WWDC24 is right around the corner. Before the excitement and rush of what's to come, I want to share some navigation fun facts and tips. None of this is new, having been discussed previously in sessions, etc. From talking with developers, these are parts of the system that are often overlooked, or forgotten about #21DaysOfSwiftUINavigation#SwiftUI This is all running on macOS Sonoma 14.4, Xcode 15.3
Adjustable is a property wrapper that I built to aid in adjusting values at runtime instead of constantly waiting for Xcode to rebuild and launch after changing a constant.
Simply annotate any value with @adjustable@mastodon.social(0.0...1.0) with any supported range, and you'll automatically get a UISlider onscreen to adjust values.
This is perfect for adjusting interactions (e.g. springs) or layouts in real-time, so you can make apps feel great.
Trump's conviction does not bring me joy because 1) he won't probably spend a second in jail (he will likely get a probation sentence) and 2) he might get even more votes now that he has been convicted by "the system". His campaign is all about "the system being rigged", nothing better could have happened to him. Hope I'm wrong.
@lrz nah, I think it is too late. They don’t want to lose the aipac vote. I think there was a narrow window, with “sorry we need to abide by the law”, but once they decided they were going to go all out and break with international law, they were expected to continue. So now they goin to the election that’s decided by a thin margin with a demoralized and not active voter base.
@Migueldeicaza Aside from GC, one thing that is often mentioned as a performance disadvantage of C# in godot is the cost of marshalling when interacting with the native API. Does swift have the same issue or is this specific to how the CLR interoperates with godot?
It’s been two years since I rejoined Apple and first joined the Notes team, and my life has changed in so many good ways since then. I'm so grateful for where I am 🥹