HarkMahlberg, (edited ) to citiesskylines
HarkMahlberg avatar

I think I figured out how to satisfy low density residential demand in the game. It basically operates on the concept of Induced Demand. Just like adding a lane to a highway incentivizes people to use the highway more, leading to the same congestion problems. If you constantly zone low density residential in an attempt to "chase the demand bar," what you're doing is increasing the supply of houses. Meaning, driving down the COST of housing. Meaning more citizens can afford a house, meaning they buy up that supply, so they demand more... it's a feedback loop, like acquiescing to a child who only ever wants to eat chocolate.

So, counterintuitively, you need to IGNORE their demand. By keeping the supply constant, and with demand increasing, the cost of the housing goes up. This prices out some of your citizens, and so they will begin demanding lower-cost options. Enter, medium density housing. You start with row housing, then medium density, then mixed-use. This doesn't happen fast, let alone instantly, so you kind of have to plan this strategy from the founding of your city. At one point I had a 15k pop with almost exclusive demand for medium density housing.

As your citizens get more educated through college and university levels, they'll be able to afford those suburbs again, and the demand will return. But they'll also be young enough that living "in the big city" will be desirable and they'll start demanding high density apartments close to shops and offices. Beware the Low Rent zoning type! Despite being high density, if your citizens are too well educated and make too much money, they'll abandon these buildings the moment they can afford nicer places. But I guess they're a good stopgap measure between medium density and regular high density.

So Induced Demand is a double edged sword: you want to avoid inducing demand for low density suburbs, and purposely induce demand for higher densities.

CheekyBoinc, to random German

auf ohne FSR nicht spielbar selbst mit Power Upgrade und 1080p in mittleren Einstellungen. Mit FSR ist auch "Hoch" möglich in 30+ fps.

Mehr Infos und First Impressions:

https://www.youtube.com/live/e0x1n5eHwbg?si=-Q8zlcai-PijVfNT

Takiro, to gaming
@Takiro@meow.social avatar

Already applied for a week off for when Cities Skylines 2 gets released.

#gaming #CitiesSkylines2

sortius, to gaming
@sortius@mstdn.social avatar

I started this city this morning, and I'm quite liking how it turned out.

100 000 happy citizens; their main complaints are high taxes (how else can I make this city?), traffic, and noise pollution.

75mil in the bank, and I'm just letting it cruise on right now.

#CitiesSkylines2 #Gaming

aarchangl, to Games Polish
@aarchangl@wspanialy.eu avatar

Wczoraj do Cities: Skylines 2 wpadł patch 1.1 i w sumie nie zmienił chyba nic. Słyszałem że poprawia wydajność zwłaszcza na słabszych sprzętach, ale jakoś tego nie widzę, może 2-3 fps ale to może by błąd pomiaru tak naprawdę. Wsparcie modów przez Paradox mods nie pomaga, zwłaszcza że większości przydatnych modów nie ma, ponieważ autorzy ich jeszcze nie przeportowali. Ciekawy jestem jak to się wszystko rozwinie, bo na chwilę obecną grania w to nie polecam.

Kwestię dlc pominę, bo to kpina że za takie rzeczy chcą pieniędzy...

bobdendry, to fediverse
@bobdendry@mstdn.games avatar

Are there four of you out there in the that are generous enough to help a hobbyist hit that magical 1000 subscriber? If so I'd really appreciate a sub. Happy to swap subs as well if you're in need of some.

https://youtube.com/

bobdendry, to Youtube
@bobdendry@mstdn.games avatar

Last time I post this because we're oh so close - less than 10 subscribers left until I hit the magical 1,000 subscribers mark over on !

I'm currently playing , and will be starting a series over the weekend.

The Remasters are pretty important to me - the original TR game was the first game I got on my PS1 way back in the day - it was also the first game I played on my channel when I first started it!

bobdendry, to citiesskylines
@bobdendry@mstdn.games avatar

Good evening, and welcome back to another episode of ! In today's episode, we disrespect our surroundings and exploit the natural resources of the Azure Delta region! Hope you enjoy the video. https://youtu.be/YnOqhum0MIw

bobdendry, to citiesskylines
@bobdendry@mstdn.games avatar

A quick preview of what you can expect in tomorrow's Cities: Skylines II - Azure Delta episode, "The 6 Ps"!

