If my MagicaCSG modeling posts have attracted your interest in the SDF modeling method, you might like to have a look at Womp, a free online SDF editor (with a "Pro" subscription option).
I've just played with it for a few minutes, and you can export your scene as an OBJ file, complete with textures for recreating the Womp materials in Blender, as you can see in the screenshot.
Following my previous SDF modeling application tip (Womp), I just discovered that Adobe's Project Neo is accessible as a public beta.
Math genius Inigo Quilez, the father of SDF modeling, is working on Project Neo, and it looks promising. We'll have to wait and see what the subscription price will be though. 😏
Started a new hard-surface modeling project in MagicaCSG.
By posting works in progress here, I force myself to turn this into something interesting, or I will be unmasked as an impostor, and eternal embarrassment will be my fate. 😅