants yield, mostly to subjective meanings.

#CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/6fgM2b

dabnotu, to random

Unadulterated yet susceptible light consideration.

#CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/Pj2Uao

dabnotu, to random

Times tend to converge, covered or dented samples.

#CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/nyOCKU

dabnotu, to random

Vulnerability shed, where memories seek to remain.

#Abstract #CaminoDeSantiago #DigitalPhotography #Edited #GMIC #GNUImageManipulationProgram

This is a detail of the full image, available as prints at #SaatchiArt: https://is.gd/vys7wA

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