In the episode we develop a new medium-high density mixed use area, a new suburb and an industrial area based around the rail yard we placed down last week - we also work on some fixes from last week's comments! #Screenshots #CitiesSkylines #CitiesSkylines2 #VideoGames #ShareYourGames

A screenshot of Cities: Skylines II, showing a sprawling, low density suburb.
A screenshot of Cities:Skylines II, showing a freight train travelling through a railyard.

bobdendry, to citiesskylines
@bobdendry@mstdn.games avatar

Today we're back for another episode! This is the last CS2 video for the year, so I hope you've enjoyed our journey building the Azure Delta region so far. Today we start working on a Capital/CBD area, along with the tackling the challenges that brings! https://youtu.be/WhaUVoFbImQ

bobdendry, to Youtube
@bobdendry@mstdn.games avatar

Heya everyone! Hope the start to your week has been good. Today I'm back with a new video. Today the name of the game is reducing weak points in our infrastructure by adding redundancy to key connections and choke points. Hope you enjoy https://youtu.be/PwIplwJafGc

bobdendry, to Youtube
@bobdendry@mstdn.games avatar

We're back with a new episode of #CitiesSkylines2. Today we continue expanding our high density downtown area, incorporate a wooded CBD park area, and face off with disaster as a bush fire burns through suburban Azure Delta! https://youtu.be/Kxdb54IXw9E #SelfPromo #YouTube #CitiesSkylines #CityBuilder #VIdeoGames #Gaming #ShareYourGames

pixelone, to random
@pixelone@masto.ai avatar

I've put together a playlist for anyone who might be interested in watching some content. The game obviously isn't out yet but content creators have been able to make some 30 minute videos. I'll try and keep the playlist in order by creator.

https://youtube.com/playlist?list=PLBzGzcftb-eBA_y3qVMJxDDFzktnHZV4x&si=jqLbJy_pMv41S205

bobdendry, to Youtube
@bobdendry@mstdn.games avatar

Thanks to everyone who watched my last #CitiesSkylines2 video and shared their experience of the game's performance - I tried turning up all the settings to high, but started having some pretty bad stuttering issues, so it's back to medium everything for me! https://youtu.be/x50az3PhCPs #SelfPromo #YouTube #Creator #VideoGames #ShareYourGames

Luk, to random French
@Luk@mamot.fr avatar

Autant la sortie de #citiesskylines2 est foirée, autant la com derrière avec la CEO qui répond sur le forum est nickel https://forum.paradoxplaza.com/forum/developer-diary/co-word-of-the-week-2.1607615/

MudMan, to gaming
@MudMan@mas.to avatar

Alright, so performance in Cities Skylines 2 isn't quite as bad as reported if you don't crank all the settings up.

Some of that stuff is either extremely wasteful or straight-up bugged. I'm not sure I understand some of the technical and comms decisions here.

The game itself is fine, though. Extremely detailed. It'll take me a while to decide if I'm gonna put the time in wrapping my head around it.

#gaming #citiesskylines #citiesskylines2

chad, to random
@chad@mstdn.ca avatar

It's happening!! #citiesskylines2

image/png

sortius, to gaming
@sortius@mstdn.social avatar

Looks like the idiots of Cities: Skylines II do similar things to the idiots of Melbourne #Gaming #CitiesSkylines2

BUDEVOLLPEOPLE, to random German

Infos zum Content in dieser Woche: wird via Steam am morgigen Dienstag 18.00 Uhr released. Falls es am Abend noch via spielbar ist, werde ich spontan nen starten. Andernfalls kommt zeitnah ein & ein späterer Livestream.

can, to random
@can@haz.pink avatar

Beautiful game. #citiesskylines2

gamesense, to random
@gamesense@mastodon.social avatar
PhinphinsDe, to blogging German

Ja, #citiesskylines2 hat seine Macken. Aber auch viel gutes. Ich kann gerade die Kritikpunkte auf Steam und den ganzen Hate kaum nachvollziehen. Lest mehr darüber auf meinem neusten Blogbeitrag:

https://www.phinphins.de/2023/10/cities-skylines-2-hat-den-hate-nicht-verdient/
#Blogging #Videospiele

Cloudplay, to forzamotorsport

Heute Abend ab 20:30 Uhr! Folge 64 eurer deutschen .

Hier schon vormerken:

https://www.youtube.com/watch?v=fzUF1rgQPuM

Wir sprechen über:

und viel viel mehr!

tom, to sounddesign German
@tom@swiss.social avatar
kaiserkiwi, to Minecraft
@kaiserkiwi@corteximplant.com avatar

After seeing what Paradox has done with #CitiesSkylines2 I really would like to see how a successor to #Minecraft would look like, if Mojang would still have interest in developing the game and would took the same approach.

Would probably be the best game ever. But we'll never know.

#Gaming

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