Right, Disney. Mickey Mouse. Why were games around your mascot so frustratingly difficult in the 90s? This isn't just a #CastleOfIllusion thing. We had Magical Quest, #MickeyMania , I mean World of Illusion wasn't too difficult from memory... But still! That's a lot of Retro Gaming trauma you dumped on us in that generation!
Castle of Illusion is meaner than it has any right to be. Behind that cute facade is a game that is just a little cruel. From enemy placements and patterns to slightly squiffy hit boxes. Also, you need to hold down the D-pad to prepare Mickey's butt to jump on and defeat enemies. That's a weird nuance and very much a choice that is seldom implemented into a 2D platformer.
Is the game good? It's pretty decent, and offers a challenge, but I have beaten it now and I don't see myself rushing back do that all over again!
It's definitely a game I shouldn't have been playing at a young age. As it is violent, the death animations on the human enemies are impressive. If a little excessive.
Is it as hard as I remember? Probably not! But it can be unfair! Whilst the game was generous with the extra lives, dying carried a potentially run ending penalty, as you can lose the weapon you are currently using and it reverts back to the pistol which, against bosses, is next to useless.
I have a hastily taken photo of a situation I was in against the final boss, where all I had was the pistol in either weapon slot. This turned that fight into an hour long slog where I was farming lives at a fast pace.
Definitely a fun little game that is worth a play, but be prepared for a fair amount of nonsense after the first few levels!
So, I have had a glorious moment of vindication for myself. Not only have I beaten #Alien3 on the #SNES, but I also got all the achievements for the game from Retroachievements.org, so the game is considered Mastered!
Honestly, the game was a really good challenge, I will definitely need to talk a little about this game on my channel, as there is a lot to talk about, and it certainly deserves a proper review in my opinion.
Despite being a movie tie-in game and a bit of a frustrating slog at times, it was actually really enjoyable and I can't put into words how happy I am with beating this game from my childhood!
So, on my quest to slay the demons of my gaming past, I am not slaying demons, but #Xenomorphs in the #SNES version of #Alien3
Let me be honest, this game is brutal, and I am amazed I beat the first stage of this game when I was younger as it is... Challenging to say the least. It was so traumatic that the password for level 2 is seared into my mind. The password being QUESTION.
So, clearing a stage requires you to beat several missions on that level, and the missions require you to navigate the maze-like map going to multiple locations, saving prisoners, torching eggs, and repairing things. All the while xenomorphs constantly spawn around you to be a nuisance!
So far I have beaten the first two stages and each stage has taken well over an hour each. This feels like this will be a slog! I am so glad #RetroAchievements is logging my progress on this one!
You know, I really miss Raptr: the service that allowed you to track, compare, and share game achievements and play stats cross-platform. I wish I had something like Letterboxd for games, something I could use to centrally catalog my vast cross-platform game collection, track my backlog, and organize my collection, and also use it to shit-talk achievement comparisons and completion stats with my son.
Woke up this morning thinking about playing GTA V. I have a PS4 copy that I bought in 2016 and it works on the PS5. It's been an hour of updates and still waiting here to play. I've had two cups of coffee and now re-thinking why I even bother with this gaming stuff on console these days.
It's sad because that initial exciting feeling of playing disappears as soon as the console turns on and updates are required.
@atomicpoet#Consoles are also fairly self-contained appliances with a fixed cost designed for shared living spaces. A successful console platform can play compatible #games for its entire life without upgrades and the tinkering that comes with a general-purpose platform. That’s a compelling value for many people.
And I say this as someone for whom tinkering is the #game sometimes.
I’m really sorry that your #NintendoSwitch repair was so expensive. But it’s a vast leap generalizing that to a condemnation of all #consoles for everyone.
@atomicpoet Also, it’s self-contradictory for a PC gamer to shut down on #ConsoleGaming, an alternative that suits other gamers, when the entire point of #PCgaming is to cater to individual choice